Guild Wars 2: Janthir Wilds content

Bava Nisos

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Disambig icon.png This article is about the zone. For the achievement category, see Bava Nisos (achievements).

Bava Nisos

2Waypoint (map icon).png 10Point of interest (map icon).png 3Vista (map icon).png

Bava Nisos map.jpg
Map of Bava Nisos

Levels
80
Type
Zone
Region
Janthir
Connects to
Mistburned Barrens
API
1574

Bava Nisos loading screen.png
Loading screen

Image(s)

Bava Nisos.jpg

Click to enlarge.

Once a monument to mursaat victory, Bava Nisos was built into the side of a great mountain—its sprawling halls and twisting passages branch in every direction. However, the once-opulent city is now crumbling with decay. When the Door of Komalie was opened and titans spilled out into Tyria, Bava Nisos was sieged by a bloody battle that took down one of Tyria's most powerful societies. Most of the living mursaat and attacking titans were slaughtered. But despite their defeat and the city's abandonment, menacing magic still lingers inside of Bava Nisos. Left alone for almost three hundred years, this magic has mutated and warped with time.

Official description

Bava Nisos. A city built in the light of victory but cursed by the burden of failure.

Scouring the Archive achievement flavor text

Bava Nisos is a zone located within the Janthir region available with the Guild Wars 2: Janthir Wilds expansion.

It is the ruins of a former mursaat city, hidden by storms and built within a large mountain on one of the northern Isles of Janthir. Having been abandoned since the mursaat's fall in their war against the titans and the Shining Blade, the city is known as a mysterious and hostile place.[1]

According to the testimony of the White Mantle's founder, Bava Nisos is a city made of alabaster and golden filigree, with massive towers that reach into the heavens.[2]

Getting there[edit]

All options require the Guild Wars 2: Janthir Wilds expansion:

Map completion[edit]

Rewards
Tips
  • During the meta event A Titanic Voyage you can safely leave the Alliance camp to explore the Titan's Vestibule and beyond.
    • When the meta is not active, a barrier would stop you from crossing into the rest of the map. Use the nearby Mursaat Mirror to bypass the barrier
  • 2 points of interest, Northern Organ Chamber and Southern Organ Chamber, can only be accessed during the meta event.
  • The Mists Gate point of interest can only be accessed during the last stage of the meta after successful completion, or during the Saevus's Heart instance of the story step A Titanic Undertaking.
  • After the meta is completed, you have time to visit all of the organ chambers before you are transported back to Alliance Camp at Mantle's Arrival.

Locations[edit]

Area Area objectives
Central Gullet
Point of interest (map icon).png Gullet's End
Mastery point (Janthir Wilds).png Bava Nisos Insight: Central Gullet
Mastery point (Janthir Wilds).png Bava Nisos Insight: Gullet's End
Hidden Nodule
Puzzle tango 20.png Traversing the Titan
Mantle's Arrival
Waypoint (map icon).png Mantle's Arrival Waypoint
Point of interest (map icon).png Alliance Camp
Mastery point (Janthir Wilds).png Bava Nisos Insight: Mantle's Arrival
Northern Bronchial Well
Point of interest (map icon).png Gilded Forum
Point of interest (map icon).png Northern Organ Chamber
Vista (map icon).png Northern Bronchial Well Vista
Mastery point (Janthir Wilds).png Bava Nisos Insight: Northern Bronchial Well
Northern Hollow
Point of interest (map icon).png Mirror Nexus
Pericardial Nexus
Point of interest (map icon).png Mists Gate
Vista (map icon).png Pericardial Nexus Vista
Southern Bronchial Well
Waypoint (map icon).png Hidden Nodule Waypoint
Point of interest (map icon).png Southern Organ Chamber
Point of interest (map icon).png The Trodden Forum
Mastery point (Janthir Wilds).png Bava Nisos Insight: Southern Bronchial Well
Southern Hollow
Point of interest (map icon).png The Gilded Road
Vista (map icon).png Southern Hollow Vista
Mastery point (Janthir Wilds).png Bava Nisos Insight: Southern Hollow
Titan's Vestibule
Point of interest (map icon).png Gullet's Beginning

History[edit]

Early history[edit]

The mursaat reveal themselves to Saul D'Alessio.

Descendants of the mursaat faction exiled from Nayos to Tyria had long maintained an outpost near the Golden Lake on one of the northern isles of Janthir as its enchanted waters had been well suited for the crafting of scrying eyes, which would later be known as the Eyes of Janthir, and other spell craft. After the mursaat had triumphed over the Seers at the Valley of Agony towards the end of the millennia-spanning Seer-mursaat war, they realized that the mountain next to the Golden Lake would be ideal for building their new city and have a fresh start; they needed a new home after their First Citadel, Apavim, had been obliterated by the Seers at the start of the conflict.[3][4][5] The isles' remote location and hostile territory allowed various peoples to hide from the rest of Tyria, granting the mursaat much needed privacy.[1][6] The Astral Ward was forbidden to enter Bava Nisos to conduct research since at least 610 AE due to mursaat presence there.[7]

Sometime in or before 1067 AE,[8] Saul D'Alessio ended up discovering the city and was greeted by the mursaat whom he mistook for godly benefactors. The mursaat shaped Saul into their follower and eventually sent him back to Kryta to convert more people into the White Mantle cult which would worship the Unseen Ones and promote the mursaat's ulterior motives. Saul's story described Bava Nisos as a city of alabaster and golden filigree with massive towers reaching into the heavens.[2] Saul's words inspired a following, and he returned to the isles with some of his disciples to recruit the people of Gavril to the growing cult by 1069 AE.[9]

After Vizier Khilbron had unleashed the titans on Tyria in 1072 AE, some titans eventually found their way to Bava Nisos and killed most of the mursaat inside.[10] Darda and Orestes were among the few survivors as they fled from the carnage.[11]

Mabon, the atoning mursaat member of the Wizard's Court, visited the abandoned city every now and then for reasons that were limited to the Wizard's Court only. Following the events of the fallen god Abaddon's failed return in Nightfall in 1075 AE, the Astral Ward suspected that Mabon's visit around that time would include establishing a warding enchantment around the isles due to a handful of titans lingering on Tyria.[12] However, Mabon's private confession to members of the Mesmer Collective indicated that he also visited the ruins as penance for the past, a promise made, "one former monster to another."[13]

Living World Season 3[edit]

After being driven out of Bloodstone Fen in 1329 AE, Confessor Caudecus Beetlestone and a group of his loyal White Mantle ventured to Janthir to walk Saul D'Alessio's golden path and locate Bava Nisos where they hoped to uncover the mursaat's secrets and give Caudecus the power to force Queen Jennah to surrender the throne of Kryta to him. However, once the Siege of Divinity's Reach was about to begin, the White Mantle back in Kryta sent word to Caudecus and wished for their confessor to come lead the siege against the queen's forces. Caudecus left a handful of his expedition's members behind to continue finding a way to bypass the magical wards shielding the isle which contained the ruins.[14]

Janthir Wilds[edit]

Some time after the World Spire's fracturing and Mabon's death in 1336 AE, the wards around Bava Nisos weakened, allowing the lingering White Mantle explorers to continue their journey to the ruins unhindered as they were no longer hit by adverse effects from the enchantment.[15] In the aftermath of the battle against three titans in 1337 AE, Isgarren revealed that Mabon's mission to Bava Nisos had involved hiding a Mists gate which existed deep within the city itself and which appeared to lead directly into the Foundry of Failed Creations in the Realm of Torment, the birthplace of many titans.[16]

Layout[edit]

Outskirts[edit]

Bava Nisos is built inside a large mountain located on the south side of one of the northern isles of Janthir. The city's main entrance is called the Gilded Approach which connects the city to its outskirts which contain the Grand Athenaeum and the Nexus of Moonlight. The Athenaeum houses the Veiled Library where both the gildless mursaat youths and the older mursaat have studied numerous texts. The Obsidian Rise is farther west and acts as a staging ground from which visitors and prisoners are brought to the city's grand outskirts.

Interactive map[edit]

Events[edit]

Previous period
Next period
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Meta event
Events

Crafting resources[edit]

Resource nodes
Charged Titan Ore (node).png Charged Titan Ore
Rotted Titan Amber (node).png Rotted Titan Amber
Titan Heatstone Cluster.png Titan Heatstone Cluster
Mursaat Obsidian.png Mursaat Obsidian
Mine resource (map icon).png Mithril Ore
Mine resource (map icon).png Orichalcum Ore
Mine resource (map icon).png Rich Mithril Vein
Mine resource (map icon).png Rich Orichalcum Vein
Wood resource (map icon).png Ancient Sapling
Wood resource (map icon).png Cypress Sapling
Plant resource (map icon).png Flax
Plant resource (map icon).png Portobello Mushrooms
Plant resource (map icon).png Variegated Taproots
Plant resource (map icon).png Verdant Herbs

Gallery[edit]

Notes[edit]

Trivia[edit]

  • Bava may possibly derive from בבא (bāḇā, or bāvā) which means 'gate' in Aramaic. The term is used in conjunction with the First, Middle and Last Gates (Bava Kamma, Bava Metzia, and Bava Batra) which appear as the tractates of the Nezikin (Damages) section of the Talmud dealing with Jewish criminal and civil law; the three gates in civil law are seen as the cornerstone of righteousness within a Jewish state. The three tractates involve damage compensations; the owners' obligation to guard lost property that has been found, or land explicitly entrusted to them; and the laws of inheritance, as well as the responsibilities of property owners towards their neighbors, respectively.
  • Nisos derives from νήσος (nisós) which means 'island' in Greek.
  • The full name might thus mean 'gate island,' which would be fitting as a Mists gate exists within the city on the island, while Mabon's self-imposed obligation to look after his brethren's fallen city as his inheritance to keep the dangerous Mists gate contained and prevent further damage to Bava Nisos's neighboring civilizations might tie into the laws of the Talmud.
  • The name Bava Nisos first appeared as one of the new European team names for the World Restructuring update of World versus World on 15 June 2024.

See also[edit]

External links[edit]

References[edit]

  1. ^ a b Unknown Territory
    Vanak Faithwalker: A lot of things come to Janthir to hide from the rest of Tyria.
    Vanak Faithwalker: It's why the mursaat built Bava Nisos here. Though, that place is all ruins and storms now. Hard to get close.
    <Character name>: Bava Nisos? What's that?
    Vanak Faithwalker: Former mursaat city, fixed in the middle of the isles. Been abandoned for a long time. Don't think I'd want to go, anyway.
    Vanak Faithwalker: Mabon told me about it. Didn't sound all that hospitable. He went back from time to time. Memories, I imagine. Or guilt.
  2. ^ a b The Protectors of Kryta
  3. ^ Dusty Tome
  4. ^ Help Rysta preserve and sort the mursaat texts before they degrade completely
  5. ^ Scroll of Memory
  6. ^ Strength of the Unseen
  7. ^ Astral Ward Notice, 610 AE
  8. ^ Mantle Knight Franklin mentions that the Test of the Chosen has been administered for at least five years. As Guild Wars Prophecies takes place in 1072 AE, the earliest known date of White Mantle activity thus dates back at least as far as 1067 AE.
  9. ^ Town Record, 1069 AE
  10. ^ Astral Ward Skirmisher
  11. ^ Scroll (Balrior Peak)
  12. ^ Heavy Book
  13. ^ A Collective History, Volume 6
  14. ^ A History Most Violent: Part 2
  15. ^ A History Most Violent: Part 1
  16. ^ Balrior Peak
    Isgarren: Two hundred years ago, Mabon went to Bava Nisos right after the titans licked it clean... After the mursaat had been killed.
    Isgarren: Mabon told me he went to hide a Mists gate that they kept in the gut of the city... He placed a ward over the isle.
    Isgarren: But when he died, that ward fell. All of Bava Nisos, once again exposed to the world.
    Waiting Sorrow: I was with the lowlanders when it happened. Even they felt their fur stand up.
    <Character name>: Ura mentioned a door being open. Do you think...
    Isgarren: I believe they came from the very gate that Mabon sought to hide. But even I don't know how it opened again.
    <Character name>: If it's still open, then we need to find it and do whatever we can to shut it.
    Waiting Sorrow: I agree, Wayfinder. Before any more titans are forged.
    Isgarren: Bava Nisos is the worst of Janthir. Maybe one of the worst waypoints in Tyria's history...