User:Relyk/sandbox/combo/Combo/Leap finisher
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Leap finisher skills[edit]
... further results| Skill | Profession | Description | |
|---|---|---|---|
| Aerial Agility | Elementalist | Dash then fire a quick shot. If the shot hits, you can dash again for a short time. If you have an air bullet, consume it to remove inhibiting conditions at the start of the dash. If not, create an air bullet. | |
| Aerial Agility (dash) | Elementalist | Dash again. | |
| Crashing Font | Elementalist | Leap at your target and strike nearby foes while healing yourself. Healing is increased if a foe is struck. | |
| Earthen Rush | Elementalist | Quickly dash along the ground, summoning spikes along the way and then delivering an area strike. | |
| Flame Leap | Elementalist | Leap at your foe with a flaming attack that causes burning. | |
| Flame Uprising | Elementalist | Jump forward and deliver a fiery blast to the area. | |
| Lightning Leap | Elementalist | Leap at your foe and hit them with electrical damage. | |
| Polaric Leap | Elementalist | Shadowstep to your target and deliver a dazing strike. Gain superspeed if you interrupt an enemy. | |
| Ripple | Elementalist | Evade attacks and remove conditions from yourself. Your next spear skill recharges faster. | |
| Tidal Wave | Elementalist | Charge forward with tidal force, damaging foes and healing allies. | |
| Conduit Surge | Engineer | Leap toward your target, unleashing intense energy on the area if you strike them. Your primary target becomes the focus of your other skills. If a focused target dies, this skill is refreshed. | |
| Energizing Slam | Engineer | Leap forward and smash the ground, inflicting conditions on foes while granting barrier and boons to allies. | |
| Holo Leap | Engineer | Create a holographic launch pad and leap to your foe. The pad remains behind for a short duration, granting increased movement speed to allies who touch it. | |
| Jump Shot | Engineer | Blast the ground, damaging nearby foes and leaping to your target. | |
| Radiant Arc | Engineer | Leap to your target and create an arc of light that strikes nearby foes. Gain quickness based on your heat level. | |
| Radiant Arc (non-holosmith) | Engineer | Leap to your target and create an arc of light that strikes nearby foes. Gain quickness. | |
| Rocket Charge | Engineer | Dash forward with a rocket-charged hammer to damage enemies. | |
| Daring Advance | Guardian | Stance. Leap to an area, tethering nearby enemies and empowering allies. Tethered enemies are revealed and take additional damage from your attacks and are stunned if they move beyond the range threshold. | |
| Gleaming Blade | Guardian | Leap to the target and slash, inflicting cripple and vulnerability. | |
| Leap of Faith | Guardian | Leap at your foe. Inflicts blindness and heals you for each foe hit. | |
| Quick Retribution | Guardian | Physical. Lunge forward and unleash a disorienting strike at your foe, dazing them. | |
| Wings of Resolve | Guardian | Virtue: Regenerates health. Activate: Leap to a target area, healing allies in the area. | |
| Axes of Symmetry (virtuoso) | Mesmer | Shadowstep to a random location around your target and strike, applying confusion. Apply extra stacks of confusion per active clone. This attack breaks enemy targeting, and your illusions change focus to the targeted foe. | |
| Axes of Symmetry | Mesmer | You and all your axe clones shadowstep to a random location around your target and strike, applying confusion. This attack breaks enemy targeting, and your illusions change focus to the targeted foe. | |
| Blade Leap | Mesmer | Leap to your target and summon a clone if you hit. Can be recast to return to your starting point. | |
| Feigned Surge | Mesmer | Clone. Surge toward your foe, striking enemies on the way and creating a clone upon reaching your initial target. | |
| Illusionary Sword Attack | Mesmer | ... | |
| Jaunt | Mesmer | Deception. Shadowstep to a target location and confuse nearby foes. | |
| Mirage Thrust | Mesmer | Ambush. Lunge at your foe and strike them with your sword, briefly dazing them. Leave behind a clone at your original location. | |
| Phantasmal Lancer | Mesmer | Phantasm. Dash at your foe, removing boons from them. Leave a phantasm at your initial location that will launch a spear at your target, dealing heavy damage and crippling targets. If your phantasm strikes a crippled target, immobilize them instead. If you have Clarity, summon an additional phantasm. | |
| Phantasmal Swordsman | Mesmer | Phantasm. Perform a sword strike and create an illusion that attacks your foe. If the sword strike hits, you gain might. | |
| Phase Retreat | Mesmer | Clone. Teleport away from your target, summoning a clone that casts Winds of Chaos. | |
| Returning Edge | Mesmer | Shadowstep back to your previous location, crippling foes as you retreat. | |
| Swap | Mesmer | Swap places with your clone. Immobilize nearby foes. | |
| Death's Charge | Necromancer | Shroud. Slide forward, destroying projectiles in your path. Blind foes at your destination. This skill inherits traits from Dark Path. | |
| Foul Current | Necromancer | Dart at your foe and strike them with tremendous force, inflicting poison based on distance traveled. You constantly release Crimson Tide toward your target as you travel. | |
| Gorge | Necromancer | Sacrifice health to dash again. Corrupt boons on enemies struck. | |
| Path of Gluttony | Necromancer | Dash forward, releasing dark energy on nearby targets. Damage enemies hit and heal per target hit with reduced healing beyond the first. This skill can be reactivated to dash again. | |
| Sohothin's Charge | Necromancer | Slide forward, destroying projectiles in your path. Reduces cooldown on Flame Spit and Cataclysm. | |
| Wanderlust | Necromancer | Shroud. Spirit. Create a powerful blast that damages enemies in the area, then summon a Spirit of Wanderlust at that location. Wanderlust knocks down enemies and creates a lingering area that deals damage and inflicts conditions. | |
| Battle Maul (soulbeast) | Ranger | Pounce on foes. | |
| Brutal Charge (canine) | Ranger | Leap at your foe and knock them down. | |
| Brutal Charge (porcine) | Ranger | Charge your foes and knock them down. | |
| Brutal Charge (soulbeast porcine) | Ranger | Charge your foes and knock them down. | |
| Brutal Charge (soulbeast canine) | Ranger | Leap at your foe and knock them down. | |
| Bumble (soulbeast) | Ranger | Charge at your enemy, knocking them down. | |
| Charging Bite | Ranger | Charge your foe, striking multiple times and inflicting bleeding. | |
| Charging Bite (soulbeast) | Ranger | Charge your foe, striking multiple times and inflicting bleeding. | |
| Crippling Leap (soulbeast) | Ranger | Leap at your foe and cripple them. | |
| Icy Pounce | Ranger | Beast. Leap at your foe, chilling them. |