Shortbow Condition Druid[edit]
Druid Build Stats
| Criterion |
Value
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| Burst Damage |
~34,9k
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| Sustained Damage |
~38,4k
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| Effective Range (1200 = Maximum) |
729
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| Actions Per Minute (APM) |
58
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| Share of Forced Movement or Stealth Skills |
9%
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| Bar Swaps per Minute (BPM) |
10
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| # of Skills Used |
13
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| Damage Log Link |
Link
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| Damage Build Link |
Link
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Condition
Druid is a very strong and relatively bursty Condition damage build for instanced content, even with a simplified rotation with like the one I use. It's also a great pick for solo gameplay, as it can provide itself with good amounts of the most essential offensive boons:
Quickness,
Protection,
Fury and
Might. It is inherently resilient, provides good self- and ally-healing, area
Stability, permanent
Immobile and many Dazes.
Link to the Build on the Editor
Playstyle & Skills[edit]
| Skill Type |
Skills
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| Celestial Avatar Skills |
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| Pet Jacaranda Skills |
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| Shortbow Skills |
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| Utility Skills |
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Rotation Concept[edit]
You can find my most recent rotation showcase here.
Link to Damage Log
General Concept[edit]
- The rotation involves using your weapon and utility skills on cooldown and entering
Celestial Avatar as often as possible. That way, you maintain
Natural Balance for higher damage and survivability.
- While the
Celestial Avatar skills do not have native offensive power,
Eclipse will give them damaging conditions. Given that they retain their defensive support, it makes them very powerful.
- In this build, we are stacking Dazes and source of
Immobile to trigger
Blood Moon as often as possible. That is also the reason why the Jacaranda is the strongest pet, as
Jacaranda's Embrace applies several small hits, with every hit applying
Immobile.
- To be able to go into
Celestial Avatar on cooldown, you need to heal yourself or allies and/or deal damage, as that will grant you Astral force via
Celestial Being.
- Inside
Celestial Avatar, use
Natural Convergence,
Seed of Life and
Lunar Impact on cooldown. Note that
Seed of Life does not have a cast time and can be used during other skill casts.
- The rotation anchors on your respective second weapon skill,
Poison Volley and
Splitblade.
Rotation Flow[edit]
| Section |
Notes
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Celestial Avatar Combo |
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| Opener |
- You should always precast
Sharpening Stone to increase your burst damage, it is not stripped when combat starts.
- Start on Shortbow and use all skills available to you. Wait with another cast of
Sharpening Stone until all stacks of the previous cast have been used.
- Do the
Celestial Avatar combo and go back to Shortbow.
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| General Rotation |
- On Shortbow, use all skills aside from
Quick Shot on cooldown, including your utility skills.
- Save
Concussion Shot for CC Damage when needed, it is just a minor dps gain to use it.
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| CC Skills for Breakbar Damage |
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DPS - Condition Druid (Masel) - Rotation Flow
| Section |
Skills
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| Opener |
     
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                       
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                     
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| Celestial Avatar |
    
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| Release Celestial Avatar |
                       
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                        
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                       
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                       
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                       
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| Celestial Avatar |
   
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| Release Celestial Avatar |
                      
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| Celestial Avatar |
   
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| Release Celestial Avatar |
               
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Gear & Traits[edit]
Important Stats in Hero Panel (descending in Importance):
- ~70% Condition Duration in the hero panel:
Superior Sigil of Agony together with
Natural Balance give the remaining 30% for
Bleeding.
- Maximize Condition damage
- Maximize Critical chance to trigger
Sharpened Edges reliably.
Traits
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- For a budget variant, simply replace all ascended armor pieces of Viper's with rare/exotic Ritualist's.
- You can use an Axe or a Shortbow on the secondary bar to have access to a ranged weapon on demand. Shortbow is a great weapon for Open World too; more on that below.
Open World Build[edit]
You can find my most recent open world build showcase here.
Link to the Build on the Editor
For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
Increasing General Survivability[edit]
- The first step for increased survivability is to put a Shortbow on the secondary bar and swap to
Light on your Feet in
Skirmishing. That way, you can stay at range whenever it is too dangerous to be in melee range.
- Second, change gear pieces to the following:
- The trait
Carnivore in
Wilderness Survival heals you for 3k health every time you apply a disable. This is massive for survivability and will trigger on the following actions:
- Entering or exiting
Celestial Avatar via
Blood Moon
-
Concussion Shot
- Optional:
Spike Trap
- Optional:
Glyph of Equality
- Any CC skills your pet has, so choose a pet with a few short-cooldown Control effects! The Juvenile Siege Turtle provides both
Protection and two CCs, making it a good option.
Boon Coverage[edit]
Boon &
Vulnerability Coverage
| Boon |
Sources / Notes
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| General Notes |
Using a few pieces of Ritualist's or Celestialallows you to maintain all essential boons on yourself. Natural Balance grants permanent 20% Boon Duration when you go into Celestial Avatar on cooldown on top of this.
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Quickness |
Quickening Zephyr, Superior Sigil of Celerity & Major Sigil of Celerity will provide a full uptime!
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Might |
Natural Convergence and Sun Spirit provide ~18 stacks of Might
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Fury |
Furious Grip provides only a partial uptime, but Fury is not that important on this build.
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Alacrity |
Can be covered and shared by using Grace of the Land, but it cost all the damage from Celestial Avatar skills and is not worth it on your own.
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Protection |
Stone Spirit will apply area Aegis once and pulsing Protection, allowing you to maintain a good uptime on it. This is especially important due to Rugged Growth, which heals you while you have Protection. Using the Siege Turtle pet can aid Protection uptime through Hunker Down, but it tends to stand far away; remember to call it to you first.
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Resolution |
Not covered.
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Vulnerability |
You get some stacks from Concussion Shot.
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Jade Tech Offensive Overcharge Jade Tech Defensive Overcharge |
Jade Protocols give for 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability, Resistance and Resolution for 10 seconds on entering combat, once every 30 seconds. They make covering boons on yourself a lot easier!
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