User:Masel/PMech

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Rifle Power Mechanist[edit]

Rifle Build Stats
Criterion Value
Burst Damage ~38,7k
Sustained Damage ~36,1k
Effective Range (1200 = Maximum) 978
Actions Per Minute (APM) 27
Share of Forced Movement or Stealth Skills 0%
Bar Swaps per Minute (BPM) 0
# of Skills Used 5
Damage Log Link Link
Damage Build Link Link
Sword + Pistol / Bloodstone Relic Build Stats
Criterion Value
Burst Damage ~41,3k
Sustained Damage ~42k
Effective Range (1200 = Maximum) 308
Actions Per Minute (APM) 50
Share of Forced Movement or Stealth Skills 13%
Bar Swaps per Minute (BPM) 7
# of Skills Used 10
Damage Log Link Link
Damage Build Link Link


Power Mechanist Mechanist is a very simple-to-play elite specialization with a solid damage output. It's a great beginner pick for all kinds of Group PvE and solo gameplay. With a few larger gear change, it can provide itself with full uptimes on Might.png Might, Fury.png Fury, Quickness.png Quickness, Alacrity.png Alacrity and Protection.png Protection, making it a great damage and Alacrity.png Alacrity support build for open world! But don't underestimate its capabilities to solo difficult content, because it is excellent at that too!

Playstyle & Skills[edit]

Skill Type Skills
Mech
Spark Revolver.png Core Reactor Shot.png Jade Mortar.png Skill.png Skill.png
Rifle
Hip Shot.png Blunderbuss.png Net Shot.png Overcharged Shot.png Jump Shot.png
Sword + Pistol
Sun Edge.png Refraction Cutter.png Radiant Arc.png Blowtorch.png Glue Shot.png
Sun Ripper.png Skill.png Skill.png Skill.png Skill.png
Gleam Saber.png Skill.png Skill.png Skill.png Skill.png
Utility
Rectifier Signet.png Force Signet.png Shift Signet.png Throw Mine.png Overclock Signet.png
  • The concept of Mechanist is probably clear to most of you, but in brief: you have this green robot thing fighting with you, and depending on the trait choices you make in Mechanist, it will have different skills and inherit different attributes from you. Since this is an power build, we'll go for the highest Power.png Power damage traits, but in open world, we will change a few of them.

First off, you can choose between Mech Core: J-Drive Mech Core: J-Drive and Mech Core: Jade Dynamo Mech Core: Jade Dynamo:

  1. Mech Core: J-Drive Mech Core: J-Drive allows you to freely use your  Force Signet.png Force Signet and  Shift Signet.png Shift Signet while retaining their passives. This gives you much more flexibility on your signet skills, at the cost of ~0.5-1k damage and self-Quickness.png Quickness
  2. Mech Core: Jade Dynamo Mech Core: Jade Dynamo is slightly higher damage and provides a good coverage of self-Quickness.png Quickness. Self-Quickness.png Quickness shouldn't be required for group content, especially as you provide some with  Radiant Arc.png Radiant Arc anyway.
  • To improve your gameplay, give Mech Controls a read to understand how the controls of the mech (and ranger pets) work.
  • Sword & Pistol are a higher damage option, while rifle gives you very high range. You will still want to stay close to your mech, since your mech skills take longer to recharge when you are far away from it, and many boons and signet effects occur around the mech. Rifle is the easier and more forgiving option, but neither of them is actually difficult to play.
Careful: All variants scale with the number of conditions on the enemy. For guidance on setting up the training area, see my guide for it

Rifle Rotation Concept & Video Showcase[edit]

You can find my most recent rotation showcase here.
Section Notes
Opener
  • Open with the following skills:
  1. Overclock Signet.png Overclock Signet during the cast of  Throw Mine.png Throw Mine to start the fight with Relic of the Claw.pngRelic of the Claw
  2. Jump Shot.png Jump Shot
General Rotation
  • The rotation simply involves using skills on cooldown with a priority list and use auto attacks in between:
  1. Blunderbuss.png Blunderbuss
  2. Alternate between  Throw Mine.png Throw Mine and  Overcharged Shot.png Overcharged Shot to maintain Relic of the Claw.pngRelic of the Claw. If you don't wanna do this, Relic of the Thief.pngRelic of the Thief or Relic of the Eagle.pngRelic of the Eagle work well too!
  3. Jump Shot.png Jump Shot
  4. Net Shot.png Net Shot
  5. Overclock Signet.png Overclock Signet
  6. With Mech Core: J-Drive Mech Core: J-Drive, you can use  Shift Signet.png Shift Signet for a long-range teleport, condition cleanse and Stun break.
  7. With Mech Core: J-Drive Mech Core: J-Drive, you can use  Force Signet.png Force Signet for additional Defiance bar damage while keeping the passive 12% damage.
CC Skills for Breakbar Damage
DPS - Power Rifle Mechanist (Masel) - Rotation Flow
Section Skills
General Rotation Blunderbuss.pngNet Shot.pngOvercharged Shot.pngOvercharged Shot.pngBlunderbuss.pngNet Shot.pngBlunderbuss.pngThrow Mine.pngOvercharged Shot.pngOvercharged Shot.pngBlunderbuss.pngNet Shot.pngThrow Mine.pngBlunderbuss.pngNet Shot.pngBlunderbuss.pngOvercharged Shot.pngOvercharged Shot.pngThrow Mine.pngNet Shot.pngBlunderbuss.pngBlunderbuss.pngOvercharged Shot.pngOvercharged Shot.pngNet Shot.pngBlunderbuss.pngThrow Mine.pngNet Shot.pngBlunderbuss.pngOvercharged Shot.pngOvercharged Shot.pngBlunderbuss.pngNet Shot.pngThrow Mine.pngBlunderbuss.pngNet Shot.pngBlunderbuss.pngOverclock Signet.pngOvercharged Shot.pngOvercharged Shot.pngBlunderbuss.pngThrow Mine.pngNet Shot.pngBlunderbuss.pngOvercharged Shot.pngOvercharged Shot.pngNet Shot.pngBlunderbuss.pngThrow Mine.pngBlunderbuss.pngNet Shot.pngOvercharged Shot.pngOvercharged Shot.pngBlunderbuss.pngNet Shot.pngBlunderbuss.pngThrow Mine.png


DPS - Power Mechanist (Masel) - Rotation Flow
Section Skills
Opener Big Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngBlowtorch.pngRefraction Cutter.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngBlowtorch.pngRefraction Cutter.png
Bomb Kit Bomb Kit.pngWeapon Swap Button.pngFire Bomb.pngBig Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngBlowtorch.pngRefraction Cutter.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngRefraction Cutter.png
Bomb Kit Bomb Kit.pngWeapon Swap Button.pngFire Bomb.pngBig Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngBlowtorch.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngRefraction Cutter.pngBlowtorch.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngRefraction Cutter.png
Bomb Kit Bomb Kit.pngWeapon Swap Button.pngFire Bomb.pngBig Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngRefraction Cutter.pngBlowtorch.pngRadiant Arc.pngRocket Punch.pngRefraction Cutter.pngRefraction Cutter.pngBlowtorch.pngRadiant Arc.pngRocket Punch.pngOverclock Signet.pngRefraction Cutter.png
Bomb Kit Bomb Kit.pngWeapon Swap Button.pngFire Bomb.pngBig Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngRefraction Cutter.pngBlowtorch.pngRefraction Cutter.pngRadiant Arc.pngRocket Punch.pngRefraction Cutter.png
Bomb Kit Bomb Kit.pngWeapon Swap Button.pngFire Bomb.pngBig Ol' Bomb.pngGalvanic Bomb.png
Weapon swap Weapon Swap Button.pngGlue Shot.pngRefraction Cutter.pngBlowtorch.pngRadiant Arc.pngRocket Punch.png

Sword & Pistol Rotation Concept & Video Showcase[edit]

You can find my most recent rotation showcase here.
Link to Damage Log
Section Notes
General Rotation
  • The rotation simply involves using skills on cooldown with a priority list. Your auto attack chain recharges your other two sword skills on the final hit. Try to complete the chains while casting all other sword and pistol skills on cooldown:
  1. Refraction Cutter.png Refraction Cutter
  2. Radiant Arc.png Radiant Arc (this provides some self-quickness)
  3. Blowtorch.png Blowtorch
  4. Glue Shot.png Glue Shot
  5. Overclock Signet.png Overclock Signet
  6. With Mech Core: J-Drive Mech Core: J-Drive, you can use  Shift Signet.png Shift Signet for a long-range teleport, condition cleanse and Stun break.
  7. With Mech Core: J-Drive Mech Core: J-Drive, you can use  Force Signet.png Force Signet for additional Defiance bar damage while keeping the passive 12% damage.
CC Skills for Breakbar Damage

Gear[edit]

Important Stats in Hero Panel (descending in Importance):

  1. At least 45% Critical Chance: Fury.png Fury gives 25% , High Caliber High Caliber adds another 15% against enemies within close range and Hematic Focus Hematic Focus adds another 15% against foes affected by Bleeding.png Bleeding.
  2. Maximize Power
  3. Maximize Ferocity
  • Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals. On a Power.png Power build, prioritize getting Ascended Weapons because of their impact on Weapon Strength.
  • Most of the gear in this build is shared with Power.png Power Scrapper Scrapper, allowing you to play both with one gear set.
Gear
Armor Prefix Rune
Illustrious Visage.png Head Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Shoulderguard.png Shoulders Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Guise.png Chest Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Grips.png Gloves Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Leggings.png Legs Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Striders.png Boots Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Trinket Prefix
Vial of Salt.png Amulet Berserker's
Gift of Prescience.png Ring 1 Berserker's
Armbrace of Truth.png Ring 2 Berserker's
Black Ice Earring.png Accessory 1 Berserker's
Vision.png Accessory 2 Berserker's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
Aurene's Bite.png Sword (Main Hand) Berserker's Superior Sigil of Force.pngSuperior Sigil of Force
Quip.png Pistol (Off Hand) Berserker's Superior Sigil of Air.pngSuperior Sigil of Air
The Predator.png Rifle (Main & Off Hand) Berserker's Superior Sigil of Force.pngSuperior Sigil of Force & Superior Sigil of Air.pngSuperior Sigil of Air
Purpose Item Type Source
Damage Ascended Food Cilantro Lime Sous-Vide Steak.pngCilantro Lime Sous-Vide Steak
Damage Non-Ascended Food Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic (Rifle) Relic of the Claw.pngRelic of the Claw
(Sword + Pistol) Relic of Bloodstone.pngRelic of Bloodstone
Survivability Relic Relic of Zakiros.pngRelic of Zakiros
Traits
Explosives
Explosives.png
Grenadier.png
Aim-Assisted Rocket.png
Grand Entrance.png
Explosive Entrance.png
Short Fuse.png
Steel-Packed Powder.png
Explosive Temper.png
Explosive Powder.png
Shrapnel.png
Glass Cannon.png
Blast Shield.png
Big Boomer.png
Firearms
Firearms.png
Chemical Rounds.png
Juggernaut.png
Heavy Metal.png
Serrated Steel.png
Heavy Armor Exploit.png
Hematic Focus.png
Skilled Marksman.png
Modified Ammunition.png
Sharpshooter.png
High Caliber.png
No Scope.png
Incendiary Powder.png
Mechanist
Mechanist.png
Mech Arms- Single-Edge Cutters.png
Mech Frame- Conductive Alloys.png
Mech Core- Jade Dynamo.png
Mechanical Genius.png
Mech Arms- High-Impact Drivers.png
Mech Fighter.png
Mech Frame- Channeling Conduits.png
Exigency Protocols.png
Mech Core- Barrier Engine.png
Mech Arms- Jade Cannons.png
Mech Frame- Variable Mass Distributor.png
Mech Core- J-Drive.png
  • For a budget variant, simply replace all ascended armor pieces of Berserker's with rare/exotic Berserker's.
  • The secondary weapon set (Shortbow) is mostly there for ranged gameplay whenever it is needed in open world; more on this down below.
  • Superior Sigil of Air is cheaper than Superior Sigil of Impact and yields similar results on the golem, but it is only single-target and lower damage against bosses with frequent breakbar phases.

Open World Build[edit]

Increasing General Surivability[edit]

Open World Build Summary
Criterion Value
Burst Damage ~13,6k
Sustained Damage ~15,1k
Effective Range (1200 = Maximum) 1068
Actions Per Minute (APM) 43
Share of Forced Movement or Stealth Skills 27%
Bar Swaps per Minute (BPM) 0
# of Skills Used 7
Open World Log Link Link
Open World Build Link Link

For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.

  • A first step to increase survivability is to use Relic of Zakiros.pngRelic of Zakiros . This is a massive boost to survivability when playing alone, as you will heal for 4 % of your damage dealt. Note that this only applies to the damage YOU deal, not the damage from your mech.
  • Barrier Signet.png Barrier Signet applies smaller amounts of Barrier.
  • Utility Goggles.png Utility Goggles paired with  Crisis Zone.png Crisis Zone will cover Protection.png Protection with enough boon duration, giving you a whopping 33% less strike damage taken.
  • Your strongest healing source is  Healing Turret.png Healing Turret. Using both casts does an absurd amount of healing, both directly and by blasting the water field from it. It also applies Regeneration.png Regeneration to you, which is boosted further by  Exigency Protocols.png Exigency Protocols.
  • Rifle provides very high range, making it an excellent roaming weapon for open world. It is also great for tagging in event chains and kiting dangerous enemies if needed.
  • Your mech is an idiot who stands in bad stuff, because Jade Tech is not as great as the people form Cantha want to make you believe. Use  Shift Signet.png Shift Signet to get it out of damaging fields. When it dies (which is unavoidable sometimes), wait a few seconds and then re-summon it with  Overclock Signet.png Overclock Signet.
  • Generally, beware of projectile reflecting enemies, these can kill you very quickly if you're not careful!
  • Since you don't make much use of Modified Ammunition Modified Ammunition when you're alone, the damage of this build gets lifted up noticeably when other people apply additional conditions!
Utility Skill Options (Open World) style="max-width:500px;"
Skill Choice Notes
Healing Turret.png Healing Turret Strongest self-heal you have available and further maintains Regeneration.png Regeneration on you and allies as well as cleansing conditions. Use both casts to blast the Water Field for additional healing.
Barrier Signet.png Barrier Signet Used for Alacrity.png Alacrity and Barrier coverage. Since you use it on cooldown, you don't really benefit from the passive mitigation.
Utility Goggles.png Utility Goggles Stun break and source for Protection.png Protection and Resistance.png Resistance. We're using it on cooldown for the Protection.png Protection, but you can also save it for the Stun break or condition cleanse if needed.
Shift Signet.png Shift Signet Teleport, Stun break, condition cleanse and damage boost from copying your boons to the mech. I recommend saving this for emergencies.
Overclock Signet.png Overclock Signet Save this to resummon your Mech when it is defeated. In group gameplay it is 'usually fine to use for damage.
  • For much better boon coverage on yourself, you can change your gear loadout to the following (as much as you can or want to afford):
Open World Gear
Armor Prefix Rune
Illustrious Visage.png Head Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Shoulderguard.png Shoulders Berserker's / Diviner's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Guise.png Chest Berserker's / Diviner's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Grips.png Gloves Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Leggings.png Legs Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Striders.png Boots Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Trinket Prefix
Vial of Salt.png Amulet Diviner's
Gift of Prescience.png Ring 1 Diviner's
Armbrace of Truth.png Ring 2 Diviner's
Black Ice Earring.png Accessory 1 Diviner's
Vision.png Accessory 2 Diviner's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
The Predator.png Rifle (Main & Off Hand) Berserker's / Diviner's Superior Sigil of Force.pngSuperior Sigil of Force & Superior Sigil of Impact.pngSuperior Sigil of Impact
Purpose Item Type Source
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness (optional)
Survivability Relic Relic of Zakiros.pngRelic of Zakiros
Open World Traits style="max-width:500px;"
Explosives
Explosives.png
Grenadier.png
Aim-Assisted Rocket.png
Grand Entrance.png
Explosive Entrance.png
Short Fuse.png
Steel-Packed Powder.png
Explosive Temper.png
Explosive Powder.png
Shrapnel.png
Glass Cannon.png
Blast Shield.png
Big Boomer.png
Firearms
Firearms.png
Chemical Rounds.png
Juggernaut.png
Heavy Metal.png
Serrated Steel.png
Heavy Armor Exploit.png
Hematic Focus.png
Skilled Marksman.png
Modified Ammunition.png
Sharpshooter.png
High Caliber.png
No Scope.png
Incendiary Powder.png
Mechanist
Mechanist.png
Mech Arms- Single-Edge Cutters.png
Mech Frame- Conductive Alloys.png
Mech Core- Jade Dynamo.png
Mechanical Genius.png
Mech Arms- High-Impact Drivers.png
Mech Fighter.png
Mech Frame- Channeling Conduits.png
Exigency Protocols.png
Mech Core- Barrier Engine.png
Mech Arms- Jade Cannons.png
Mech Frame- Variable Mass Distributor.png
Mech Core- J-Drive.png


Boon Coverage[edit]

Boon Coverage
Criterion Value Notes
Might.png Might 21 Stacks Covered by  Blunderbuss.png Blunderbuss and all mech skills via Mech Arms: High-Impact Drivers Mech Arms: High-Impact Drivers
Fury.png Fury 100% Covered by Short Fuse Short Fuse and No Scope No Scope
Quickness.png Quickness 96% Covered by Mech Core: Jade Dynamo Mech Core: Jade Dynamo
Alacrity.png Alacrity 99% Covered by Mech Frame: Channeling Conduits Mech Frame: Channeling Conduits,  Crisis Zone.png Crisis Zone and  Barrier Signet.png Barrier Signet. Mech Core: Jade Dynamo Mech Core: Jade Dynamo reduces the recharge of Mech skills, making Alacrity.png Alacrity coverage easier.
Protection.png Protection 99% Covered by  Crisis Zone.png Crisis Zone and  Utility Goggles.png Utility Goggles
Regeneration.png Regeneration 99% Covered by  Healing Turret.png Healing Turret
Vigor.png Vigor 0%
Aegis.png Aegis 36% Once from  Crisis Zone.png Crisis Zone
Stability.png Stability 1 Stacks Once from  Crisis Zone.png Crisis Zone
Swiftness.png Swiftness 0%
Resistance.png Resistance 51% Partial uptime from  Utility Goggles.png Utility Goggles
Resolution.png Resolution 0%
Vulnerability.png Vulnerability 15 Stacks Steel-Packed Powder Steel-Packed Powder paired with the  Grenade Barrage.png Rifle Burst Grenade from your auto attacks applies Vulnerability.png Vulnerability.

Dealing with Incoming Conditions and Control Effects[edit]