User:Lady Elyssa/Lady Elyssa
Lady Elyssa[edit]
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| Homeland: | Divinity's Reach |
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| Born: | 25 August 2012 |
| Character Age: | 14 |
| Server: | Desolation |
| Hours Played: | 1,800+ |
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Nobility ("among the nobility") — I grew up among the nobles, including my friend Lord Faren, who can trace their ancestry back to ancient kings. I received an excellent education, am well versed in courtly graces, and understand the responsibility that comes with privilege.
Personality: Charming - I'm charming. No one can resist me when I'm at my best. I know just what to say to lighten the mood or bolster courage.
Elyssa was abandoned at an early age and was forced to work as a slave until she was sold to an unknown holy order who came to adopt her as one of their own. Her early years were hard as she ran errands for her ungrateful masters and she quickly learned the arts of subterfuge and stealth that kept her alive on the dangerous streets. This is how she came to meet Quinn who become her childhood friend. Quinn also taught her how to fend for herself and the secrets of slight of hand. He would affectionately call her Missy and is represented in GW2 as Miss Elyssa
Elyssa learned to read and write under the tutelage of the orders teachers and eventually went on to earn the right to become an apprentice. In time she came to learn the awful truth of who she served and vowed to free herself from the yolk that bound her. She proved an excellent study in the dark arts of Necromancy that was the cause of much animosity from her peers who were all too keen to grant her freedom when she came of age.
She went on to fight ghosts, demons, a god and even the underworld could not hold her. She made the acquaintance of many companions along the way and went on to seek out distant worlds. She longed for and awaited the return of those she had once called friend, but alas never did they return.
She continued on her own, continuing her study of the arcane arts and researching new applications of magic. She sought out the oldest and most ancient of magics long lost to the world of the living. Finally, she found her way to a place outside of time, where she waited until the world was once more in need of heroes to right the wrongs of those who would seek to dominate and destroy the world she can never forsaken.
It is now, some 250 years later that she has finally returned to the world as Lady Elyssa as one of the high born. She has the same privileges as those born to well to do families, her title is just a moniker that she bares in keeping with her station.
It was the war with the Centaurs that finally brought her back in to the public eye. She travelled far and wide, hunting down each Centaur tribe and draining the life from their leaders, turning them to dust. She became a scourge against all those who dared threaten humanity, she showed her foes no mercy and gave them no quarter as she reaped the souls of all those who fell before her.
Favoured Festivals[edit]
Favoured Solo Builds[edit]
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Learning Condi Necro doesn't have to be hard but every journey begins with a first step where the fundamentals begin with Core Necro and proceed through Reaper, Scourge and then Harbinger.
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Favoured Group Builds[edit]
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On Pistol + Dagger
F1: Harbinger Shroud
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Additional Information[edit]
Table of necromancer combo skills
Swiftness / Movement Skills[edit]
- Spectral Walk
- Signet of the Locust 25% movement.
- Warhorn 5: Locust Swarm
- Blood Magic: Quickening Thirst 25% Movement Speed while wielding dagger.
- Soul Reaping: Speed of Shadows grants Swiftness when entering Shroud.
- Reaper - Reaper's Shroud 2: Death's Charge.
- Scourge - Trail of Anguish
- Scourge - Sand Swell
Survivability[edit]
- High base Vitality.
- Death / Reaper Shroud.
- Blood Magic for Life Siphon.
- Death Magic + Minions for extra Toughness.
Condi Cleanse[edit]
- Heal: Consume Conditions.
- Elite: Lich Form (Grim Specter)
- Traits:
- Death Magic - Shrouded Removal
- Spite - Spiteful Renewal
- Blood Magic - Unholy Martyr (Enter / Exit Shroud)
- Scourge - Abrasive Grit (grant ally Barrier).
Crowd Control[edit]
Staff
- 5 - Reaper’s Mark
Warhorn
- 4 - Wail of Doom
Torch (Scourge Only)
- 5 - Oppressive Collapse
Shroud Skills
- Necro - Tainted Shackles, Doom, Dark Path
- Reaper - Infusing Terror > Terrify
- Scourge - Garish Pillar
Utility Skills
- Soft CC - Well of Darkness, Spectral Grasp, Spectral Wall, Signet of Spite, Bone Fiend: Rigor Mortis, Shadow Fiend: Haunt, Poison Cloud,
- Scourge Only - Trail of Anguish, Dessicate, Sand Swell, Serpent Siphon
Elite Skills
- Flesh Golem > Charge
- Reaper Only: “Chilled to the Bone!”
Pro Tip
When using Scholar Runes, activate your Shroud while over 90% Health to maintain the +10% damage bonus for longer as the bonus remains while in Shroud, with your life force taking the brunt of any incoming attacks.
Open World PvE Builds for Necromancer can be viewed here
Trivia[edit]
- Theme: Depeche Mode - Sister of Night





