Stance

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Stance is a skill type that grants temporary bonuses to the user.

List of stance skills[edit]

Skill Underwater skills Activation.png Tango-recharge-darker.png Description

Luminary icon small.png Luminary

Resolute Stance.png Resolute Stance 0.75¾ 30 Stance. Enter a stance that heals when you remove conditions from yourself, then heal nearby allies and remove conditions from them.
Effulgent Stance.png Effulgent Stance 20 Stance. Grant barrier and light aura to nearby allies, then enter a stance that charges up a burst of light when striking or struck by enemies. The burst of light dazes enemies if fully charged.
Piercing Stance.png Piercing Stance 1 Stance. Enter a stance that causes you to deal more damage, then strike nearby enemies to daze them.
Stalwart Stance.png Stalwart Stance 25 Stance. Break stun for nearby allies and enter a defensive stance, taking reduced damage.
Valorous Stance.png Valorous Stance 25 Stance. Enter a stance that causes you to heal allies when you grant them boons, then grant boons to nearby allies.
Daring Advance.png Daring Advance 0.75¾ 60 Stance. Leap to an area, tethering nearby enemies and empowering allies. Tethered enemies are revealed and take additional damage from your attacks and are stunned if they move beyond the range threshold.

Warrior icon small.png Warrior

Defiant Stance.png Defiant Stance 0.75¾ 30 Stance. Heal yourself. Absorb all incoming strikes for a period of time.
Balanced Stance.png Balanced Stance 25 Stance. Gain stability and swiftness on an interval. Become immune to critical hits.
Berserker Stance.png Berserker Stance 30 Stance. Gain adrenaline for a short time. Gain pulsing resistance.
Endure Pain.png Endure Pain 30 Stance. Take no damage from attacks. You are still susceptible to conditions and control effects.
Frenzy (warrior skill).png Frenzy 20 Stance. Frenzy to gain quickness and might.

Amalgam icon small.png Amalgam

Mitotic State.png Mitotic State 1 20 Stance. Your slime stimulates your cells to regenerate, healing you rapidly over time. The healing is increased while you have barrier.
Gaseous State.png Gaseous State 20 Stance. Sublimate, breaking stun from yourself. Remove movement-impairing conditions and prevent their reapplication.
Liquid State.png Liquid State 10.5½ 20 Stance. Quickly melt down into a puddle, evading all incoming attacks.
Plasmatic State.png Plasmatic State 0.75¾ 25 Stance. Superheat your body and lash out, damaging and burning enemies struck. Your outgoing strike and condition damage is increased for a duration.
Solid State.png Solid State Not available underwater 0.75¾ 25 Stance. Leap into the air as you command your body to compact, stunning enemies upon landing. Gain stability and increase your outgoing stun durations for a duration.
Flux State.png Flux State 0.75¾ 50 Stance. Your slime rapidly spins around you, creating a magnetic field. Pull in nearby enemies as a metallic storm swirls around you.

Soulbeast icon small.png Soulbeast

Bear Stance.png Bear Stance 0.75¾ 25 Stance. Heal yourself and your pet. Lose conditions while in this stance, healing for each condition lost.
Dolyak Stance.png Dolyak Stance 25 Stance. Enter a defensive stance and remove conditions that impede movement. Prevent application of such conditions while in this stance.
Griffon Stance.png Griffon Stance 1 25 Stance. Evade and gain endurance. Your endurance recovery is greatly improved. You gain might and superspeed when you evade attacks.
Evasion bonuses can occur once per interval.
Moa Stance.png Moa Stance 25 Stance. Gain boons. Increase the duration of boons you grant while in this stance.
Vulture Stance.png Vulture Stance 30 Stance. While in this stance, striking a foe inflicts poison and grants you might.
This effect can occur once per interval.
One Wolf Pack.png One Wolf Pack 0.25¼ 60 Stance. Your successful attacks will trigger a second strike while in this stance.
This effect can occur once per interval.

Weaver icon small.png Weaver

Aquatic Stance.png Aquatic Stance Not available underwater 0.75¾ 4 Stance. Flow like water, gaining endurance. Striking a foe causes water to erupt from them, healing your nearby allies.
Primordial Stance.png Primordial Stance 5 Stance. Channel the prime elements at their core, dealing damage based on your current attunements. Fully attuning deals the same condition twice.
Stone Resonance.png Stone Resonance 5 Stance. Enter an earthen state, gaining barrier periodically over the course of the stance.
Twist of Fate.png Twist of Fate Not available underwater 1 5 Stance. Break stun, then spin and briefly evade attacks.
Unravel.png Unravel 5 Stance. For a period of time, you forego your weaver training, choosing to fully attune to elements instead. Gain boons based on your primary attunement, and reduce all attunement cooldowns.
Weave Self.png Weave Self 0.75¾ 90 Stance. Temporarily reduce the recharge time of attunements while gaining bonuses for attuning to new elements. Successfully attuning to all elements ends this stance and grants Perfect Weave.
ChainTailored Victory.png Tailored Victory 0.75¾ Release all of your woven elements and end your Weave Self stance, causing gravity itself to unravel around you.

Related traits[edit]

Trait skills that have the type stance

Traits that improve stance skills

Related equipment[edit]

Gallery[edit]

Trivia[edit]

  • Being in a stance used to have upkeep cost of endurance regeneration.