Monster skill/Legendary
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- Please note that due to the sheer number of monster skills, they cannot be all on a single page. See here for monster skill of lower rank enemies.
Monster skills are skills solely available to hostile NPCs. This page lists skills available to Legendary rank enemies.
List of monster skills[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Acid Spray | Ura | 2¼ | 1½ | Inflicts Sulfuric Acid | |
| Aftershock | Decima, the Stormsinger | The earth continues to buckle after Decima's assault. Enemies caught in the aftershocks become crippled by the bone-shattering seismic violence. | |||
| Aid of the Water Djinn | Zommoros | Zommoros creates a bubble that heals allies, grants them protection, and cleanses their conditions. | |||
| Ambush | Kela, Seneschal of Waves | 1 | Kela ambushes nearby foes, killing them. Consuming a crocodilian razortooth will cause her to lose Relentless Speed. | ||
| Anguished Bolt | Guldhem | ½ | Guldhem launches an arcing projectile at the farthest target from him. The projectile stuns all those around the target when it lands. | ||
| Anguished Wail | Rigom | ¾ | Rigom unleashes all the energy transferred to him from Guldhem in an instant, dealing massive damage in an area around him. | ||
| Annihilate | Deimos | ¾ | 1 | Deimos smashes the ground, knocking back players. | |
| Annihilate | Deimos | ¾ | 20 | Deimos slams its fists, creating a massive shockwave. | |
| Aqua Jet | Sorrowful Spellcaster | ... | |||
| Aquatic Assassin | Nikare, Kenut | You spent too much time in the largos' domain, allowing them to hunt you down. | |||
| Aquatic Aura | Kenut | Aquatic magic ripples through the foe's body and inflicts damage. | |||
| Aquatic Aura | Nikare | An aura of aquatic magic surrounds you, dealing damage. | |||
| Aquatic Barrage | Nikare, Kenut | 50 | The largos unleashes powerful water magic in an indescriminate[sic] flurry of water bolts. | ||
| Aquatic Burst | Sorrowful Spellcaster | A blast of aquatic energy damages and launches anything in the area. | |||
| Aquatic Detainment | Nikare | A bubble of conjured water surrounds its foe and lifts them into the air. When the bubble reaches maximum height, it bursts and drops the foe to the ground. | |||
| Aquatic Slash | Kenut | 1 | Stabs foes with an aquatic blade that inflicts damage. | ||
| Aquatic Slash | Nikare | ½ | 1 | A blade fashioned from magically conjured water that slashes foes and inflicts damage and vulnerability. | |
| Aquatic Vortex | Kenut | A vortex that roams the platform, inflicting damage and allowing the largos to more easily hunt its prey. | |||
| Arcing Affliction | Dhuum | Arcing damage from a nearby ally. | |||
| Astral Surge | Viirastra | Explodes with astral energy. | |||
| Aura of Corruption | Reeg, the Blighter, Gree, the Bringer, Ereg, the Enabler | A pool of putrescence constantly seeps from the cracks in the Greerling's armor, damaging and poisoning anything that gets too close to it. | |||
| Aura of Corruption | Greer, the Blightbringer | A pool of putrescence constantly seeps from the cracks in Greer's armor, damaging and poisoning anything that gets too close to him. | |||
| Aurora Beam | Freezie | 19½ | 30 | Targets the farthest player with a beam of continuous icy doom. | |
| Aurora Beam | Freezie | 18½ | Targets the farthest player with a beam of continuous icy doom. | ||
| Avatar of Lyssa | Warden Amala | Transform into an avatar of Lyssa. | |||
| Backhand | Keep Construct | 1¼ | 8 | The Keep Construct smashes its arm down behind it with tremendous force. | |
| Battering Blitz | Qadim the Peerless | 1½ | ... | ||
| Big Hit | Qadim | 2¼ | Qadim slams his maces downward, creating a powerful cascading attack. | ||
| Bite | Legendary Svánigandr | ¼ | 2 | ... | |
| Biting Aura | Broken King | Pulses damage to all players in range. | |||
| Biting Swarm | Kela, Seneschal of Waves | Deals increased damage over time. Spreads to nearby players, reducing the damage dealt. | |||
| Blastwave | MAMA | 4 | |||
| Blinding Radiance | Arkk | 2½ | 30 | Unleashes solar energy, blinding and damaging anyone looking at the source. | |
| Blinding Radiance | Arkk, Skorvald the Shattered | This creature is charging Blinding Radiance. Any foes caught looking at the source of the attack will take significant damage. | |||
| Blinding Retreat | Captain Mai Trin | ½ | 24 | Mai Trin releases a blast of black powder from her pistol to blind her enemies, then leaps backward. | |
| Blizzard | Freezie | 1¼ | 60 | A gale of frost that pushes foes in an outward spiral into devastating ice at its perimeter. | |
| Blob of Blight | Reeg, the Blighter | 2¼ | 75 | Reeg targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds. | |
| Blob of Blight | Greer, the Blightbringer, Reeg, the Blighter | 6 | If one of Greer's blobs of blight hits a targeted player, it explodes and places a stationary blob of blight that will continue to fire projectiles for several seconds. | ||
| Blob of Blight | Greer, the Blightbringer | 2¼ | 120 | Greer targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds. | |
| Blood Shards | Matthias Gabrel | 5 | 8 | Matthias fires a stream of projectiles at a target. Reflected projectiles remove stacks of Blood Shield. | |
| Bloodstone Radiation | Ura | Ura pulses Bloodstone Radiation every 3 seconds, damaging all foes. | |||
| Bludgeon | Samarog | 1¾ | Samarog slams both spears down in an arcing overhead smash, damaging and knocking down targets. | ||
| Boiling Aether | Prototype Arsenite, Prototype Indigo, Prototype Vermilion | Scalding aether from the Mists collects into a growing pool. Upon reaching maximum size, the damage increases significantly. Dissipates after a short time. | |||
| Boiling Aether | Prototype Arsenite, Prototype Indigo, Prototype Vermilion | Scalding aether from the Mists collects into a growing pool. Upon reaching maximum size, the damage increases significantly. Lingers until cleared. | |||
| Bolt Break | Cardinal Sabir | Sabir unleashes a series of lightning strikes that targets all foes. | |||
| Boon Corruption | Bloody Prince Thorn | 10 | ... | ||
| Boulder Barrage | Cardinal Adina | 3 | Bombards random foes with boulders that can be blocked by pillars. Boulders will damage the pillars and down players with Radiant Blindness and bleeding. | ||
| Brandstorm Lightning | Qadim the Peerless | A bolt of power pierces through the barrier above Ahdashim and deals great damage to those it strikes. | |||
| Breath of Death | Eater of Souls (Hall of Chains) | Assaults enemies with a blast of foul breath. | |||
| Brutal Aura | Samarog | Samarog is so massively intimidating, it hurts. A lot and often. | |||
| Brutal Swipe | Legendary Svánigandr | ¼ | Strike your foe with blear[sic] claws and make them vulnerable. | ||
| Brutalize | Samarog | Blinded by rage, Samarog pins and repeatedly damages a target until the target dies or Samarog is prevented from continuing. | |||
| Bullet Storm | Vale Guardian | 1 | The Vale Guardian sends slow-moving projectiles at you that deal damage on hit. | ||
| Burning Crucible | Qadim | An aura of incredible heat fills the room, damaging foes. | |||
| Burrow | Kela, Seneschal of Waves | 2¾ | ... | ||
| Cage of Decay | Gree, the Bringer | 30 | Gree creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving towards the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight. | ||
| Cage of Decay | Gree, the Bringer | Rot cages create several outward-rippling cascades of rot walls around a zone of noxious blight. The last set of rot walls stay in place for the duration of the noxious blight, damaging, bleeding, and knocking back foes and blocking projectiles that hit them. | |||
| Cage of Decay | Greer, the Blightbringer | 120 | Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these arcs, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage surrounding a zone of noxious blight. Players caught in the rot cage gain a stack of Plague Rot. | ||
| Cage of Decay | Greer, the Blightbringer | 1½ | 120 | Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight. | |
| Cage of Decay | Gree, the Bringer | 30 | Gree creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight. Players caught in the rot cage gain a stack of Plague Rot. | ||
| Call Assassins | Varinia Stormsounder | Ash Legion assassins strike from the shadows, backstabbing their targets. | |||
| Call Meteor | Fury of the Mountain, Sorrowful Spellcaster | Summons a meteor to strike the target location. Deals heavy damage that decreases with distance from the impact point. | |||
| Call Meteor | Warden Amala, Priestess of Balthazar (Twilight Oasis) | Summon a meteor to strike a random enemy. | |||
| Call of Storms | Voice of the Mountain, Sorrowful Spellcaster | 2½ | Summons lightning to smite enemies. | ||
| Cascade of Torment | MAMA | 15, 20 | |||
| Cataclysmic Cycle | Dhuum | Dhuum pulls foes toward him, consuming them if they fail to escape. | |||
| Caustic Chaos | Qadim the Peerless | Qadim steadily fires projectiles, hitting all foes near the target. Applies Chaos Corrosion. | |||
| Cerebral Slash | Xera | 1 | Xera's physical attacks sing with magic, cutting and affecting all before her. | ||
| Chain Lightning | Cardinal Sabir | 1 | Cardinal Sabir channels electricity into his hands, launching chain lightning at his foes. | ||
| Chains of Frost | Whisper of Jormag (NPC) | ¾ | The chain of frost between the Whisper of Jormag and one of its foes deals damage to those who touch it. | ||
| Chaos and Destruction | Echo of Scarlet Briar | Three whorls of pure chaos scour the room while leaving their epicenters untouched. | |||
| Chaos Called | Qadim the Peerless | Qadim raises damaging energy along specific surfaces. | |||
| Chaotic Overflow | Qadim the Peerless | Unwieldy energy flows beyond the target and latches on to nearby foes. | |||
| Chaotic Surcharge | Qadim the Peerless | Energy orbs overload Qadim, causing a power discharge that deals damage to all foes. | |||
| Charging Constellation | Dagda | ¼ | Dagda fires a constellation at targets in sequential order. This constellation explodes on impact, dealing significant damage and applying extreme vulnerability to targets in an area. Targets with extreme vulnerability take significant damage from this attack. | ||
| Chilling Aura | Soulless Horror | Desmina pulses an aura every three seconds, causing damage. | |||
| Chop | Blasting Black Peter | 1½ | 5 | A powerful multi-attack chop. | |
| Chorus of Thunder | Decima, the Stormsinger | Decima calls out to the storm, which responds with a thundering chorus. This consumes all stacks of Peal of Discord and Peal of Harmony. Each stack of Peal of Discord lets Decima target the closest untargeted player with Chorus of Thunder. Each stack of Peal of Harmony lets Decima target an uncharged conduit near the farthest player. Thunderbolts deal increased damage to secondary targets in their area. | |||
| Cinder Cyclone | Blasting Black Peter | ... | |||
| Claw | Destroyer Queen | ½ | ... | ||
| Claw | Samarog | 1¼ | Samarog claws at the target, attempting to rend flesh from bone. | ||
| Claw Slam | Kela, Seneschal of Waves | 2½ | 25 | Attacks a frontal cone, knocking down enemies. | |
| Claws of Ice | Varinia Stormsounder | ½ | Sends forth a cascade of icy spikes, dealing damage. | ||
| Cleave | Guldhem | 1 | Guldhem swings his sword viciously. | ||
| Cold-Hearted Aura | Freezie | Superchills the surrounding area, damaging nearby foes. | |||
| Confounding Frenzy | Xera | 25 | Ripples of magic from Xera's whirlwind of attacks ravage your flesh and mind. | ||
| Construct Aura | Keep Construct | 1 | Deals periodic damage to all enemies in range. | ||
| Corrupt the Living | Soulless Horror | 1¼ | ½ | Strikes foes in the area and inflicts damage, poison, and torment. | |
| Corruption | Matthias Gabrel | Matthias corrupts a target, dealing pulsing damage to all foes in an area. Can be cleansed by entering uncorrupted fountains. | |||
| Cosmic Aura | Cairn the Indomitable | Cairn pulses with malevolent cosmic energy. | |||
| Crackling Wind | Prototype Indigo | Prototype Indigo becomes the eye of a storm while pushing enemies away. Damage increases with distance. Targets that are pushed too far will also become exposed. | |||
| Crackling Wind | Prototype Indigo | Prototype Indigo becomes the eye of a storm while pushing enemies away. Damage increases with distance. Targets that are pushed too far will also become exposed and empower the prototype. | |||
| Create Titanspawn Geyser | Ura | ||||
| Crippling Strike | Captain Mai Trin | Mai Trin lunges forward to deliver a crippling thrust with her rapier. | |||
| Crystal Imprisonment | Kudu's Monster | 1¾ | 30 | ... | |
| Cull | Dhuum | Dhuum creates a rippling fracture in the ground, erupting after a short time. | |||
| Curved Shot | Arkk | 2 | 3 | Unleashes a bolt of solar energy, burning enemies in the target area. | |
| Cyclone Burst | Kenut | Water flows out from the largos on all sides, damaging anyone caught in its path. | |||
| Dagger Storm | Lieutenant Kholer | 1½ | ... | ||
| Dagger Strike | Fraenir of Jormag (NPC) | 3 | Deals damage and applies vulnerability. | ||
| Death Bloom | Soulless Horror | 2½ | 25 | Strikes in multiple directions for heavy damage. | |
| Death Mark | Dhuum | 1½ | Dhuum slams his scythe on the ground, creating a soul-shattering explosion and leaving a deadly ring of Dhuumfire. Targets hit by the initial blast will have their souls ripped from their bodies. Failure to reunite body and soul means death. | ||
| Death Wind | Boneskinner (legendary) | 1¼ | The boneskinner spews a noxious cloud, launching enemies and applying torment. Extinguishes torches. | ||
| Deathly Aura | Dhuum | Dhuum's mere presence saps your will to live. | |||
| Decaying | Kudu's Monster | ... | |||
| Decimation | Decima, the Stormsinger | As Decima gains Charge, her fluxlance attacks deal extra damage. | |||
| Decimation | Decima, the Stormsinger | As Decima gains Charge, her fluxlance attacks deal extra damage. | |||
| Deep Abyss | Eye of Fate, Eye of Judgment | 5½ | 30 | The Eye's gaze locks on you, dealing damage as long as you remain in its sight. | |
| Demonic Aura | Deimos | Deimos pulses energy every 3 seconds, damaging all foes in range. | |||
| Demonic Blast | Dagda | 2½ | 25 | Fires a wave of diffractive energy, damaging foes in its path. | |
| Demonic Fever | Dagda | 3 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
| Demonic Shock Wave | Deimos | Deimos slams its fists, creating a massive shockwave. | |||
| Despairing Darkness | Eye of Fate, Eye of Judgment | Left undisturbed, the Eye unleashes its power on all foes in the area. | |||
| Diamond Palisade | Cardinal Adina | Adina turns her skin into diamond, reflecting projectiles and applying boons to herself. After two seconds, her skin will cast Radiant Blindness to those who are not facing away. | |||
| Diffractive Edge | Arkk | 2½ | 25 | Fires a wave of diffractive energy, damaging foes in its path. | |
| Discordant Thunder | Decima, the Stormsinger | 5 | Decima calls out to the storm, and the storm responds with a thundering chorus. A number of players closest to Decima are targeted with bolts of Discordant Thunder. If a bolt's area of effect strikes a conduit, it gains some charge. | ||
| Disintegration Blast | The Voice | ½ | Destroys tiles and chains attacks to allies who are struck by the blast. Applies agony, daze, and knockback. | ||
| Displacement | Cairn the Indomitable | Cairn opens a rift into the skin of Tyria, displacing targets a fixed distance away. | |||
| Distributed Magic | Blue Guardian | 12 | The Red Guardian[sic] distributes its magic to a point that must be absorbed before it unleashes devastating damage. | ||
| Distributed Magic | Vale Guardian | 15 | The Vale Guardian distributes its magic to a point that must be absorbed before it unleashes devastating damage. | ||
| Djinn's Gaze | Qadim | Qadim focuses on a foe and teleports to the nearest valid platform to them. | |||
| Douse in Darkness | Boneskinner (legendary) | Pulls enemies towards the center of the room. Extinguishes torches. | |||
| Downpour | Matthias Gabrel | Matthias pulses downpour damage every 3 seconds to all targets in the area. | |||
| Draw Spirit | King Adelbern | ½ | 20 | ... | |
| Dread Visage | Kanaxai, Scythe of House Aurkus | 45 | The Corrupted Luxon channels supernatural terror through his gaze. Look away! | ||
| Dual Bite | Ancient Invoked Hydra | ¾ | The hydra bites with two heads, applying bleeding, poison, and chill. | ||
| Dual Horizon | Prototype Vermilion | 4¼ | Prototype Vermilion swings its hammer in a circle, generating dangerous gravitational fields. Targets inside the ring receive Tidal Torment. Targets outside the ring receive Ergo Shear. Targets hit by the ring take high damage, receive a random effect, and are knocked in a random direction. | ||
| Dual Shot | Rox | Shoot a pair of arrows at your foe. | |||
| Dwayna's Lightning | Warden Amala | Channels the power of Dwayna into a lightning bolt that dazes foes. | |||
| Dwayna's Tempest | Warden Amala | 3½ | 30 | Channel a great storm from Dwayna to turn foes to dust. | |
| Dynamic Deterrent | Cardinal Sabir | Sabir unleashes a line of electricity that knocks foes back. | |||
| Dysapoptosis | Prototype Arsenite | Prototype Arsenite unleashes a wave of toxic sludge that kills within seconds upon contact. | |||
| Earthrend | Decima, the Stormsinger | 2¾ | Decima causes a large ring-shaped area of ground to erupt with jagged rocks and pyrite. The tremendous force sends enemies sliding toward Decima. Enemies that impact a conduit will take extra damage and ricochet in another direction. | ||
| Earthrend | Decima, the Stormsinger | When Decima leaps, anything she lands on gets squashed like a bug. | |||
| Electric Blast | Echo of Scarlet Briar | Scarlet releases patterns of localized energy blasts. | |||
| Electric Bomb | Warden Amala | An explosion that dazes enemies. | |||
| Electrical Repulsion | Cardinal Sabir | A powerful electrical force that repels foes and deal continuous damage. | |||
| Elemental Breath | Ancient Invoked Hydra | 2½ | The hydra unleashes a powerful torrent of flame, lighting[sic], and ice breath, knocking back enemies and applying heavy conditions. | ||
| Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Elemental Manipulation | Sorrowful Spellcaster | 2 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
| Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Elemental Manipulation | Sorrowful Spellcaster | 2 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
| Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Elemental Manipulation | Sorrowful Spellcaster | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Elemental Surge | Sorrowful Spellcaster | Charges the target location, damaging enemies along the path. | |||
| Elemental Sweep | Sorrowful Spellcaster, Ai, Keeper of the Peak | 2 | ... | ||
| Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | 4¼ | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
| Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | 3 | Weaves dangerous elemental energies to heavily damage nearby foes. | ||
| Elemental Whirl | Sorrowful Spellcaster, Ai, Keeper of the Peak | Weaves dangerous elemental energies to heavily damage nearby foes. | |||
| Embrace of the Bat | Bloody Prince Thorn | ½ | 15 | ... | |
| Empathic Manipulation | Ai, Keeper of the Peak | ||||
| Empowering Blast | Reeg, the Blighter, Gree, the Bringer, Ereg, the Enabler | 10 | Fires a projectile of corrupted life energy at Greer. If it hits Greer, it grants him 2 empowered stacks. If it hits a player, it will knock them back and continue on. If it is blocked by a player, the projectile is destroyed. | ||
| Empowering Blast | Reeg, the Blighter, Gree, the Bringer | Fires a projectile of corrupted life energy at Greer. If it hits Greer, it grants him 2 empowered stacks. If it hits a player, it will knock them back and continue on. If it is blocked by a player, the projectile is destroyed. | |||
| Enemy Tile | Mursaat Overseer | 1 | Mursaat Overseer's game board deals damage to foes while standing on claimed tiles. | ||
| Energized Affliction | Qadim the Peerless | Energy inflicts damage upon the wielder and their allies. | |||
| Energy Surge | Cairn the Indomitable | 3 | Cairn the Indomitable surges forward, dealing damage and knocking back all targets in its path. | ||
| Enfeebling Miasma | Reeg, the Blighter, Gree, the Bringer | 4¾ | 75 | Reeg exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. | |
| Enfeebling Miasma | Greer, the Blightbringer | 120 | Greer exhales lingering clouds of poisonous gas that travel outward to form 3 conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. If a victim of the gas gains 20 stacks of poison, they will be converted into 1 stack of Plague Rot. | ||
| Enfeebling Miasma | Greer, the Blightbringer | 4¾ | 120 | Greer exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. | |
| Enfeebling Miasma | Reeg, the Blighter, Gree, the Bringer | 4¾ | 120 | Reeg exhales lingering clouds of poisonous gas that travel outward to form 3 conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. Victims affected by the gas who have 20 stacks of poison have those stacks turned into 1 stack of Plague Rot. | |
| Eruption of Rot | Reeg, the Blighter, Gree, the Bringer | 4¼ | 75 | The Greerling places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs and the players are given a debuff of Infectious Rot and the Greerling gains 2 empowered stacks. | |
| Eruption of Rot | Greer, the Blightbringer | 4½ | 120 | Greer places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs, and the Greerling gains 2 empowered stacks. | |
| Eruption Vent | Ura | Ura causes a sulfuric geyser to erupt at target's location after several seconds, creating a shockwave and leaving behind a geyser that inflicts poison and Sulfuric Acid on enemies and benefits allies. | |||
| Escape | Voice of the Fallen | 3 | The Voice leaps backward, leaving behind a trap that immobilizes enemies. | ||
| Ether Strikes | Qadim the Peerless | Qadim launches out a flurry of energy in a cone shape. | |||
| Executioner's Scythe | Warden Amala | 1¼ | 30 | Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice. | |
| Warden Amala | 1¼ | 35 | Deliver a powerful overhand strike to stun a single target. Deals more damage the lower health the target is. Leaves behind a field of ice. | ||
| Exhaust Plume | Prototype Arsenite, Prototype Indigo, Prototype Vermilion | The fiery exhaust from an assault knight's jetpack is dangerous. Deadly, even. | |||
| Falling Ice | Legendary Whispering Shadow | A small piece of debris has fallen from the ceiling of the cave. | |||
| Fiery Meteor | Ancient Invoked Hydra | 12¼ | 8 | The hydra unleashes a deadly flurry of meteors at all its foes while also applying boons to itself. | |
| Fiery Vortex | Narella | Narella shoots fiery tornadoes that drag foes, dealing damage every second. | |||
| Final Thrust | King Adelbern | ¾ | ... | ||
| Fingers of the Dead | Soulless Horror | The ground erupts with deadly skeletal fingers that deal damage and corrupt boons. | |||
| Fire Breath | Wyvern Patriarch, Wyvern Matriarch | 5 | Creates areas of blazing fire. | ||
| Fire Dance | Qadim | Qadim summons forth heavily damaging fire along all nearby metal surfaces, burning and weakening foes. | |||
| Fire Pit | Destroyer Queen | 3 | 12 | ... | |
| Fire Swing | King Adelbern | 1 | ... | ||
| Fire Trail | Destroyer Queen | ½ | 12 | ... | |
| Fire Wave | Qadim, Apocalypse Bringer | A wall of fire that knocks back players and applies heavy conditions. | |||
| Fireball | Ancient Invoked Hydra | ½ | The hydra spits a fireball that leaves behind a burning field. | ||
| Fireball | Qadim | Qadim throws a fireball that does minor damage. | |||
| Firestorm | Sorrowful Spellcaster | Unleashes a powerful blast of flame, incinerating anything in the line of sight. | |||
| Fissure of Torment | Captain Mai Trin, Scarlet Phantom | Tormenting fissures that often accompany Mai Trin's revenant abilities. | |||
| Flak Shot | Narella | 1 | 5 | Narella fires a series of projectiles that deal damage on impact and leave deadly pools behind. | |
| Flak Shot | Sabetha the Saboteur | 1 | 4 | Sabetha shoots projectiles that create deadly pools of fire on impact. | |
| Flame Burst | Sorrowful Spellcaster | A blast of flame scorches the area, damaging surrounding enemies. | |||
| Flame Slash | Qadim | 1½ | Qadim attacks in a large cone that applies damage, vulnerability, and burning. | ||
| Flame Slash | Qadim | 1 | Qadim swings his sword, damaging and burning nearby foes. | ||
| Flame Spray | Narella | 2¼ | ¼ | Narella shoots forward a burst of flame, dealing decreased damage the farther it is from its target. | |
| Flame Surge | Sorrowful Spellcaster | A blast of flame scorches the area, damaging surrounding enemies. | |||
| Flame Wall | Varinia Stormsounder | ¼ | Deals damage and applies burning. If the Minister of Morale charges through a Flame Wall, her damage is increased. | ||
| Flame Wave | Qadim | 2¼ | Qadim sends forth a wave of flame that knocks back foes and makes them vulnerable. | ||
| Flaming Cascade | Qadim | Qadim creates a powerful stream of flame to damage and burn enemies. | |||
| Flanking Strike | Captain Mai Trin | ¾ | 10 | Mai Trin teleports behind her target and delivers two quick slashes with her rapier. | |
| Flare of Ice | Fraenir of Jormag (NPC) | ... | |||
| Flurry of Ice | Varinia Stormsounder | Deals damage. | |||
| Flux Nova | Decima, the Stormsinger | 5 | Decima gathers a colossal amount of arcane flux into an unstable orb. After several seconds, she detonates this orb to obliterate her enemies. If Decima reaches full charge while channeling this skill, it ends early, and the damage becomes unsurvivable. | ||
| Flux Nova | Decima, the Stormsinger | Decima gathers a colossal amount of arcane flux into an unstable orb. After several seconds, she detonates this orb to obliterate her enemies. If Decima reaches full charge while channeling this skill, it ends early, and the damage becomes unsurvivable. | |||
| Flux Nova | Decima, the Stormsinger | 2¼ | 20 | Upon reaching maximum charge, Decima gathers all her arcane flux into an unstable orb. After a few seconds, she detonates it to obliterate her enemies. This version of Flux Nova can trigger any time Decima reaches maximum charge. | |
| Fluxlance | Decima, the Stormsinger | 5½ | Decima fires a single fluxlance beam at an enemy. A conduit struck by the beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
| Fluxlance Fusillade | Decima, the Stormsinger | 1 | Decima fires several fluxlance beams at enemies in sequence. Conduits struck by a beam gain charge, but block the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
| Fluxlance Salvo | Decima, the Stormsinger | 6 | Decima fires a salvo of fluxlance beams simultaneously. A conduit struck by a beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
| Fluxlance Salvo | Decima, the Stormsinger | 6 | Decima fires a salvo of fluxlance beams simultaneously. A conduit struck by a beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
| Fluxlance Salvo | Decima, the Stormsinger | 6 | Decima fires a salvo of fluxlance beams simultaneously. A conduit struck by a beam gains Charge, but blocks the beam's path, allowing targets to take cover if needed. Makes enemies vulnerable to dancing sparks. | ||
| Focused Destruction | Echo of Scarlet Briar | 30 | Scarlet focuses a deadly blast at one target. However, the damage is spread among multiple targets if allies are in the blast radius. | ||
| Focused Fluxlance | Decima, the Stormsinger | Decima targets a conduit with a focused fluxlance attack. The beam charges the targeted conduit unless the indicated number of players stand in the beam to absorb it. Does not trigger extra damage from Harmonic Sensitivity. | |||
| Focused Rage | Arkk | 4½ | 10 | Releases a wave of chaotic mists, damaging and knocking back enemies in its path. | |
| Focused Wrath | Ai, Keeper of the Peak | A beam of focused energy cuts a path through the arena, heavily damaging enemies in its path. | |||
| Foefire | King Adelbern | 1¼ | 8 | ... | |
| Foefire | King Adelbern | ½ | 10 | ... | |
| Force of Havoc | Qadim the Peerless | Qadim hurls a wave of energy that leaves behind a persistent damage field. If a pylon is hit, he takes its power. | |||
| Force of Retaliation | Qadim the Peerless | A concussive wave of energy deals damage as it punches outward. | |||
| Force of the Nightmare | Arkk | 9¾ | Uses the Nightmare Orb to power a deadly explosion. | ||
| Foreshock | Decima, the Stormsinger | 5 | Decima performs a series of stomp attacks to pulverize her puny opponents. | ||
| Fracture Armor | Decima, the Stormsinger | Decima's armor fractures, leaving her vulnerable to her own Flux Nova attack. When Flux Nova detonates, Decima will become stunned and exposed. | |||
| Freezing Fan | Legendary Whispering Shadow | 1½ | The whispering shadow flash-freezes a large swath of terrain in front of itself, damaging everything in the area. | ||
| Freezing Vortex | Legendary Whispering Shadow | 1¾ | 40 | The whispering shadow summons multiple freezing vortices that spiral outward. As they move, they create vitreous spikes in their wake. | |
| Frightening Speed | Kanaxai, Scythe of House Aurkus | 1 | In a blur of flashing blades, Kanaxai dashes from target to target, striking everything in his path, pausing briefly to perform a deadly spin. Does increased damage to secondary targets. | ||
| Frigid Fusillade | Icebrood Construct (Sanctum Arena) | 7 | ... | ||
| Frigid Vortex | Whisper of Jormag (NPC) | A vortex of freezing cold air surrounds you, periodically dealing massive damage. | |||
| Frost Patch | Freezie | Frozen breaches in the ice that deal heavy damage and apply chill. | |||
| Frostbite Aura | Legendary Icebrood Construct, Icebrood Construct (Sanctum Arena), Fraenir of Jormag (NPC) | Icebrood construct pulses a volatile aura that deals damage every 3 seconds to all foes within a range of 2,000. | |||
| Frostbite Aura | Varinia Stormsounder | The Minister of Morale emits a volatile pulse that deals damage to all foes. | |||
| Frostbite Aura | Whisper of Jormag (NPC) | The Whisper of Jormag pulses a volatile aura that deals damage every 3 seconds to all foes. | |||
| Frostbolt | Aldus Stormbringer | ¾ | 3 | ... | |
| Frostbolt Volley | Aldus Stormbringer | ¾ | 6 | ... | |
| Frozen Demise | Broken King | 10 | Your skin freezes through as death takes hold. | ||
| Frozen Ground | Aldus Stormbringer | 1 | 20 | ... | |
| Frozen Missile | Fraenir of Jormag (NPC) | 2 | 10 | The fraenir tracks a target, then fires a frozen missile that deals damage and launches the enemies it hits. | |
| Frozen Shout | Kudu's Monster | 4 | 1 | Weaken and cause fear in all foes within earshot.[sic] | |
| Frozen Shout | Kudu's Monster | 4 | 3 | Weaken and cause fear in all foes within earshot.[sic] | |
| Frozen Shout | Kudu's Monster | 4 | 12 | Weaken and cause fear in all foes within earshot. | |
| Frozen Teeth | Legendary Whispering Shadow | ¾ | The whispering shadow creates multiple fissures in the ground that erupt with razor-sharp blades of ice. As health drops, more fissures are created. | ||
| Fulgor Sphere | Sorrowful Spellcaster | An orb of electrical energy damages anything in its path. | |||
| Fulgor Sphere | Sorrowful Spellcaster | An orb of electrical energy damages anything in its path. | |||
| Fulminate | Decima, the Stormsinger | Just before Decima unleashes Flux Nova, she also fulminates all conduits. Conduits with 3 charges damage all enemies, apply exposed, and grant Decima 5 stacks of Peal of Harmony and Peal of Discord. Conduits with 1 or 2 charges damage all enemies. | |||
| Fulminate | Decima, the Stormsinger | Conduits that already have 3 charges when hit by fluxlance or thunder attack damage all enemies in the encounter, apply exposed, and grant Decima 5 stacks of Peal of Harmony and Peal of Discord. | |||
| Fury of the Storm | Cardinal Sabir | Powerful lightning bolts bombard those outside of the eye of the storm. | |||
| Galvanic Sensitivity | Decima, the Stormsinger | Taking damage from a spark while under the effects of Galvanic Sensitivity causes extra damage. | |||
| Gash | King Adelbern | ½ | ... | ||
| Geyser | Nikare | 10 | A geyser bursts forth from under the foe's feet, sending them flying. | ||
| Ghastly Rampage | Gorseval the Multifarious | A ring of horrible, ghostly energy spikes up through the ground. Damages foes for 50% of their health. | |||
| Ghostly Arrow | Voice of the Fallen | 4 | The Voice fires an arrow that bounces between nearby targets. | ||
| Ghostly Grasp | Voice of the Fallen | ¾ | The Voice fires an arrow that splits and tracks enemies, creating immobilizing traps at each point of impact. | ||
| Giant Snowball | Freezie | Crushes the target with the Giant Snowball's frosty form. | |||
| Giant Snowball | Freezie | 20 | Summons an icy monstrosity that fixates on the target. | ||
| Giant Stomp | Kudu's Monster | 1½ | 10 | ... | |
| Giant Stomp | Kudu's Monster | 1¾ | 5 | ... | |
| Giant Stomp | Kudu's Monster | 1½ | 5 | ... | |
| Giant Stomp | Kudu's Monster | 1¾ | 10 | ... | |
| Giant Stomp | Kudu's Monster | 1½ | 5 | ... | |
| Giant Stomp | Kudu's Monster | 1¾ | 20 | ... | |
| Giant Stomp | Kudu's Monster | 1½ | 15 | ... | |
| Glacial Midnight | Legendary Whispering Shadow | 1¾ | The whispering shadow assails all enemies with waves of supernatural cold and darkness. Each pulse of damage also grants it one stack of Empowered. | ||
| Globolla Marble | Viirastra | 2 | Globolla marbles refresh Nova Launch when they bounce on party members, but explode if they connect with the ground. | ||
| Gnawed | Jellyfish Beast | 1 | Your struggles to escape are in vain. | ||
| Gorefrost | Legendary Whispering Shadow | 21½ | Piercing spears of ice damage all enemies in their path. Targets damaged by Gorefrost may be interrupted, dazed, or stunned depending on the fractal tier. All icicles fire at the same target in an inward-facing circular sequence that tracks the target. As health drops, more projectiles are fired. | ||
| Gravitational Wave | Prototype Vermilion | Prototype Vermilion exposes its singularity core, causing ripples in the fabric of reality that damages everything in a large area. | |||
| Gravity Hammer | Prototype Vermilion | ¾ | Prototype Vermilion accelerates its hammer into the ground with extreme force, causing moderate damage in a large area. Every other time this skill is used, it creates Boiling Aether at the attack's location. | ||
| Gravity Wave | Cairn the Indomitable | A cascading wave of energy that pushes targets back. | |||
| Greater Death Mark | Dhuum | 1½ | Dhuum slams his scythe on the ground, creating a soul-shattering explosion after which he pulls targets toward him. Targets hit by the initial attack will have their souls ripped out of their bodies. Failure to reunite body and soul means death. | ||
| Grenade Barrage | MAMA | ||||
| Guttering Light | Legendary Whispering Shadow | 5½ | The whispering shadow becomes vulnerable to defiance damage and repeatedly targets enemies who carry life-fire. While channeling, Guttering Light damages all enemies in the life-fire's radius. Upon completion, life-fire is removed from the target and the whispering shadow gains a stack of Inevitable Darkness. | ||
| Hack | Blasting Black Peter | ¼ | 1 | Applies vulnerability. | |
| Hail of Bullets | Zane | 1¾ | 5 | Zane fires a hail of bullets in a cone that increases in size with each shot. | |
| Hail of Fury | Keep Construct | 30 | The Keep Construct dismantles itself into hundreds of pieces that hail down on targets from the sky. | ||
| Hailstorm | Broken King | A whirling orb of sleet and ice that deals heavy area-of-effect damage if not absorbed upon landing. | |||
| Hailstorm (Whispering Shadow) | Legendary Whispering Shadow | The whispering shadow summons a hailstorm of exploding ice shards that rain down on several opponents. Each attack deals increased damage to secondary targets. | |||
| Halitosis | Slothasor | 2¼ | 8 | Slothasor expels a blast of fiery breath, damaging and burning all foes in a cone of flames. | |
| Hammer Lunge | Claw of the Fallen | 1 | 6 | The Claw swings its hammer three times, dealing increasing damage with each strike. Targets hit by the final strike are knocked down. | |
| Hammer Spin | Claw of the Fallen | 3¼ | The Claw spins, launching nearby targets. Redirects arrows fired by the Voice, leaving behind damaging magic fields. | ||
| Harmonic Sensitivity | Decima, the Stormsinger | Taking damage from a fluxlance attack while under the effects of Harmonic Sensitivity causes extra damage. | |||
| Harmonious Thunder | Decima, the Stormsinger | Decima calls out to the storm, and the storm responds with a thundering chorus. Decima targets a number of conduits with bolts of Harmonious Thunder, granting them each some charge. | |||
| Haunting Aura | Gorseval the Multifarious | 1 | Gorseval's mere presence causes all foes within range to take damage every 3 seconds. | ||
| Healing Spring | Rox | ½ | 20 | Create a spring that heals you, your pet, and your allies. It also cures conditions on allies. | |
| Heartpiercer | Captain Mai Trin | 2¾ | 8 | Mai Trin leaps forward, striking and knocking down enemies in her path. | |
| Heartseeker | Lieutenant Kholer | ¾ | 4 | Leap at your foe, striking for more damage the lower health your target is. | |
| Heat | Sabetha the Saboteur | ½ | 1 | Blasts nearby foes. | |
| Heat Wave | Matthias Gabrel | You receive damage when not moving. Burning is applied every 10 seconds. | |||
| Homing Grenades | MAMA | ||||
| Horizon Strike | Arkk | 3¼ | 30 | Damages enemies with a series of chaotic blasts. | |
| Hornet Sting | Lieutenant Kholer | ½ | 4 | Stab your foe, then quickly retreat backward. | |
| Howl | Legendary Svánigandr | ¼ | 15 | Survival. Entangle your foe. They are immobile until the vines are destroyed. | |
| Howling Death | Soulless Horror | 6¾ | 60 | Inflicts Unbridled Fear, causing the target to flee in terror. Cannot be removed. | |
| Hungering Aura | Eater of Souls (Hall of Chains) | 1 | Pulses damage to all players in range. | ||
| Hungering Miasma | Eater of Souls (Hall of Chains) | 2 | 15 | The Eater of Souls regurgitates its stomach, spreading a viscous ooze on the ground. | |
| Ice Breaker | Broken King | Failing to absorb Hailstorm results in heavy arena-wide damage. | |||
| Ice Cone | Freezie | 1¼ | Fires a volley of ice at the target. | ||
| Ice Flail | Icebrood Construct (Sanctum Arena) | 1½ | 15 | The icebrood construct swings its arm, doing damage and knocking enemies down. Breaks free any Bound Ice Elementals that are hit. | |
| Ice Shatter | Legendary Icebrood Construct | 1½ | 600 | The icebrood construct shatters a piece of its core, creating ice platforms that shoot multiple ice projectiles. Once the projectiles stop, the platform becomes safe to stand on. | |
| Ice Shatter | Whisper of Jormag (NPC) | 1½ | The Whisper of Jormag covers the ground with volatile ice magic that deals periodic damage. | ||
| Ice Shock Wave | Legendary Icebrood Construct, Icebrood Construct (Sanctum Arena) | 6½ | The Icebrood construct slams its arm down, doing damage and creating a shock wave that knocks enemies down. The shock wave can be jumped. | ||
| Ice Tempest | Whisper of Jormag (NPC) | 1¾ | The Whisper of Jormag summons deadly ice tornadoes. | ||
| Icequake | Fraenir of Jormag (NPC) | 3¼ | The fraenir slams into the ground creating a shock wave that knocks enemies down and explodes any ice blocks it contacts. The shock wave can be jumped. | ||
| Imbibe | Eater of Souls (Hall of Chains) | 30 | Opening its horrible maw, the Eater of Souls sucks spirits into its mouth to be consumed for eternity | ||
| Impact | Cairn the Indomitable | Cairn swings with its right hand, dealing damage in a two-part arc. | |||
| Cairn the Indomitable | ¾ | Cairn follows up its right-hand swing with a left, dealing damage in an arc. | |||
| Impaling Stab | Samarog | Samarog slams spears into the ground, stunning and creating a shockwave that radiates out from the impact point, launching targets. | |||
| Incineration Orb | Qadim, Pyre Guardian | Instantly downs foes, or kills them if they are already downed. | |||
| Inevitable Betrayal | Samarog | Samarog turns allies against each other, dealing damage to those who choose not to flee from affected allies in time. You chose poorly. | |||
| Inferno | Qadim | Qadim sends forth a fiery storm that leaves behind lingering flames. | |||
| Invulnerable Barrier | Greer, the Blightbringer | 1 | Greer encircles himself in a barrier, protecting himself from further harm while his Greerlings attack his foes. Players entering the barrier will be knocked back. | ||
| Jab | Slothasor | ¼ | 1½ | Slothasor jabs foes. | |
| Jormag Attunement | Kudu's Monster | ... | |||
| Jutting Ice Spikes | Freezie | Damages foes in the area with a spike of frost. | |||
| King's Wrath | Broken King | Icy fingers rip through the ground, bursting and driving shrapnel into nearby foes. | |||
| King's Wrath | Broken King | ¾ | 1 | Icy fingers rip through the ground, bursting and driving shrapnel into nearby foes. | |
| Kralkatorrik Attunement | Kudu's Monster | ... | |||
| Largos' Domain | Nikare, Kenut | The water is the largos' domain while they remain alive. Being in it will damage you and apply waterlogged. | |||
| Leap | MAMA | ||||
| Leap | Legendary Svánigandr | 1¼ | 8 | ... | |
| Lethal Coalescence | Whisper of Jormag (NPC) | 1¾ | The Whisper of Jormag targets a foe with a massive burst of frost magic. The damage done by this attack is distributed among all enemies caught in the blast. | ||
| Lethal Coalescence | Champion Icebrood Goliath, Champion Corrupted Kodan, Varinia Stormsounder, Champion Icebrood Beast, Champion Ice Giant | Targets a foe with a massive burst of frost magic. The damage done by this attack is distributed among all enemies caught in the blast. | |||
| Ley Breach | Echo of Scarlet Briar | A powerful beam strikes from above, charging the ground with ley energies. | |||
| Life Reap | The Voice | A strong melee attack that applies agony and vulnerability. | |||
| Life Rend | The Voice | ½ | A basic melee attack. | ||
| Life Slash | The Voice | ½ | A basic melee attack. | ||
| Life Steal | Bloody Prince Thorn | 2 | 15 | ... | |
| Lightning Leap | Boticca | ¾ | 8 | Lunge at your foe. | |
| Lightning Strike | Kela, Seneschal of Waves | 6 | Stun your foe. | ||
| Lightning Strikes | Voice of the Mountain, Sorrowful Spellcaster, Enraged Water Sprite | 20 | ... | ||
| Lightning Whip | Boticca | ½ | Lash your foe with lightning. | ||
| Lofted Cryoflash | Legendary Whispering Shadow | Upon completing Frozen Teeth, the whispering shadow releases an icy explosion that severely damages and chills all enemies in the air. | |||
| Mace Smash | Deimos | 1 | 1½ | Deimos's basic attack. | |
| Magic Aura | Blue Guardian | The Blue Guardian pulses energy every 3 seconds, damaging all foes in range. | |||
| Magic Aura | Green Guardian | The Green Guardian pulses energy every 3 seconds, damaging all foes in range. | |||
| Magic Aura | Red Guardian | The Red Guardian pulses energy every 3 seconds, damaging all foes in range. | |||
| Magic Aura | Vale Guardian | The Vale Guardian pulses energy every 3 seconds, damaging all foes in range. | |||
| Magic Blast | Keep Construct | Xera's magic blasts the arena, using the Keep Construct's body as a lens. Damage increases with more stacks of Magic Blast Intensity. | |||
| Magic Storm | Vale Guardian | 8½ | 30 | Magic orbs erupt from the Vale Guardian, releasing energy and damaging targets in a small area around their impact point. | |
| Mainshock | Decima, the Stormsinger | 2¼ | Decima slams an orb of arcane flux into the ground, causing a cascade of ruptures to form around her. The ground heaves with enough force to shatter bones and cripple her enemies. | ||
| Mass Driver | Prototype Vermilion | 1 | Prototype Vermilion strikes enemies before it with a wide swing of its hammer. | ||
| Meteor | Qadim | Qadim teleports, leaving behind a meteor that destroys his platform. | |||
| Meteor Crash | Dagda | Deadly attack focused on a single player. Multiple allies can take damage from this attack in order to prevent instant death. | |||
| Meteor Swarm | Cairn the Indomitable | Cairn swings its left hand back, creating an expanding fan of projectiles that drag targets back. | |||
| Mib Ring | Viirastra | Damages foes who stand too close. | |||
| Mind Crush | Deimos | 5 | 30 | Deimos unleashes Saul's sins, creating devastating damage. Cannot be evaded or mitigated with invulnerability. | |
| Mine Explosion | Blasting Black Peter | 1 | A powerful blast. | ||
| Monarch's Leap | Lieutenant Kholer | ¾ | 1 | Leap back in to the fight, crippling your foe. | |
| Mystic Detonation | Warden Amala | 10½ | Overcharge and explode, doing heavy damage to enemies and healing yourself. | ||
| Mystic Wave | Warden Amala | 2 | 25 | An expanding wave of power that can be jumped with a large leap. | |
| Negative Burst | Ai, Keeper of the Peak | A blast of dark energy damages enemies in the target area. | |||
| Nightmare Devastation | MAMA | ||||
| Nightmare Discharge | MAMA | ||||
| Nightmare Fusillade | Captain Mai Trin | 1¾ | Mai Trin overloads her pistol with energy from the Mists before releasing a devastating explosion. | ||
| Nightmare Fusillade | Captain Mai Trin | 3¼ | Mai Trin overloads her pistol with energy from the Mists before releasing a devastating explosion. | ||
| Noxious Blight | Greer, the Blightbringer, Reeg, the Blighter, Gree, the Bringer | Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight. | |||
| Noxious Return | Prototype Arsenite | A swirling blade comprised of toxic gasses returns to Prototype Arsenite, striking everything in its path for high damage. | |||
| Noxious Vapor Blade | Prototype Arsenite | A swirling blade comprised of toxic gasses slowly tracks its target. After a short delay or upon striking the target, the blade reverses course at high speed, striking everything in its path. Drops Boiling Aether at the location from which it reversed course. | |||
| Numbing Breach | Broken King, Freezie | Frozen breaches in the ice that deal heavy damage and apply chill. | |||
| Obliterate | Viirastra | 2¼ | Downs any foe that does not dodge or block. | ||
| Oppressive Gaze | Matthias Gabrel | 1¼ | 15 | Matthias charges and fires a beam that's shot directly in front of him, dealing massive damage to all targets hit. | |
| Oppressive Gaze | Matthias Gabrel | 1¼ | 15 | A mutated Matthias charges and fires a beam shot directly in front of him, dealing massive damage to all targets hit. | |
| Orbital Sweep | Cairn the Indomitable | 3¼ | A sweeping attack that knocks targets back. | ||
| Overcharged Conduit Blast | Decima, the Stormsinger | Scarlet slams her fists into the ground, releasing a wave of energy that applies torment to her enemies. | |||
| Overhead Smash | Arkk | 2½ | 10 | Smashes the ground, damaging and knocking back enemies in the area. | |
| Overhead Smash | Berg | 5 | Berg swings his hammer in a massive overhead smash, dealing a large amount of damage to all targets on impact. | ||
| Perilous Pulse | Cardinal Adina | 3¼ | Creates a tremor that knocks out foes and destroys raised pillars within its area of effect. | ||
| Pernicious Vortex | Prototype Arsenite | Prototype Arsenite conjures inflowing miasmatic winds that concentrate their deadly fumes in a small radius around itself. Distant targets take less damage, while targets drawn too close will take high damage and become exposed. | |||
| Pernicious Vortex | Prototype Arsenite | Prototype Arsenite conjures inflowing miasmatic winds that concentrate their deadly fumes in a small radius around itself. Distant targets take less damage, while targets drawn too close will take high damage, become exposed, and empower the prototype. | |||
| Phantasmal Blades | Keep Construct | 25 | The Keep Construct smashes its fists into the ground, rippling out waves of Xera's magic. | ||
| Piercing Shadow | Eye of Fate, Eye of Judgment | 1¼ | 3 | The Eye deals damage to all nearby enemies in its line of sight. | |
| Platform Crush | Sabetha the Saboteur | The unstable environment rains down debris from the airships in the trees, dealing damage upon impact. | |||
| Poison Barrage | Rox | 2¾ | 20 | Barrage the target area with a hail of arrows that cripple. | |
| Polymorph Moa | Warden Amala | 1½ | 10 | Transforms an enemy into a moa. | |
| Pressure Blast | Ura | When the prison ends, the target loses 10% health per second they were imprisoned. | |||
| Pressure Blast | Ura | Causes an eruption that imprisons the target and nearby enemies. Can be dispelled using a bloodstone shard. | |||
| Primordus Attunement | Kudu's Monster | ... | |||
| Prince's Grasp | Bloody Prince Thorn | 1 | 2 | Blast a foe with life force, dealing more damage the closer you are to your target. | |
| Prison Shank | Rigom | ½ | Rigom swings his dagger out in an arc in front of him. | ||
| Prisoner Sweep | Samarog | 2¼ | Samarog whips a spear back and forth, launching all targets careless enough to be caught in the arc. | ||
| (unnamed skill) | Legendary Jotun Stargazer | ½ | ... | ||
| Propel | Ura | 1¾ | 12 | Ura launches herself at the furthest target, dealing a high amount of damage when she lands. | |
| Pummel | Eater of Souls (Hall of Chains) | ½ | 2 | The Eater of Souls bashes your face in. | |
| Pummel | Eater of Souls (Hall of Chains) | ¼ | 6 | A powerful melee attack that leaves foes reeling. | |
| Punch | Red Guardian, Green Guardian, Blue Guardian | ¾ | 1 | Punches foes. | |
| Punch | Vale Guardian | 1 | Punches foes. | ||
| Punishment Aura | Mursaat Overseer | Mursaat Overseer pulses magical damage every 3 seconds to all foes. | |||
| Putrid Bomb | Dhuum | A vile, poisonous explosion. | |||
| Putrid Bomb | Warden Amala | A vile, poisonous explosion. | |||
| Pylon Debris Field | Qadim the Peerless | Debris left over from an exploded pylon. Deals damage in an area. | |||
| Quad Slash | Soulless Horror | 2 | 3 | Strikes foes with a powerful multidirectional attack. Deals less damage to players with Exile's Embrace. | |
| Soulless Horror | 2 | 25 | Strikes foes with a powerful multidirectional attack. Deals less damage to players with Exile's Embrace. | ||
| Quantum Quake | Cardinal Adina | 3 | Adina channels deadly earth beams and scatters them around the arena. | ||
| Quick Shot | Rox | ¼ | 7 | Fire a quick shot in an evasive retreat. | |
| Rage Bomb | Warden Amala | An explosive attack that knocks back enemies. | |||
| Rage Fissure | Eparch | ... | |||
| Rain of Chaos | Qadim the Peerless | 3¼ | Qadim unleashes a barrage of energy upon the target's position. | ||
| Rain of Spores | Reeg, the Blighter, Gree, the Bringer | 1¾ | 120 | The Greerling targets 3 players, preferring the farthest away, and then fires a torrent of exploding spores along a line that moves towards the initial position of the target. The spores explode on impact, inflicting damage, poison, and confusion. | |
| Rain of Spores | Greer, the Blightbringer | 1¾ | 120 | Greer targets 3 players, preferring the farthest away, and then fires a torrent of exploding spores along a line that moves towards the initial position of the target. The spores explode on impact, inflicting damage, poison, and confusion. | |
| Rake the Rot | Gree, the Bringer | 2 | The Greerling sweeps its claw in a 60-degree cone, damaging, crippling, poisoning, and knocking back targets. This attack sets up Stomp the Mould[sic], the final attack in the chain. | ||
| Rake the Rot | Greer, the Blightbringer | 3¼ | 2 | Greer sweeps his claw in a 60-degree cone, damaging, crippling, poisoning, and knocking back targets. This attack sets up Stomp the Mould[sic], the final attack in the chain. | |
| Rapid Decay | Deimos | 40 | Deimos decomposes the ground beneath a target. For each target hit, the affected area rapidly increases in size. | ||
| Raven Leap | Fraenir of Jormag (NPC) | 1¾ | 10 | ... | |
| Relapse | Prototype Arsenite | ½ | Prototype Arsenite slices through enemies with a backswing that deals increased damage. | ||
| Rend Asunder | Kela, Seneschal of Waves | 2 | 30 | Kela grasps her target and any nearby foes and throws them, rending their defenses. | |
| Rending Claws | Kela, Seneschal of Waves | ¾ | 1½ | ... | |
| Residual Impact | Qadim the Peerless | Residual energy left over after impact. Particularly deadly. | |||
| Return | Ura | 2 | 15 | Ura creates a whirlpool, sucking in players and teleporting them to the center of her arena. | |
| Righteous Lightning | Warden Amala | A directional cone attack that dazes and weakens enemies. | |||
| Riposte | Qadim | If Qadim's defiance is not broken, he summons forth a powerful attack that damages and knocks back players. | |||
| Ripper | Mega Chainsaw the Skeleton | ¾ | 1 | A chainsaw chews through the flesh of enemies. | |
| Ripples of Rot | Gree, the Bringer | 1½ | 30 | The Greerling leaps into the air towards a targeted player. When the Greerling lands, targets directly under it will be knocked back. It then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone they hit. The final rot wall stays in place, blocking player projectiles that hit them. | |
| Ripples of Rot | Greer, the Blightbringer | Greer leaps into the air toward a targeted player. When he lands, targets directly under him will be knocked back and gain a stack of Plague Rot. Greer then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit it. | |||
| Ripples of Rot | Greer, the Blightbringer | 1½ | 120 | Greer leaps into the air towards a targeted player. When Greer lands, targets directly under him will be knocked back. He then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit them. | |
| Ripples of Rot | Gree, the Bringer | The Greerling leaps into the air toward a targeted player. When it lands, targets directly under it will be knocked back and gain a stack of Plague Rot. The Greerling then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone they hit. The final rot wall stays in place, blocking player projectiles that hit it. | |||
| Rising Heat | Qadim | Repeated falling into the cauldron will inflict increased damage with each fall. | |||
| Roiling Flames | Sorrowful Spellcaster | A bolt of flame born from rage damages anything in its path. | |||
| Rolling Chaos | Arkk | 1½ | Rolls a ball of chaotic energy across the platform, heavily damaging foes in its path. | ||
| Rot Eruption | Greer, the Blightbringer | Rot walls burst up from the ground, knocking players back and creating a noxious blight at the eruption point. Players hit by a rot eruption take damage and gain poison, bleeding, and a stack of infectious rot. | |||
| Rot Eruption | Greer, the Blightbringer | Rot walls burst from the ground, knocking players back and creating a noxious blight at the eruption point. Players hit by a rot eruption take damage and suffer from poison and bleeding. While challenge mode is active, they also gain a stack of Plague Rot. | |||
| Rot the World | Greer, the Blightbringer | 3¼ | 5 | Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break him, he will spawn rot cages under the feet of every player in the raid, as well as extra ones, choking the battlefield. Breaking him will interrupt the attack. | |
| Rot the World | Greer, the Blightbringer | 5 | Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break it, he will kill all players in the raid. | ||
| Ruinous Nova | Qadim the Peerless | ¾ | Using the power of the pylons, Qadim unleashes a cataclysmic force upon his foes. | ||
| Rupture (Skill) | Prototype Arsenite | 2 | Prototype Arsenite places a symbol in front of itself and then shatters it with an upswing of its blade, dealing high damage in a small area. Every other time this attack is used, it fires a Noxious Vaporblade at the furthest non-fixated target. | ||
| Sand Geyser | Cardinal Adina | A geyser of sand launches foes into the air and blinds them. | |||
| Scalding Aura | Ura | ||||
| Scalding Wave | Kela, Seneschal of Waves | ||||
| Scattering Sporeblast | Reeg, the Blighter | 3½ | 8 | The Greerling rapidly fires exploding spores in a cone in front of it. Players in this cone will be directly targeted by the spores. | |
| Scattering Sporeblast | Greer, the Blightbringer | 3½ | 12 | Greer rapidly fires spores in a cone in front of him. Players in this cone will be directly targeted by the spores. | |
| Scorpion Wire | Lieutenant Kholer | 1¾ | 16 | Throw a blade at your foe which causes damage over time. If activated again, your target is pulled to you. If your target gets too far away hefore the blade is pulled, the effect is removed. | |
| Scythe Shock | Warden Amala | Explosions of sand damage and blind enemies. | |||
| Scythe Slam | Warden Amala | 1 | A damaging scythe attack that applies bleeding. | ||
| Scythe Slash | Warden Amala | 1 | A damaging scythe attack that applies bleeding. | ||
| Scythe Spin | Warden Amala | 1½ | 22 | A spinning scythe attack that knocks back foes. | |
| Scythe Swing | Dhuum | 1½ | 1 | ... | |
| Scythe Swipe | Warden Amala | 1 | A damaging scythe attack that applies bleeding. | ||
| Sea of Flame | Qadim | The ground beneath Qadim boils with intense heat. | |||
| Sea of Flame | Qadim | A platform bursts into flame, dealing fire damage, stripping boons, and applying cripple and weakness. | |||
| Sea Swell | Kenut | 1 | 20 | A large swell blasts across the platform, knocking back any who are caught by it. The largos gains protection for each foe struck. | |
| Seeds of Decay | Greer, the Blightbringer | The shattered fragments of Greer's armor rain down on the arena. Smaller pieces explode on impact, but larger fragments transform into titanspawn, ready to help Greer in the fight. | |||
| Seismic Crash | Decima, the Stormsinger | 1¾ | Decima slams down, causing the immediate vicinity to erupt with jagged rocks and pyrite. The tremendous force sends enemies sliding away. Dodge rolling will end the slide prematurely. Deals increased damge to close targets. Enemies that impact a conduit will take extra damage and ricochet in another direction. | ||
| Seismic Crash | Decima, the Stormsinger | When Decima leaps, anything she lands on gets squashed like a bug. | |||
| Seismic Crush | Icebrood Construct (Sanctum Arena) | 5¾ | The Icebrood construct slams its arm down, doing damage and creating a shock wave that knocks enemies down. Ice shards rain down over the area. The shock wave can be jumped. | ||
| Seismic Reposition | Decima, the Stormsinger | Decima leaps to a new location then crashes down violently. The immediate vicinity erupts with jagged rocks and pyrite. Enemies struck by the attack are pushed away. Dodge rolling will end the slide prematurely. Deals increased damage to close targets. Enemies that impact a conduit will take extra damage and ricochet in another direction. | |||
| Seismic Reposition | Decima, the Stormsinger | Decima leaps to a new location then crashes down violently. The immediate vicinity erupts with jagged rocks and pyrite. Enemies struck by the attack are pushed away. Dodge rolling will end the slide prematurely. Deals increased damage to close targets. Enemies that impact a conduit will take extra damage and ricochet in another direction. | |||
| Seismic Stomp | Apocalypse Bringer | 1½ | The destroyer sends its foes flying with a powerful stomp. | ||
| Seismic Suffering | Cardinal Adina | Seismic activity that damages foes. | |||
| Serpent's Strike | Lieutenant Kholer | 1 | 6 | Twist around your foe to poison them. | |
| Shadow Blast | The Voice | A devastating attack that's charged by devouring spectral flames. | |||
| Shadow Bolt | The Voice | A shadow given living form that seeks targets to attack. Destroys any tile it touches. | |||
| Shadow Siphon | The Voice | Dark energy shields the Voice, drains life from targets, and causes platforms beneath targets to be destroyed. | |||
| Shards of Rage | Matthias Gabrel | 1¼ | 25 | Matthias fires a volley of projectiles that can be reflected. Applies stacks of Blood Fueled on hit. | |
| Shards of Rage | Matthias Gabrel | 1¾ | 25 | Matthias fires a volley of projectiles that can be reflected. Applies stacks of Blood Fueled on hit. | |
| Shared Agony | Cairn the Indomitable | Cairn causes agony so intense that it spreads to the target's nearby allies. | |||
| Shatter | Fraenir of Jormag (NPC) | ... | |||
| Shatter | Qadim the Peerless | Qadim summons a powerful burst of flame. | |||
| Shattered Earth | Apocalypse Bringer | The destroyer jumps into the air and slams down with tremendous force. | |||
| Shockwave | Samarog | Samarog's Impaling Stab creates a shockwave that damages and launches targets. | |||
| Shoot | MAMA | ||||
| Shooting Stars | Dagda | 6¾ | Focus on a single enemy and fire the force of the stars at them. Damage is distributed among all targets struck by this attack. | ||
| Shower of Chaos | Qadim the Peerless | Energy orbs erupt from Qadim and detonate upon landing, damaging and applying Unbridled Chaos to all foes. | |||
| Sidle Step | Kela, Seneschal of Waves | ¼ | 15 | ... | |
| Slash | Blasting Black Peter | 1 | Applies vulnerability. | ||
| Slash | Dhuum | Dhuum calls forth deadly claws that pull foes toward him. | |||
| Slash | Captain Mai Trin | Mai Trin follows up with another sweep of her rapier. | |||
| Slash | Wyvern Patriarch, Wyvern Matriarch | 2 | The wyvern slashes, and then slams down its mighty fist, stunning foes and dealing heavy damage. | ||
| Slash | Varinia Stormsounder | ¾ | 2 | Deals damage. | |
| Slice | Captain Mai Trin | ¾ | Mai Trin sweeps her rapier forward in an arc. | ||
| Slice | Soulless Horror | 1 | ½ | Strikes foes for moderate damage. | |
| Slithering Rime | Whisper of Jormag (NPC) | ... | |||
| Slow Burn | Narella | Deals damage when moving. | |||
| Snipe | Zane | ½ | 2 | Zane fires a shot that bounces to the next closest foe on hit. | |
| Snowstorm | Matthias Gabrel | Matthias pulses snowstorm damage every 3 seconds to all targets in the area. | |||
| Solar Fury | Arkk | 4 | 15 | Targets all players and launches a bouncing projectile toward their location, leaving fire after each bounce. | |
| Soul Feast | Deimos | Deimos creates deadly zones around the room that can periodically be consumed. | |||
| Soul Shackle | Dhuum | Dhuum links two targets, causing their souls to merge and destroy each other if they're in close proximity. | |||
| Soul Spiral | Warden Amala | 2¾ | Spin and damage nearby foes, applying a condition with each strike. | ||
| Soul Swarm | Samarog | The souls of slain prisoners tear at your flesh. | |||
| Spaghettification | Prototype Vermilion | Prototype Vermilion unleashes tidal forces that violently stretch enemies, tearing them into long, thin strands before obliterating them completely. | |||
| Sparking Aura | Decima, the Stormsinger | Conduits with charge periodically release dancing sparks that move toward Decima. Sparks lose some health and stop moving temporarily when enough players are standing in their aura. If a dancing spark reaches Decima, it is absorbed and grants her some charge. | |||
| Spatial Manipulation | Cairn the Indomitable | ½ | An unleashed wave of energy that damages, stuns, and applies Unseen Burden. | ||
| Spear Impact | Samarog | Samarog's spear hits the ground, dealing damage in an area. The spear persists, applying fear or taunt to targets in its range. | |||
| Spear Return | Samarog | Samarog summons all turrets back, dealing massive damage to targets who are caught in the projectile's path. | |||
| Spectral Impact | Gorseval the Multifarious | 1¼ | 8 | Smashes the ground, dealing impact damage to foes in front and underneath. | |
| Spin | Jellyfish Beast | 3 | 17 | A spin attack that pulls and stuns unwary victims. | |
| Spirit Scream | Mega Chainsaw the Skeleton | ¼ | 20 | A terrible cackle reverberates through your soul. | |
| Spontaneous Combustion | Matthias Gabrel | Matthias pulses heat-wave damage every 3 seconds to all targets in the area. | |||
| Spore Release | Slothasor | 4¼ | 30 | Slothasor shakes spores off its back, damaging foes on impact. | |
| Spreading Ice | Whisper of Jormag (NPC) | 1¾ | The Whisper of Jormag targets all enemies with deadly ice shards. While a target may evade their own shards, they may not evade others' shards. | ||
| Stagger | Ryland Steelcatcher | ... | |||
| Stalagmites | Cardinal Adina | Adina conjures stalagmites that cannot be evaded or blocked. They will detonate if anyone gets close, inflicting heavy damage and destroying the underlying pillar. | |||
| Starburst Cascade | Arkk | 2 | 15 | Sends a wave of cascading energy across the platform. This attack can be jumped. | |
| Steam Prison | Ura | Creates a steam prison that prevents escape and reflects projectiles. | |||
| Stomp | Kela, Seneschal of Waves | 1½ | 10 | Deals a large amount of damage to enemies on the left. | |
| Stomp | Kela, Seneschal of Waves | 1½ | 10 | Deals a large amount of damage to enemies on the right. | |
| Stomp the Growth | Reeg, the Blighter, Gree, the Bringer | 5 | 2 | The Greerling stomps 3 times in quick succession. The first two stomps hit all targets in a circle around the impact point dealing damage, inflicting poison, and applying vulnerability. The third stomp creates a wave of corruption[sic].[verification requested] | |
| Stomp the Growth | Greer, the Blightbringer | 5 | 2 | Greer stomps 3 times in quick succession. The first two stomps hit all targets in a circle around the impact point, dealing damage, inflicting poison, and applying vulnerability. The third stomp creates a wave of corruption. | |
| Stone Fist | Cardinal Adina | Adina hurls forth a damaging cascade of stone and applies might to herself. | |||
| Storm's Edge | Cardinal Sabir | 1 | Cardinal Sabir swings his right-hand sword, sending out electrical projectiles in an arc. | ||
| Storm's Edge | Cardinal Sabir | 1 | Cardinal Sabir follows up his right-hand swing with a left swing, dealing damage in an arc. | ||
| Stormfall | Heart of Kralkatorrik, Sorrow | ... | |||
| Sulfuric Froth | Ura | Inflicts Sulfuric Acid | |||
| Summon | Apocalypse Bringer | 8¼ | 10 | The Apocalypse Bringer summons forth allies if its defiance is not broken. | |
| Summon Jellyfish | Jellyfish Beast | 1¼ | 10 | ... | |
| Sundered Platform | Qadim | A platform has been violently torn apart. | |||
| Supernova | Arkk | 27½ | Releases a solar explosion, killing all enemies in the area. | ||
| Surge of Darkness | Ai, Keeper of the Peak | Charges the target location, damaging enemies along the path. | |||
| Surrender | Matthias Gabrel | Spirits sacrificed on the Bloodstone pulse massive damage to targets standing in their path. | |||
| Swap | Qadim | Qadim teleports foes between two columns of flame. | |||
| Sweep | Matthias Gabrel | ¼ | 1½ | Forward sweep-attack; damages foes on impact. | |
| Sweep the Mold | Gree, the Bringer | 2¼ | 2 | The Greerling sweeps its claw in a 60-degree cone [sic], damaging, bleeding, poisoning, and knocking back targets. This attack sets up Rake the Rot, the next attack in the chain. | |
| Sweep the Mold | Greer, the Blightbringer | 2¼ | 2 | Greer sweeps his claw in a 60-degree cone [sic], damaging, bleeding, poisoning, and knocking back targets. This attack sets up Rake the Rot, the next attack in the chain. | |
| Sweeping Strikes | MAMA | ||||
| Swing | Berg | 1.4 | Berg swings his hammer, damaging foes. | ||
| Swing | Berg | 5 | Berg swings his hammer, bashing his target. | ||
| Swing | Berg | ¾ | 20 | Berg leaps forward with his hammer, dealing damage upon contact. | |
| Swipe | Keep Construct | ¼ | 3½ | The Keep Construct assaults foes in front of it. | |
| Swipe | Legendary Svánigandr | ¼ | Lash out with bear claws, damaging your target. | ||
| Tail Swipe | Wyvern Patriarch, Wyvern Matriarch | 1¼ | The wyvern swipes its tail, dealing heavy damage and causing blowout. | ||
| Tantrum | Slothasor | Slothasor pounds the ground in irritation, causing violent tremors in the caves, dealing damage on impact, and knocking foes down. | |||
| Tantrum | Kela, Seneschal of Waves | ¾ | 1½ | Kela releases massive waves of damage until subdued. | |
| Tantrum | MAMA | ||||
| Taw Shot | Viirastra, Artsariiv | 1 | Shoots a damaging ball of astral energy. | ||
| Tectonic Upheaval | Cardinal Adina | Adina raises a pillar that kills nearby foes and sends out a shock wave that cripples and immobilizes those who don't jump over it. | |||
| Teleport | Ancient Invoked Hydra | The hydra teleports to a new platform, knocking back foes when it appears. | |||
| Teleport Lunge | Viirastra | 2¾ | Teleports to a new corner, creating astral explosions along the way. | ||
| Temporal Realignment | Arkk | 15 | Targets designated for Temporal Realignment take 80% of their health in damage, split between any nearby allies. | ||
| Temporal Shred | Xera | 5 | Your thoughts blur as Xera's confounding magic penetrates your being. | ||
| Temporal Vortex | Xera | Your thoughts blur as Xera's confounding magic penetrates your being. The vortex applies 2 stacks of derangement. | |||
| Terraform | Cardinal Adina | Adina sends out a shock wave that transforms the arena into a new shape. | |||
| Terrestrial Cryoflash | Legendary Whispering Shadow | Upon completing Frozen Teeth, the whispering shadow releases an icy explosion that severely damages and chills all enemies near the ground. | |||
| The World Ends in Decay | Greer, the Blightbringer | 3¼ | Greer's power has been allowed to build for too long. Time is up, the battle is lost, and all perishes to his decay. Better luck next time. | ||
| Throat Slash | Captain Mai Trin | ½ | 24 | Mai Trin slashes at her opponents, inflicting bleeding before dodging backward. | |
| Throw Axe | Blasting Black Peter | ½ | 10 | A projectile attack that ricochetes[sic] between enemies and cripples those who are struck. | |
| Throw Bomb | Blasting Black Peter | ½ | 3 | An explosive attack. | |
| Throw Minion | Apocalypse Bringer | The Apocalypse Bringer summons a reaper of flesh on an enemy if there is no nearby player. | |||
| Thrumming Presence | Decima, the Stormsinger | Decima's aura makes your bones resonate with arcane flux. Each time she gains charge, the sensation becomes more painful. Makes enemies more vulnerable to Decima's fluxlance beams. | |||
| Thrust | Varinia Stormsounder | ½ | 5 | Deals damage. | |
| Thundering Ultimatum | Prototype Indigo | Prototype Indigo unleashes coruscating sheets of electricity that flash over the battlefield, vaporizing everything in their wake. | |||
| Tidal Barrier | Sorrowful Spellcaster | ... | |||
| Tidal Pool | Nikare | 13 | A magically expanding pool of water is summoned at a player's location, allowing the largos to more easily hunt them. If the tracked player jumps off the platform, the pool will form at their last-known location. | ||
| Tidal Shock | Jellyfish Beast | 1 | The water is charged with an electrical current. | ||
| Time Bomb | Sabetha the Saboteur | 15 | A timed bomb explodes, dealing damage to all foes in the area of impact. | ||
| Tormenting Aura | Boneskinner (legendary) | Does damage every second. Damage increased per stack. | |||
| Tormenting Dredge | Xera | Horrific illusions fill your mind. Applies 2 stacks of derangement. | |||
| Tormenting Wave | Echo of Scarlet Briar | Scarlet slams her fists into the ground, releasing a wave of energy that applies torment to her enemies. | |||
| Torrent of Ice | Fraenir of Jormag (NPC) | ¾ | 30 | Rains ice blocks over a large area, encasing enemies hit in ice. | |
| Torrential Bolt | Sorrowful Spellcaster | A bolt of aquatic energy damages anything in its path. | |||
| Tower Drop | Keep Construct | 2 | The Keep Construct falls from the ceiling, crushing foes underneath and knocking them down. | ||
| Toxic Bullet | Echo of Scarlet Briar | Motes of tormenting energies pour from the rift, exploding when they come into contact with the barrier. | |||
| Toxic Slice | Prototype Arsenite | ½ | Prototype Arsenite sweeps the area in front of it with its greatsword, dealing minor damage. | ||
| Tri-Bolt | Prototype Indigo | 1 | Prototype Indigo targets three enemies with lightning orbs, which follow their targets then strike an area after a short delay. Every other time this ability is used, one of the three targets will also be targeted by Tribocharge. | ||
| Tribocharge | Prototype Indigo | Prototype Indigo tethers a target to a location. Movement away from this location builds up a charge. After a delay, the target is teleported back to the tethered location and takes increased damage based on the distance teleported. This attack creates Boiling Aether at the target's location just before teleportation. | |||
| Triumph of War | Warden Amala | A directional explosive attack that knocks back enemies. | |||
| Unbridled Chaos | Qadim the Peerless | Shower of Chaos deals residual damage over time. | |||
| Unbridled Tempest | Cardinal Sabir | 3 | 5 | An expanding wave of violent electricity that deals lethal damage. | |
| Unnatural Aura | Boneskinner (legendary) | The boneskinner pulses a volatile aura that deals damage every 3 seconds to all foes within a range of 2,000. | |||
| Unrelenting Assault | Captain Mai Trin | Mai Trin unleashes a flurry of attacks with her sword, teleporting before each strike. | |||
| Unrelenting Assault | Zane | ¼ | 10 | Shadowstep and unleash fierce attacks on nearby foes. Gain might each time you damage a foe. | |
| Unstable Blood Magic | Matthias Gabrel | You are infused with unstable blood magic. You will leave a corrupted well behind when this effect ends. | |||
| Unstable Magic Spike | Green Guardian | The Green Guardian creates unstable spikes of magic, teleporting players caught in the impact. | |||
| Unstable Magic Spike | Vale Guardian | The Vale Guardian creates unstable spikes of magic, teleporting enemies caught in the impact. | |||
| Unstable Pylon | Vale Guardian | The pylon has become unstable, damaging you while you stand near it. | |||
| Unstable Pylon | Vale Guardian | The pylon has become unstable, damaging you while you stand near it. | |||
| Unstable Pylon | Vale Guardian | The pylon has become unstable, damaging you while you stand near it. | |||
| Vapor Jet | Kenut | The largos disappears into mist and teleports to their target, releasing a vapor jet that deals damage. | |||
| Vapor Rush | Nikare | 1¼ | A magical vapor surrounds the largos as it rushes around the battlefield. | ||
| Vaporous Strike | Kenut | ¾ | Stabs foes with a blade of caustic vapor that inflicts damage. | ||
| Vaporous Strike | Nikare | ¾ | Strikes foes with caustic vapor, causing damage and vulnerability. | ||
| Vengeful Aura | Claw of the Fallen, Voice of the Fallen | The Fallen pulse a volatile aura that deals damage to all foes every 3 seconds. | |||
| Venom Spray | Spider Queen | 1½ | 10 | ... | |
| Vicious Slam | Whisper of Jormag (NPC) | ||||
| Vitreous Spike | Legendary Whispering Shadow | 1¼ | 26 | A large spike of ice erupts from the ground, launching targets into the air. | |
| Volatile Aura | Slothasor | Slothasor pulses a volatile aura that deals damage to all foes within a 2000 range every 3 seconds. | |||
| Volatile Fire | Sorrowful Spellcaster | Volatile elements envelope the area, damaging anyone caught inside. | |||
| Volatile Poison | Slothasor | A pool of poison left behind after purging the volatile-poison condition. | |||
| Volatile Static | Prototype Indigo | Prototype Indigo targets the fixated player with chain lightning. Each time the lightning jumps to a new target, it deals damage proportional to the distance of the jump. | |||
| Volatile Water | Sorrowful Spellcaster | Volatile elements envelope the area, damaging anyone caught inside. | |||
| Volatile Wind | Sorrowful Spellcaster | Volatile elements envelope the area, damaging anyone caught inside. | |||
| Vortex Slash | Soulless Horror | ¾ | 20 | Unleashes a rushing area-of-effect attack for extreme damage. | |
| Walloping Wind | Cardinal Sabir | 1½ | Sabir summons powerful winds to blow foes away. | ||
| Water Bolt | Jellyfish Beast | ¾ | 5 | A water-based fan of projectiles. | |
| Wave of Corruption | Greer, the Blightbringer | An expanding circular shockwave thats spreads outward. Players hit by the wave of corruption take damage, gain vulnerability, are knocked down, and have a number of their boons corrupted. This attack cannot be blocked, but players can avoid the effects by jumping over it. | |||
| Wave of Force | Apocalypse Bringer | 1½ | The Apocalypse Bringer sends out a wave of cone attacks that damages and knocks back players. | ||
| Well of the Profane | Matthias Gabrel | Matthias creates a deadly pool of magic where Unstable Blood Magic was purged. | |||
| Whirling Slash | Mega Chainsaw the Skeleton | ¼ | 12 | The spinning chainsaw leaves foes horribly wounded. | |
| Wicked Swipe | Gorseval the Multifarious | 1 | 1½ | Swipes the air, dealing damage at close range. | |
| Wilting Shout | Kudu's Monster | 4 | 20 | Weaken and cause fear in all foes within earshot.[sic] | |
| Wind Burst | Sorrowful Spellcaster | A torrent of wind blasts enemies upward. | |||
| Winds of Chaos | Warden Amala | ¾ | 1 | Launch an orb that bounces between foes and applies conditions. | |
| Wing Buffet | Wyvern Matriarch | 6½ | 18 | The wyvern targets the closest foe and summons a mighty gust of wind, knocking foes off their platforms. | |
| Wing Buffet | Wyvern Patriarch | 40 | ... | ||
| Wings of Dwayna | Warden Amala | Call upon the power of Dwayna to smite foes. | |||
| Wings of Rage | Warden Amala | Call upon the fury of Balthazar to annihilate foes. | |||
| Wintry Orb | Legendary Whispering Shadow | 1¾ | The whispering shadow summons an orb of bitter cold that absorbs warmth from nearby enemies. Damage inflicted is spread among all players in the area. | ||
| World Cleaver | Kanaxai, Scythe of House Aurkus | 59 | Kanaxai infuses his axe with energy from each consumed Aspect and releases it with a powerful downward chop. The more Aspects Kanaxai successfully consumes, the greater the devastation. | ||
| World Eater | Gorseval the Multifarious | ... | |||
| Xera's Fury | Keep Construct | Xera's horrible spell bears down on you, dealing heavy damage. | |||
| Zealous Benediction | Matthias Gabrel | Matthias inflicts multiple targets with an attack effect that explodes after a few seconds, damaging all foes in the area of impact. | |||
| Zhaitan Attunement | Kudu's Monster | ... |