Skirmishing
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“"Swift as a bird, bite like a serpent."
Skirmishing improves your mobility in combat, granting various bonuses when you swap weapons and encouraging quick movement. It gives additional benefits when you evade attacks and enhances your traps.
— In-game description
Skirmishing is a core specialization for the ranger that focuses on mobility, traps, and weapon swapping.
| Tier | Trait | Description | |
|---|---|---|---|
| Minor Adept | 9 | Gain swiftness when swapping weapons in combat. | |
| Major Adept | You and your pet have a chance to cause bleeding on critical hits. | ||
| Major Adept | 8 | When you successfully evade an attack, gain vigor. | |
| Major Adept | Increase the duration of boons and conditions applied by traps. Offensive traps inflict cripple. | ||
| Minor Master | 9 | Gain fury when swapping weapons in combat. | |
| Major Master | 20 | Feline, avian, and drake pets gain additional precision and ferocity. Beast skills grant fury around the ranger. | |
| Major Master | 1 | You and your pet gain power. Gain additional power while wielding a sword. Successfully evading an attack grants might. | |
| Major Master | Bleeding you inflict is more dangerous. | ||
| Minor Grandmaster | You deal more damage and have an increased chance to critically strike while attacking from behind or the side or when striking a defiant foe. | ||
| Major Grandmaster | 9 | When swapping weapons, gain quickness. The next ranger weapon skill you use will recharge faster. | |
| Major Grandmaster | Damage and condition duration are increased after dodging or using a ranger skill that evades. Short bow skills pierce and gain recharge reduction, and their attacks from behind or while flanking or against defiant foes are improved. | ||
| Major Grandmaster | 2 | Fury grants ferocity and additional increased critical strike chance. When struck while below the health threshold, gain fury. |
- See also: List of ranger traits
