Command Complex
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Command Complex
7 2 1
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- Level
- 80
- Type
- Area
- Zone
- Starlit Weald
(Castora) - Connects to
- Enchanting Grottoes (SE)
Tranquil Glen (S)
Untamed Crags (W)
| Image(s) |
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Click to enlarge. |
Command Complex is the northeastern area of Starlit Weald mostly occupied by the Inquest.
Locations and objectives[edit]
- Points of Interest
- Core Processor —
- Hidden Aquifer —
- Priority Specimen Containment —
- Sparkling Sanctum —
- Specimen Containment —
- The Motor Pool —
- The Opening Salvo —
- Hero Challenges
- Scout's Overlook
- Inquest Testing Room
- Vistas
- Command Complex Vista —
- Jumping Puzzles
- Inquest Hologram
- Meandering Magic
- Events
- [Group Event] Defeat HAMR to save the choya (80)
- [Group Event] Escort Project FRU1TPUNCH to safety (80)
- Help Corporal Vikar gather magic samples (80)
- Help Klorrk subdue the Inquest-enhanced creatures (80)
- [Group Event] Help Lucanus Wildrazor with the siege cannons (80)
- Rescue the animals from the Inquest and escort them to safety (80)
- Stop the Inquest and save the wild wavehawks (80)
NPCs[edit]
Allies[edit]
Services[edit]
Foes[edit]
- Aeronaut Swizzi
- Inquest Agent
- Inquest Amalgam Assassin
- Inquest Amalgam Engineer
- Inquest Assistant
- Inquest Engineer
- Inquest Galvanic Technician
- Inquest Guard
- Inquest Handler
- Inquest Operative
- Inquest Technician
- Inquest Void-Emulation Specialist
- Mechanic Memaxx
- Peon Gniff
- Veteran Inquest Void-Emulation Specialist
- Elite Inquest Amalgam Engineer
- Elite Inquest Void-Emulation Specialist
Ambient dialogue[edit]
- South of the Inquest building
- Calurus Swiftfoot: Hard to see from here. Should we get in for a closer look?
- Domiana Shadowsight: Are you crazy? I don't want to be anywhere close to that place when Lucanus fires those guns up.
- At the The Motor Pool
- Mechanic Memaxx: What did you see out there? Anything promising?
- Aeronaut Swizzi: This island is huge. We've only scratched the surface of it. Director wants us to focus our search for now though.
- Aeronaut Swizzi: It's just as well. Equipment started malfunctioning when we got beyond a certain point. Too much wild magic.
- By the north animal pen
- Inquest Engineer: There's something terribly sad about the fate of these specimens.
- Inquest Handler: Count your blessings. If he didn't have them, he'd be experimenting on us.
- By the stair of the building
- Inquest Engineer: Everything has improved, you know? Morale is higher, operations are smoother. Even the food's better!
- Inquest Agent: Why did it take us this long to get a director with actual vision? We're unstoppable now.
- In front of the building
- Inquest Guard: Any idea what happened to those pirates Kuda recruited? Haven't seen 'em since we set up the base.
- Inquest Operative: She told them that if they'd go into the ruins first, they could have any treasures they found.
- Inquest Guard: Whoa, the director won't be pleased about them walking off with his prized artifacts.
- Inquest Operative: I wouldn't worry about it. Not one of them came back out alive.
- Inside the building
- Peon Gniff: Every hour, hauling equipment and erecting fortifications. My hands are so cramped I can barely hold a wrench.
- Peon Gniff: This isn't what I thought it'd be like when I signed up for this. I wish I was in Vloxx's krewe...
- Peon Gniff: Anyway, thanks for listening, Spanner. You're my only friend around here.
- West of the building entrance on the ledge
- Inquest Void-Emulation Specialist (1): The droppings are bad enough, but today one of the raptors had an implant malfunction. Guts...everywhere.
- Inquest Void-Emulation Specialist (1): Still not my worst assignment. Remember Rata Primus? My fallen krewe tried to "recruit me" into Joko's ranks.
- Inquest Void-Emulation Specialist (2): Were you on Kuda's project, or—
- Inquest Void-Emulation Specialist (1): Nah, the Consumer Gate Research lab. Kuda was off-site during that whole debacle. Lucky her.
- Inquest Void-Emulation Specialist (2): I'd prefer she be off-site. If she's as hands on as Kudu, things could go sideways, quick. The crucible was a disaster.
- Inquest Void-Emulation Specialist (3): How do you think the new boss measures up?
- Inquest Void-Emulation Specialist (4): Compared to whom? As far as leadership goes, the bar is on the ocean floor, drowning.
- Inquest Void-Emulation Specialist (3): True. I'm shocked there was council support for this little...excursion. They're notoriously stingy.
- Inquest Void-Emulation Specialist (3): Most directors take big swings from start to finish, but this guy... This operation has played it safe, comparatively.
- Inquest Void-Emulation Specialist (3): Hm... We'll see. Everyone changes when new variables are introduced. I'm not convinced he'll be any different.
Objects[edit]
- Bouncing Mushroom
- Coalesced Magic (Unnamed)
- Ley line
- Magic Mirror (After mastering Secrets Unearthed)
- Magneton Destabilizer
- Misplaced Research Log Box
- Strange Inquest Suit
- Survivalist's Supply Stash
- Updraft
- Brazier (Unnamed)
- Medium Obscured Chest (After mastering Secrets Unearthed)
- Small Obscured Chest (After mastering Secrets Unearthed)
Crafting resources[edit]
- Fishing holes
- Freshwater Tropical Fish
- Resource nodes
- Flax
- Mussels
- Portobello Mushrooms
- Palm Sapling
- Mithril Ore
- Orichalcum Ore