Greer, the Blightbringer
Greer, the Blightbringer
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Appearance under 30% health in Mount Balrior. |
“The multiplicity of your bestial nature flickers dull without air... I am Greer. And you are small.
Greer, the Blightbringer, or Godspoil Greer, is an extremely powerful titan and the brother of Decima, the Stormsinger.[1] He holds domain over rot, decay, and blight, and uses boon corruption in combat.[2] Alongside his sister, he intends to drain the magic of bloodstones located on Janthir Syntri.
Location[edit]
- Convergence: Mount Balrior
- Janthir Syntri
- Moldering Greenwood (only during related events)
- Mount Balrior
Story involvement[edit]
Janthir Wilds story[edit]
Event involvement[edit]
- [Group Event] Stop Greer from draining the bloodstone (80)
Combat abilities[edit]
- Click on the "[Show]" button to the right to show information.
Story mode: Strangers among Lands
- Abilities
- Titan
- Poison
- Area Control
- Effects
- Hardened Titan Armor - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Blighted Strike - Blight erupts from the ground near distant foes, inflicting Knockdown (2.5s), 1 Vulnerability (2s), and 1 Poisoned (2s). Occurs in sets of five AoEs.
- Blob of Blight - Slam your right arm to launch a large blob that inflicts 2 Torment (10s) 2 Poisoned (10s) and fires out smaller blobs in a counter-clockwise pattern. The smaller blobs inflict 1 Torment (10s) 1 Poisoned (10s).
- Rain of Spores - Grapple onto the ground and hurl up six small orbs that rain back down, inflicting 1 Confusion (10s) and 1 Poisoned (10s). One orb leaves behind Noxious Blight.
Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
- Stomp the Growth - Leap into the air and stomp the ground, inflicting Knockdown (2.5s), 1 Vulnerability (4s), and 1 Poisoned (4s) in a large AoE.
- Sweep the Mold - Sweep your right arm and inflict 1 Bleeding (9s) and 1 Poisoned (9s).
- Stolen skills
Story mode: Against the Wall
- Abilities
- Titan
- Poison
- Area Control
- Effects
- Hardened Titan Armor (at 70% and 50% health) - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Blighted Strike (during warclaw phases) - Blight erupts from the ground, inflicting Knockdown (2.5s), 1 Vulnerability (2s), and 1 Poisoned (2s). Occurs in sets of five AoEs.
- Blob of Blight - Slam your right arm to launch a large blob that inflicts 2 Torment (10s) 2 Poisoned (10s) and fires out smaller blobs in a counter-clockwise pattern. The smaller blobs inflict 1 Torment (10s) 1 Poisoned (10s).
- Cage of Decay - Create a large AoE at a distance surrounded by rot walls that inflict Knockback (1s), Crippled (9s), and 1 Poisoned (9s).
Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
- Enfeebling Miasma - Purple mists radiate away from Greer and that inflicts 1 Poisoned (4s), Weakness (9s), and boon corruption per hit.
- Rain of Spores - Grapple onto the ground and hurl up six small orbs that rain back down, inflicting 1 Confusion (10s) and 1 Poisoned (10s). One orb leaves behind Noxious Blight.
Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
- Ripples of Rot (if enemy in melee range) - Fire a cascade of rot in a line, inflicting Knockback (1s), 1 Bleeding (9s) and 1 Poisoned (9s).
- Stomp the Growth - Leap into the air and stomp the ground, inflicting Knockdown (2.5s), 1 Vulnerability (4s), and 1 Poisoned (4s) in a large AoE and subsequent shock wave.
- Sweep the Mold - Sweep your right arm and inflict 1 Bleeding (9s) and 1 Poisoned (9s).
- Stolen skills
Open world: Of Mists and Monsters
- Abilities
- Poison
- Area Control
- Boon Corruption
- Effects
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(unlocked at 75% and 25% health)
- Damage Immunity (at 75% and 25% health) - Immune from damage but vulnerable to crowd control.
- Hardened Titan Armor (at 75% and 25% health) - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Aura of Corruption — Overwhelm foes standing underneath with an aura that inflicts heavy damage every second.
- Blob of Blight — Orbs
- Enfeebling Miasma — Purple mists radiate away from Greer.
- Eruption of Rot — Deadly attack focused on a single player, the Decaying Thorns will burst up from the ground and impale them. To prevent this, at least three players have to stack on a green circle.
Decaying Thorns — Deadly attack focused on a single player will burst up from the ground and impale them. Leaves behind Noxious Blight.
Noxious Blight — Large purple-green AoE that inflicts damage and boon corruption per hit.
- Rain of Spores — Grapple onto the ground and hurl up six small orbs that rain back down. One orb leaves behind Noxious Blight.
Noxious Blight — Large purple-green AoE that inflicts damage and boon corruption per hit.
- Ripples of Rot — Double cone into walls that inflict Knockback, 1 Bleeding, and 2 Poisoned.
- Stomp the Growth — 3x AoEs that inflict 2 Vulnerability and 2 Poisoned.
- Sweep the Mold — Swipe with Knockback
- Withering Storm (at 75% and 25% health) — AoE boon corrupt
- Stolen skills
Convergence: Mount Balrior
- Abilities
- Poison
- Area Control
- Boon Corruption
- Effects
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(unlocked when casting Rot the World)
Unnamed defiance skill — Greer's armor shatters and leaves him vulnerable. He loses 10 stacks or 25% of total stacks of Empower, whichever is greater. He is knocked down and exposed. Some armor fragments transform into Empowering Beasts on impact. Occurs when defiance is broken.
- Empowered - Increases damage by 5% per stack. At 99 stacks, Greer's attacks become unblockable.
- Damage Immunity - Immune from damage but vulnerable to crowd control.
- Skills
- Aura of Corruption - A pool of putrescence constantly seeps from the cracks in Greer's armor, damaging and poisoning anything that gets too close to him.
- Blob of Blight - Greer targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds.
Blob of Blight - If one of Greer's blobs of blight hits a targeted player, it explodes and places a stationary blob of blight that will continue to fire projectiles for several seconds.
- Cage of Decay - Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight.
Noxious Blight (Boon Corrupt AoE) - Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight.
- Enfeebling Miasma - Greer exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them.
- Actual affected area is much larger than indicated.
- Eruption of Rot (Green) - Greer places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs, and the Greerling gains 2 empowered stacks.
Rot Eruption (Failed Green) - Rot walls burst up from the ground, knocking players back and creating a noxious blight at the eruption point. Players hit by a rot eruption take damage and gain poison, bleeding, and a stack of infectious rot.
- Applies Infectious Rot, which lasts for 20 seconds or until the player is downed.
Noxious Blight (Boon Corrupt AoE) - Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight.
- Rain of Spores - Greer targets 3 players, preferring the farthest away, and then fires a torrent of exploding spores along a line that moves towards the initial position of the target. The spores explode on impact, inflicting damage, poison, and confusion.
- Ripples of Rot - Greer leaps into the air towards a targeted player. When Greer lands, targets directly under him will be knocked back. He then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit them.
- Applies Infectious Rot, which lasts for 20 seconds or until the player is downed.
- Ripples of Rot (challenge mode only) - Greer leaps into the air toward a targeted player. When he lands, targets directly under him will be knocked back and gain a stack of Plague Rot. Greer then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit it.
- Rot the World - Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break him, he will spawn rot cages under the feet of every player in the raid, as well as extra ones, choking the battlefield. Breaking him will interrupt the attack.
- Scattering Sporeblast - Greer rapidly fires spores in a cone in front of him. Players in this cone will be directly targeted by the spores.
- Seeds of Decay - The shattered fragments of Greer's armor rain down on the arena. Smaller pieces explode on impact, but larger fragments transform into titanspawn, ready to help Greer in the fight.
- Sweep the Mold - Greer sweeps his claw in a 60-degree cone [sic], damaging, bleeding, poisoning, and knocking back targets. This attack sets up Rake the Rot, the next attack in the chain.
Rake the Rot - Greer sweeps his claw in a 60-degree cone, damaging, crippling, poisoning, and knocking back targets. This attack sets up Stomp the Mould[sic], the final attack in the chain.
Stomp the Growth - Greer stomps 3 times in quick succession. The first two stomps hit all targets in a circle around the impact point, dealing damage, inflicting poison, and applying vulnerability. The third stomp creates a wave of corruption.
Wave of Corruption - An expanding circular shockwave thats spreads outward. Players hit by the wave of corruption take damage, gain vulnerability, are knocked down, and have a number of their boons corrupted. This attack cannot be blocked, but players can avoid the effects by jumping over it.- Single large AoE indicator followed by shockwave indicator. Greer stomps 3 times. First two inflict Poisoned and Vulnerability, last stomp creates a wave of boon corruption.
Raid: Mount Balrior
- Abilities
- Poison
- Area Control
- Boon Corruption
- Effects
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(unlocked when casting Rot the World)
Unnamed defiance skill — Greer's armor shatters and leaves him vulnerable. He loses 10 stacks or 25% of total stacks of Empower, whichever is greater. He is knocked down and exposed. Some armor fragments transform into Empowering Beasts on impact. Occurs when defiance is broken.
- Empowered - Increases damage by 5% per stack. At 99 stacks, Greer's attacks become unblockable.
- Damage Immunity - Immune from damage but vulnerable to crowd control.
- 5 Might (30s) - Increased outgoing damage; stacks intensity. (Granted by Ereg, the Enabler during challenge mode, quickly stacks to 25)
- Protection (30s) - Incoming damage decreased by 33%; stacks duration. (Granted by Gree, the Bringer during challenge mode)
- Resolution (30s) - Incoming condition damage decreased by 33%; stacks duration. (Granted by Reeg, the Blighter during challenge mode)
- Skills
- Aura of Corruption - A pool of putrescence constantly seeps from the cracks in Greer's armor, damaging and poisoning anything that gets too close to him.
- Blob of Blight - Greer targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds.
Blob of Blight - If one of Greer's blobs of blight hits a targeted player, it explodes and places a stationary blob of blight that will continue to fire projectiles for several seconds.
- Cage of Decay - Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight.
Noxious Blight (Boon Corrupt AoE) - Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight.
- Cage of Decay (challenge mode only) - Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these arcs, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage surrounding a zone of noxious blight. Players caught in the rot cage gain a stack of Plague Rot.
- Enfeebling Miasma - Greer exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them.
- Actual affected area is much larger than indicated.
- Enfeebling Miasma (challenge mode only) - Greer exhales lingering clouds of poisonous gas that travel outward to form 3 conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them. If a victim of the gas gains 20 stacks of poison, they will be converted into 1 stack of Plague Rot.
- Eruption of Rot (Green) - Greer places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs, and the Greerling gains 2 empowered stacks.
Rot Eruption (Failed Green) - Rot walls burst up from the ground, knocking players back and creating a noxious blight at the eruption point. Players hit by a rot eruption take damage and gain poison, bleeding, and a stack of infectious rot.
- Applies Infectious Rot, which lasts for 20 seconds or until the player is downed.
Noxious Blight (Boon Corrupt AoE) - Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight.
- Invulnerable Barrier - Greer encircles himself in a barrier, protecting himself from further harm while his Greerlings attack his foes. Players entering the barrier will be knocked back.
- Rain of Spores - Greer targets 3 players, preferring the farthest away, and then fires a torrent of exploding spores along a line that moves towards the initial position of the target. The spores explode on impact, inflicting damage, poison, and confusion.
- Ripples of Rot - Greer leaps into the air towards a targeted player. When Greer lands, targets directly under him will be knocked back. He then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit them.
- Applies Infectious Rot, which lasts for 20 seconds or until the player is downed.
- Ripples of Rot (challenge mode only) - Greer leaps into the air toward a targeted player. When he lands, targets directly under him will be knocked back and gain a stack of Plague Rot. Greer then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit it.
- Rot the World - Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break him, he will spawn rot cages under the feet of every player in the raid, as well as extra ones, choking the battlefield. Breaking him will interrupt the attack.
- Rot the World (challenge mode only) - Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break it, he will kill all players in the raid.
- Scattering Sporeblast - Greer rapidly fires spores in a cone in front of him. Players in this cone will be directly targeted by the spores.
- Seeds of Decay - The shattered fragments of Greer's armor rain down on the arena. Smaller pieces explode on impact, but larger fragments transform into titanspawn, ready to help Greer in the fight.
- Sweep the Mold - Greer sweeps his claw in a 60-degree cone [sic], damaging, bleeding, poisoning, and knocking back targets. This attack sets up Rake the Rot, the next attack in the chain.
Rake the Rot - Greer sweeps his claw in a 60-degree cone, damaging, crippling, poisoning, and knocking back targets. This attack sets up Stomp the Mould[sic], the final attack in the chain.
Stomp the Growth - Greer stomps 3 times in quick succession. The first two stomps hit all targets in a circle around the impact point, dealing damage, inflicting poison, and applying vulnerability. The third stomp creates a wave of corruption.
Wave of Corruption - An expanding circular shockwave thats spreads outward. Players hit by the wave of corruption take damage, gain vulnerability, are knocked down, and have a number of their boons corrupted. This attack cannot be blocked, but players can avoid the effects by jumping over it.- Single large AoE indicator followed by shockwave indicator. Greer stomps 3 times. First two inflict Poisoned and Vulnerability, last stomp creates a wave of boon corruption.
- The World Ends in Decay - Greer's power has been allowed to build for too long. Time is up, the battle is lost, and all perishes to his decay. Better luck next time.
- Stolen skills
Rewards[edit]
- Raid rewards
- 88

- Greer's Chest (in the Mount Balrior raid only)
- 2
(doubled with Call of the Mists active) (in the Mount Balrior raid only) - 200,025 (in the Mount Balrior raid only)
- 10,000
(in the Mount Balrior raid only) - One random Exotic weapon or armor piece.
- Magnetite Shard (16) (guaranteed) (in the Mount Balrior raid only)
- Greer's Coffer (guaranteed) (in the Mount Balrior raid only)
- Greer's Magnificent Coffer (guaranteed) (in the Mount Balrior challenge mode raid only)
- Compendium of Knowledge (guaranteed) (in the Mount Balrior raid only) (with Call of the Mists active)
- Chance at the following:
- Greer's Blighted Touch (guaranteed) (in the Mount Balrior raid only)
- Mini Rot Strider (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Axe (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Dagger (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Focus (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Greatsword (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Hammer (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Longbow (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Mace (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Pistol (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Rifle (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Scepter (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Shield (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Short Bow (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Spear (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Staff (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Sword (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Torch (guaranteed) (in the Mount Balrior raid only)
- Sea-Glass Wave Warhorn (guaranteed) (in the Mount Balrior raid only)
- Historical
- Gaeting Crystal (15) (guaranteed) (in the Mount Balrior raid only)
- Previously dropped 3 Piece of Rare Unidentified Gear with a chance to be replaced with the unique raid drops instead of a guaranteed exotic.
Stats of encounter relevant enemies[edit]
The stats of the raid variants of the encounter are the following:
| Enemy | Health | Defiance bar |
|---|---|---|
| Greer, the Blightbringer | 47,188,800 | 6000 |
| Gree, the Bringer | 23,594,400 | ? |
| Reeg, the Blighter | 23,594,400 | ? |
Gallery[edit]
- Concept art
Greer concept art.
Strangers among Lands loading screen with Greer and Lowland Kodan.
Against the Wall loading screen with Greer and Decima, the Stormsinger.
Key art for Godspawn by Ede László featuring Greer, Decima, and Ura battling the Wayfinder and their allies.
- Promotional material
Greer during the raid on Mount Balrior.
- Renders
Render by Chris LaPrade.
Related achievements[edit]
Janthir Wilds: Act 2: All Tangled Up — Complete the warclaw races within the time limit. (1)
Godspawn: Standing Tall: Greer — Defeat Greer without being downed. (1)
Mount Balrior: Legendary Blightbringer's Court — Defeat Greer while the challenge mote is active. (15
)
Mount Balrior: Raid: Greer, the Blightbringer — Defeat Greer. (10
)
Mount Balrior: Raid Mentor: Greer — Help 1000 players defeat Greer for the first time. (0)
Mount Balrior: Spare the Ereg — Defeat Greer with challenge mode active without killing the Greerling Ereg. (10)
Mount Balrior: Undefeated: Mount Balrior — Defeat 3 bosses in Mount Balrior without any party members being defeated. (15
)
Mount Balrior: Unplagued — Defeat Greer with challenge mode active without being afflicted by Plague Rot. (10)
Mount Balrior: Weekly Raids: Janthir Wilds — Complete 3 unique Janthir Wilds raid encounters within a week. (0
)
Notes[edit]
- In the raid Greer has ? armor (1374 toughness and ? defense).
- In the raid Greer has a 800 range diameter hitbox, which is considered large.
- For the Undefeated: Mount Balrior achievement, Emboldened Mote must be disabled.
Trivia[edit]
- Greer is voiced by David Sobolov.[3]
- Greer and Decima, the Stormsinger might be a reference to the show Person of Interest, which features the character John Greer and a company Decima Technologies.
References[edit]
- ^ Twice Stricken
- Decima, the Stormsinger: NOW, you lazy slug! I can smell your rot from here! How did I get stuck with a selfish pissant for a brother?
- ^ Raids Return to Guild Wars 2 Next Week!, GuildWars2.com
- ^ Comment by Bobby Stein, Guild Wars 2 Forums
























