Alacrity
“Skills recharge faster.
— In-game description
Alacrity is a boon that increases the rate at which skills recharge by 25%, therefore making skills recharge in 80% of the original time. Like most boons, Alacrity has a maximum duration of 30 seconds.
The recharge time reduction from Alacrity affects skills produced by traits, like Method of Madness, but not internal cooldowns of traits themselves, like Auspicious Anguish. Additionally, Alacrity affects most bundle skills, but not siege weapons in the World versus World game mode.
Chilled condition, which makes skills recharge slower, is the negative counterpart to Alacrity.
Mechanics[edit]
For every second under the effect of alacrity, skills recharge 1.25 seconds. If the alacrity expires before the skill is recharged, the actual recharge time is:
actual recharge time = original recharge time - 0.25 * alacrity duration
If the cooldown of the skill expires before the alacrity does, the actual recharge time is:
actual recharge time = original recharge time / 1.25
For example, a skill with a 10 second cooldown will recharge in 8 seconds, as long as you're under the effect of alacrity for the whole time.
With the Time Marches On trait, alacrity gives 50% skill recharge rate (recharge is around 66.67% of the original time). So for every second under the effect of alacrity, skills recharge 1.5 seconds. Therefore if the alacrity expires before the skill is recharged, the actual recharge time is:
actual recharge time = original recharge time - 0.5 * alacrity duration
If the cooldown of the skill expires before the alacrity does, the actual recharge time is:
actual recharge time = original recharge time / 1.5
For example, a skill with a 10 second cooldown will recharge in about 6.67 seconds, as long as you're under the effect of alacrity for the whole time.
Related skills[edit]
- See also: Boon#Related skills
Healing skills that grant alacrity
Utility skills that grant alacrity
Elite skills that grant alacrity
Profession mechanic skills that grant alacrity
Orders from Above — Citadel Order
Crisis Zone — Tool belt, Mech Command
Defensive Protocol: Cleanse — Morph
Consume Plasma — Stolen skill
Time in a Bottle — Stolen skill
Skills that convert chilled into alacrity
- Primary article: Boon#Skills that convert conditions into boons
Related traits[edit]
- See also: Boon#Related traits
Traits that grant alacrity
Phoenix Protocol (Willbender) — Gain boons when resolve's effect triggers, but you no longer heal. Resolve has a modified duration. Gain boons when you use Flowing Resolve.
Resplendent Weaponry (Luminary) — Grant boons to nearby allies when you equip a radiant weapon.
Daring Dragon (Bladesworn) — Dragon Slash has a lower maximum charge level and consumes more flow per charge, but its damage per charge is increased. Grant boons to nearby allies when you use Dragon Slash.
Feverish Pulse (Paragon) — Using a chant reduces the recharge of your other chants and grants boon to affected allies.
Mech Frame: Channeling Conduits (Mechanist) — Unlocks the Mech Command skill Crisis Zone. When you or your mech apply barrier, also grant a boon to the affected target. Your mech gains a greater percentage of your concentration and healing power stats.
New Genes (Amalgam) — Morph skills grants boons to allies. Grant an additional boon based on which morph skill was used.
Fortifying Bond (Nature Magic) — When you gain a boon, it is shared with your pet.
Grace of the Land (Druid) — Grant boons to allies within the radius of your Celestial Avatar skills.
Fresh Reinforcement (Soulbeast) — Entering beastmode grants you the boons affecting your pet.
Shadestep (Specter) — Shadow Shroud skills provide additional supportive effects to nearby allies and your tethered ally.
Possessive Hoarder (Antiquary) — Artifacts grant boons to allies when used. Offensive and defensive artifacts grant different boons. Barrier granted through Magpie's Defense and Enterprising Aristocrat is now also granted to allies as well.
Elemental Bastion (Tempest) — Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.
Lucid Singularity (Tempest) — Apply boons to nearby allies while channeling and when successfully completing a channel.
Familiar's Blessing (Evoker) — Grant boons to nearby allies when you use a familiar skill.
Flow of Time (Chronomancer) — Gain alacrity for each clone you shatter. Gain increased critical-strike chance for you and your clones[sic] when you have alacrity.
Illusionary Reversion (Chronomancer) — Shatter skills generate a clone and grant alacrity if you have enough clones present.
Stretched Time (Chronomancer) — Nearby allies gain boons for each clone you shatter. Grant boons to nearby allies when you summon a phantasm.
Mirage Mantle (Mirage) — Ambush skills you use grant boons to nearby allies.
Desert Empowerment (Scourge) — Manifest Sand Shade grants a barrier to allies near it. When you apply barrier, grant boons to the affected target. This effect only occurs with barrier from scourge skills and traits.
Trait skills that grant alacrity
Saint's Shield (Saint of zu Heltzer) — Drop from above, granting barrier and healing to allies in the affected area.
Traits that improve alacrity
Flow of Time (Chronomancer) — Gain alacrity for each clone you shatter. Gain increased critical-strike chance for you and your clones[sic] when you have alacrity.
Traits that convert chilled into alacrity[edit]
- Primary article: Boon#Traits that convert conditions into boons
Related equipment[edit]
Relics that grant alacrity[edit]
- Relic of Rivers — Gain alacrity and regeneration at the end of your dodge roll.
Version history[edit]
For a detailed effect history, see here.
| Patch | Changes |
|---|---|
| October 26, 2021 |
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| October 05, 2021 |
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| May 11, 2021 |
|
| October 01, 2019 |
|
| February 06, 2018 |
|
| January 26, 2016 |
|
| October 23, 2015 | Heart of Thorns release:
|
