User:Masel/Builds/Specter

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Scepter + Dagger Condition Specter Specter[edit]

Build Stats
Criterion Value
Burst Damage ~41,4k
Sustained Damage ~40,2k
Effective Range (1200 = Maximum) 733
Actions Per Minute (APM) 53
Share of Forced Movement or Stealth Skills 7%
Bar Swaps per Minute (BPM) 11
# of Skills Used 11
Damage Log Link Link


Condition Specter has a simple-to-learn rotation and is lots of fun to play in open world and instanced content. It can deal most of its damage from range and has great burst damage in instanced content for a condition build, making it suitable for all kinds of encounters. It always provides a good uptime on Fury.png Fury, Vigor.png Vigor, Swiftness.png Swiftness and 10 Stacks of Might.png Might around it and can further be altered to provide Alacrity.png Alacrity with smaller tweaks. In solo gameplay, it can provide itself with good amounts of all essential boons: Quickness.png Quickness, Alacrity.png Alacrity, Might.png Might, Fury.png Fury and Protection.png Protection.

Link to the DPS Build in the Build Editor:

Build

Playstyle & Skills[edit]

Skill Type Skills
Steal & Shroud
Siphon.png Enter Shadow Shroud.png Skill.png Skill.png Skill.png
Shroud Skills
Haunt Shot.png Grasping Shadows.png Dawn's Repose.png Eternal Night.png Mind Shock.png
Scepter + Pistol
Shadow Bolt.png Shadow Sap.png Twilight Combo.png Dancing Dagger.png Cloak and Dagger.png
Double Bolt.png Skill.png Skill.png Skill.png Skill.png
Triple Bolt.png Skill.png Skill.png Skill.png Skill.png
Utility
Well of Gloom.png Prepare Thousand Needles.png Caltrops.png Well of Sorrow.png Basilisk Venom.png
Skill.png Thousand Needles.png Skill.png Skill.png Skill.png


Enter Shadow Shroud.png Shadow Shroud[edit]

  • Specter's main specialization mechanic is  Enter Shadow Shroud.png Shadow Shroud: this will function as an effective second health bar, with the restriction that you cannot be healed when shrouded (with a few exceptions).
  • You shroud will be depleted passively and will shield you from incoming damage to your health bar while it is active. Any damage you take will be applied to your shroud value instead.
  • This makes specter fairly resilient by default, since you constantly generate  Enter Shadow Shroud.png Shadow Shroud, the main resource required to maintain your shroud.
  • Like all Thieves, Speceter has Initiative costs, but no internal cooldown on its weapon skills. You regenerate 1 Initiative per second, but there are other ways to increase the inflow. Since skills have no internal cooldown, this often means that the skill that does the most damage per cast and initiative spent is repeated (like  Twilight Combo.png Twilight Combo on this build), making most rotations on Thief relatively simple to understand.

Rotation Concept[edit]

You can find my most recent rotation showcase here.
Damage Log

Rotation Notes[edit]

Section Notes
General Stuff
Careful:This build scales with the number of conditions on the enemy. For guidance on setting up the training area, see my guide for it
  • I chose utility skills that reduce the reliance on allies since it makes benching quicker and more reliable:  Well of Sorrow.png Well of Sorrow,  Caltrops.png Caltrops and  Thousand Needles.png Thousand Needles.
  • Due to  Dark Sentry.png Rot Wallow Venom, this build will always scale with allies a little bit.
  • Note that you can freely swap the following skills in and out as you like:
  1. Thousand Needles.png Thousand Needles - suited for stationary fights
  2. Well of Sorrow.png Well of Sorrow - suited for stationary fights
  3. Caltrops.png Caltrops - suited for stationary fights
  4. Spider Venom.png Spider Venom - suited for mobile fights / more consistent range
  5. Skale Venom.png Skale Venom - suited for mobile fights / more consistent range
  6. Devourer Venom.png Devourer Venom - suited for mobile fights / more consistent range
  • The rotation for this build is very simple and consists of two main sections, one inside and one outside of  Enter Shadow Shroud.png Shadow Shroud.
Opener
  • For maximum burst damage, precast  Prepare Thousand Needles.png Prepare Thousand Needles. The cooldown from Preparations ticks down after their first cast, allowing you to cast another instance right away if you can precast it 30 seconds before combat starts. Many bosses allow you to precast this, at least on the first try
  • Start outside of  Enter Shadow Shroud.png Shadow Shroud.
Section 1: Outside of  Enter Shadow Shroud.png Shadow Shroud
  • Use you utility skills. If you use Venoms, use them after combat starts, as they get stripped on engage.
  • Spend all your initiative on  Twilight Combo.png Twilight Combo, as it is the strongest damage skill on your weapons.
  • While doing that, use your utility skills of choice.
  • You generate  Enter Shadow Shroud.png Shadow Shroud via two means: using  Siphon.png Siphon and by applying Torment.png Torment.  Siphon.png Siphon grants you two initiative on cast and does nice damage, so prioritize it!
  • If a utility skill comes on cooldown around the same time as shroud, you can delay shroud a little.
Section 2:  Enter Shadow Shroud.png Shadow Shroud
  • Inside  Enter Shadow Shroud.png Shadow Shroud, the concept is to stay inside for a particular number of casts of  Grasping Shadows.png Grasping Shadows while using  Eternal Night.png Eternal Night on cooldown. In general, you want to stay inside Shroud for two casts of  Grasping Shadows.png Grasping Shadows, not more. The reason is that the damage bonus from Lead Attacks Lead Attacks stays consistently high with shorter Shroud loops.
  • BUT: since you spend all your Initiative prior to entering the first loop inside Shroud, you will have enough stacks of Lead Attacks Lead Attacks to stay inside for three casts of  Grasping Shadows.png Grasping Shadows.
  • If you want to provide Alacrity.png Alacrity, you can use Shadestep Shadestep and freely extend the Shroud loops to provide more and more Alacrity.png Alacrity.
CC Skills for Breakbar Damage

Rotation Flow[edit]

DPS - Condition Specter (Masel) - Rotation Flow
Section Skills
Opener Well of Sorrow.png Twilight Combo.png Thousand Needles.png Prepare Thousand Needles.png Siphon.png Twilight Combo.png Twilight Combo.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Prepare Thousand Needles.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Haunt Shot.png Grasping Shadows.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Shadow Bolt.png Twilight Combo.png Thousand Needles.png Shadow Bolt.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Siphon.png Triple Bolt.png Shadow Bolt.png Twilight Combo.png Well of Sorrow.png Shadow Bolt.png Double Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Twilight Combo.png Shadow Bolt.png Caltrops.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Twilight Combo.png Triple Bolt.png Shadow Bolt.png Siphon.png Shadow Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Haunt Shot.png Grasping Shadows.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Prepare Thousand Needles.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Well of Sorrow.png Triple Bolt.png Thousand Needles.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Grasping Shadows.png Haunt Shot.png Eternal Night.png Haunt Shot.png Siphon.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Shadow Bolt.png Twilight Combo.png Caltrops.png Shadow Bolt.png Double Bolt.png Twilight Combo.png Triple Bolt.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Grasping Shadows.png Haunt Shot.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Shadow Bolt.png Twilight Combo.png Shadow Bolt.png Well of Sorrow.png Siphon.png Shadow Bolt.png Double Bolt.png Twilight Combo.png Double Bolt.png Triple Bolt.png Prepare Thousand Needles.png Triple Bolt.png Shadow Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Thousand Needles.png Shadow Bolt.png Twilight Combo.png Caltrops.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Shadow Bolt.png Twilight Combo.png Siphon.png Shadow Bolt.png Double Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Well of Sorrow.png Shadow Bolt.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Twilight Combo.png Triple Bolt.png Shadow Bolt.png Double Bolt.png Triple Bolt.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Grasping Shadows.png Eternal Night.png Haunt Shot.png Siphon.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Grasping Shadows.png Haunt Shot.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Twilight Combo.png Prepare Thousand Needles.png Caltrops.png Twilight Combo.png Twilight Combo.png Thousand Needles.png Shadow Bolt.png Double Bolt.png Triple Bolt.png Shadow Bolt.png Double Bolt.png Well of Sorrow.png Triple Bolt.png Twilight Combo.png 
Enter Shadow Shroud Enter Shadow Shroud.png Weapon Swap Button.png Grasping Shadows.png Eternal Night.png Haunt Shot.png Haunt Shot.png Haunt Shot.png Siphon.png Grasping Shadows.png 
Exit Shadow Shroud Exit Shadow Shroud.png Weapon Swap Button.png Twilight Combo.png Twilight Combo.png Shadow Bolt.png Double Bolt.png Triple Bolt.png 

Utility Skills[edit]

Utility Skills
Skill Choice Notes
Well of Gloom.png Well of Gloom Cheap and strong heal that also heals allies and allows you to Shadowstep. For a more pasive inflow of healing, you can use  Signet of Malice.png Signet of Malice.
Spider Venom.png Spider Venom
Skale Venom.png Skale Venom
Devourer Venom.png Devourer Venom
Suited for mobile fights, Venom skills are very bursty, as the venom effects are applied to yourself and up to 4 nearby allies. The conditions applied by allies count for your damage and use your stats! This leads to a massive difference in damage dealt per cast between solo and group gameplay. You can use any kind of friendly NPC to apply more stacks in solo gameplay, including summons like the thieves from  Thieves Guild.png Thieves Guild.
Thousand Needles.png Thousand Needles
Well of Gloom.png Well of Gloom
Caltrops.png Caltrops
Ground AoE skills for more stationary fights. If you can precast  Thousand Needles.png Thousand Needles, it will increase your burst damage.
Basilisk Venom.png Basilisk Venom
Thieves Guild.png Thieves Guild
Applies a Stun on cast. Since it is a Venom skill, this gets shared with 4 nearby allies too, making it one of the strongest CC skills in the game.
Triple summon for more damage.

Gear & Traits[edit]

For gear, you can freely mix pieces of Viper's and Ritualist's. Each piece of Viper's gives you a slightly higher damage output than Ritualist's (~6-7% damage difference for a full set), but comes at the cost of more difficult Alacrity.png Alacrity coverage and less bulky  Enter Shadow Shroud.png Shadow Shrouds - the size of  Enter Shadow Shroud.png Shadow Shrouds is equal to 69% of your Vitality.png Vitality. If you can't afford two sets, my recommendation is to use Ritualist's Armor and Trinkets as the base variant and use Abomination Weapons. That will get you right between the two builds in terms of stats and provide a good allrounder setup of all kinds of PvE.

Important Stats (descending in Importance):

  1. ~93% Torment.png Torment Duration
  2. 100% Poisoned.png Poisoned Duration
  3. Maximize Condition Damage

Since the vast majority of damage comes from Torment.png Torment and Poisoned.png Poisoned, it is important to reach 100% condition duration on them.

Gear
Armor Prefix Rune
Illustrious Visage.png Head Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Illustrious Shoulderguard.png Shoulders Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Illustrious Guise.png Chest Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Illustrious Grips.png Gloves Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Illustrious Leggings.png Legs Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Illustrious Striders.png Boots Viper's or Ritualist's Superior Rune of the Trapper.pngSuperior Rune of the Trapper
Trinket Prefix
Vial of Salt.png Amulet Viper's or Ritualist's
Gift of Prescience.png Ring 1 Viper's or Ritualist's
Armbrace of Truth.png Ring 2 Viper's or Ritualist's
Black Ice Earring.png Accessory 1 Viper's or Ritualist's
Vision.png Accessory 2 Viper's or Ritualist's
Ad Infinitum.png Backpack Viper's or Ritualist's
Weapon Prefix Sigil
Meteorlogicus.png Scepter (Main Hand) Viper's or Ritualist's Superior Sigil of Torment.pngSuperior Sigil of Torment
Incinerator.png Dagger (Off Hand) Viper's or Ritualist's Superior Sigil of Doom.pngSuperior Sigil of Doom
Purpose Item Type Source
Damage Ascended Food Cilantro and Cured Meat Flatbread.pngCilantro and Cured Meat Flatbread
Damage Non-Ascended Food (Ideal here) Meaty Asparagus Skewer.pngMeaty Asparagus Skewer
Survivability Ascended Food Peppered Cured Meat Flatbread.pngPeppered Cured Meat Flatbread
Survivability Non-Ascended Food Oysters Gnashblade.pngOysters Gnashblade
Damage Utility Toxic Tuning Crystal.pngToxic Tuning Crystal
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of the Fractal.pngRelic of the Fractal
Traits
Deadly Arts
Deadly Arts.png
Dagger Training.png
Even the Odds.png
Potent Poison.png
Serpent's Touch.png
Mug.png
Lotus Poison.png
Panic Strike.png
Exposed Weakness.png
Improvisation.png
Deadly Ambition.png
Revealed Training.png
Executioner.png
Trickery
Trickery.png
Uncatchable.png
Bountiful Theft.png
Quick Pockets.png
Kleptomaniac.png
Burst of Agility.png
Preparedness.png
Trickster.png
Lead Attacks.png
Sleight of Hand.png
Thrill of the Crime.png
Pressure Striking.png
Deadly Ambush.png
Specter
Specter.png
Second Opinion.png
Larcenous Torment.png
Strength of Shadows.png
Specter (trait).png
Shallow Grave.png
Dark Sentry.png
Amplified Siphoning.png
Panaku's Ambition.png
Hungering Darkness.png
Consume Shadows.png
Traversing Dusk.png
Shadestep.png
  • For a budget variant, simply replace all armor pieces of Viper's with rare/exotic Ritualist's.
  • Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.

Open World Build[edit]

You can find my most recent open world build showcase here.
Link to the Open World Build on the Editor

Increasing Survivability[edit]

  • For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
  • First, note that Specter Specter is designed to excel in situations where you can have at least one an ally tethered to you. That is why it is strongest when you're not alone. You can use summons to become your tethered ally as well, such as Thieves Guild Thieves Guild or relics like Relic of the Privateer.pngRelic of the Privateer.
  • Specter Specter applies sizeable barrier that scales with Healing Power.png Healing Power and shroud that scales with Vitality.png Vitality, so it has strong natural synergies with Ritualist's and Celestial gear. You can mix and match Viper's, Ritualist's and Celestial as you prefer in a 1-to-1 fashion.
  • Change traits to the following:
Traits
Deadly Arts
Deadly Arts.png
Dagger Training.png
Even the Odds.png
Potent Poison.png
Serpent's Touch.png
Mug.png
Lotus Poison.png
Panic Strike.png
Exposed Weakness.png
Improvisation.png
Deadly Ambition.png
Revealed Training.png
Executioner.png
Trickery
Trickery.png
Uncatchable.png
Bountiful Theft.png
Quick Pockets.png
Kleptomaniac.png
Burst of Agility.png
Preparedness.png
Trickster.png
Lead Attacks.png
Sleight of Hand.png
Thrill of the Crime.png
Pressure Striking.png
Deadly Ambush.png
Specter
Specter.png
Second Opinion.png
Larcenous Torment.png
Strength of Shadows.png
Specter (trait).png
Shallow Grave.png
Dark Sentry.png
Amplified Siphoning.png
Panaku's Ambition.png
Hungering Darkness.png
Consume Shadows.png
Traversing Dusk.png
Shadestep.png
  • Also change your utility skills to the following:
Utility Skills
Default Skill Notes
Well of Gloom.png Well of Gloom Damage and Relic of the Chronomancer Relic of the Chronomancer uptime.
Well of Sorrow.png Well of Sorrow Damage and Relic of the Chronomancer Relic of the Chronomancer uptime.
Well of Bounty.png Well of Bounty Boons and Relic of the Chronomancer Relic of the Chronomancer uptime.
Option 1:  Haste.png Haste
Option 2:  Caltrops.png Caltrops
Additional Quickness.png Quickness uptime, required for full coverage with less then 50 % boon duration
Additional AoE damage, stronger than using  Haste.png Haste in general, but can cause drops in Quickness.png Quickness uptime.
Thieves Guild.png Thieves Guild Decoys that take aggro away from you and benefit from your tethers.


  • Alternate between  Enter Shadow Shroud.png Shadow Shroud and your weapons. Always try to use  Well of Gloom.png Well of Gloom shortly after exiting shroud, as it will not heal you inside of shroud.
  • Shadow Sap.png Shadow Sap applies Barrier, Might.png Might and Protection.png Protection for 3 initiative, making it a great survivability tool to weave in occasionally.
  • Using your Wells will heal you through  Traversing Dusk.png Traversing Dusk and apply Resistance.png Resistance for a good uptime.
  • Siphon.png Siphon is your most loaded skill and should be prioritized at all times. Sleight of Hand Sleight of Hand reduces the cooldown of  Siphon.png Siphon by another 20%, making it around 10 seconds with Alacrity.png Alacrity up. This means more Shadow Force, more Boons, almost full Slow.png Slow uptime, a Daze, initiative, Vulnerability.png Vulnerability ... you see why this is important.
  • Stay in shroud long enough to build up a good uptime on Alacrity.png Alacrity. I recommend staying in there for 4x  Grasping Shadows.png Grasping Shadows. With Quickness.png Quickness up, you will apply Alacrity.png Alacrity faster, allowing you to make shroud loops shorter for better uptime on  Lead Attacks.png Lead Attacks.
  • Use  Dawn's Repose.png Dawn's Repose for area Barrier application in shroud. This negates a good chunk of incoming damage and makes your shroud last longer. It also applies barrier to allies, which is always great to have!

Boon Coverage[edit]

Boon & Vulnerability.png Vulnerability Coverage
Boon Sources / Notes
General Notes Using the Ritualist's or Celestial gear pieces grants up to ~42% Boon Duration, allowing you to maintain all essential boons on yourself more easily.
Use Relic of the Chronomancer.pngRelic of the Chronomancer for Quickness.png Quickness coverage.
Quickness.png Quickness Covered by  Haste.png Haste and Relic of the Chronomancer.pngRelic of the Chronomancer with  Well of Gloom.png Well of Gloom,  Well of Sorrow.png Well of Sorrow and  Well of Bounty.png Well of Bounty.
Might.png Might Covered by  Haste.png Haste,  Well of Bounty.png Well of Bounty and  Siphon.png Siphon via Thrill of the Crime Thrill of the Crime
Fury.png Fury Covered by  Haste.png Haste,  Well of Bounty.png Well of Bounty and  Siphon.png Siphon via Thrill of the Crime Thrill of the Crime
Alacrity.png Alacrity Covered by Shadestep Shadestep when using skills inside of Shroud.
Protection.png Protection Can be covered by weaving in a few casts of Shadow Sap Shadow Sap in your rotation.
Resistance.png Resistance Traversing Dusk Traversing Dusk grants Resistance.png Resistance on every Well you cast, allowing you to ignore all non-damaging condition on you for the duration.
Vulnerability.png Vulnerability Even the Odds Even the Odds can cover 10 stacks, but this is optional.
Jade Tech Offensive Overcharge.png Jade Tech Offensive Overcharge
Jade Tech Defensive Overcharge.png Jade Tech Defensive Overcharge
Jade Protocols give for 150 additional Toughness, Vitality, Condition Damage and Power as well as all boons aside from Stability.png Stability, Resistance.png Resistance and Resolution.png Resolution for 10 seconds on entering combat, once every 30 seconds. They make covering boons on yourself a lot easier!

Dealing with Incoming Conditions and Control effects[edit]

  • For condition cleanses, make use of  Grasping Shadows.png Grasping Shadows frequently.
  • If you need additional cleanses, you can swap to Hungering Darkness Hungering Darkness, which will cleanse a condition off of you once per second and heal you for it.
  • Haste.png Haste has the nice side-effect that is is also a Stun break with a short cooldown. With enough boon duration (40-50%), you can save this without dropping Quickness.png Quickness uptime.
  • Mind Shock.png Mind Shock and  Well of Bounty.png Well of Bounty apply Stability.png Stability in an area around you. This way, you have one source outside and one source inside of shroud, allowing you to have it up for most of the rotation.