Hematic Focus
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Hematic Focus
- Specialization
Firearms (trait list)- Tier
- Master
- Type
- Minor
- Training cost
- 4 Hero points
- Game link
- API
- API
“Gain fury when you inflict bleeding on an enemy. Fury gives an increased critical-strike chance.
Fury (8s): +25% Critical Chance Fury (4s): +20% Critical Chance— In-game description
Related skills[edit]
Weapon skills that are improved by this trait
Fragmentation Shot — Pistol
Refraction Cutter — Sword
Blunderbuss — Rifle
Puncturing Jab — Spear
Rending Strike — Spear
Amplifying Slice — Spear
Capture Line — Harpoon gun
Refraction Cutter Blade — Sword
Refraction Cutter — Sword
Bundle skills that are improved by this trait
Tranquilizer Dart — Elixir Gun
Shrapnel Grenade — Grenade Kit
Shrapnel Grenade — Grenade Kit
Box of Nails — Tool Kit
Box of Piranhas — Tool Kit
Transform skills that are improved by this trait
Utility skills that are improved by this trait
Elite skills that are improved by this trait
Profession mechanic skills that are improved by this trait
Toss Elixir B — Elixir, Tool belt
Booby Trap — Tool belt
Blade Burst — Tool belt
Rolling Smash — Tool belt, Mech Command
Barrier Burst — Tool belt, Mech Command
Offensive Protocol: Obliterate — Morph
Trait skills that are improved by this trait
Controlled Analysis — Lock On
Drop Gunk — Streamlined Kits
Invisible Analysis — Lock On
Lesser Elixir B — Hidden Flask
Related traits[edit]
Traits that improve this trait
Firearms
- No Scope — Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
Alchemy
- Compounding Chemicals — Heal yourself when you grant yourself a boon. Remove a condition from yourself when you use an elixir skill. Gain increased concentration.
Traits that are improved by this trait
Explosives
- Short Fuse — Gain fury when you hit a foe with an Explosion.
- Shrapnel — Explosions have a chance to cripple and cause bleeding on hit.
Firearms
- Serrated Steel — Critical hits have a chance to cause bleeding. Bleeding you inflict gains increased duration.
- No Scope — Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
Inventions
- Experimental Turrets — Turret. Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
Alchemy
- Boiling Point — Gain fury when you gain might at or above the threshold.
- HGH — Elixirs gain increased durations, and grant might.
Scrapper
- Kinetic Accelerators — Grant boons to nearby allies when you successfully combo a field with a blast, leap, or whirl finisher. Your function gyro is now a blast finisher. Whirl finishers can only trigger this trait once per interval.
Mechanist
- Mech Arms: Single-Edge Cutters — Unlocks the Mech Command skill Rolling Smash. Your mech's attacks apply bleeding. This attack's effect may only affect a certain target once per interval.
Amalgam
- New Genes — Morph skills grants boons to allies. Grant an additional boon based on which morph skill was used.
Version history[edit]
For a detailed trait history, see here.
| Patch | Changes |
|---|---|
| January 13, 2026 |
|
| June 24, 2025 |
|
| June 28, 2022 |
|
| June 23, 2015 | Specialization update:
|