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Raid

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Guild Wars 2: Heart of Thorns™, introduces the ultimate challenge: our first raid, which is made up of three distinct raid wings. Raids are 10-player, instanced, elite dungeon content that's a challenge unlike anything we've previously released in Guild Wars 2. These raids are meant to put you and your teammates to the test and challenge you to grow your skills as Guild Wars 2 players. Raids are our answer to what skilled PvE players have to look forward to at endgame—the ultimate test to overcome and defeat.

Official website

Raids offer the ultimate challenge for you and nine of your friends.

— Level 80 rewards.

Portal to enter a raid.

Raid (map icon).png Raids, or raid encounters, are 10-player squad-based PvE instances for level 80 characters. Raid wings are a sequence of boss and non-boss raid encounters.

Each encounter typically involves multiple phases with unique mechanics to test squad coordination, damage output, positioning, and player builds. Encounters may also include an enrage timer where the encounter either fails or incoming damage greatly increases when time expires.

Certain masteries are required to participate in, complete, or simplify some encounters (see table notes). Downed allies can be revived or rally, but defeated allies cannot be revived during the encounters. Unlike fractals, Revive Orbs are disabled, along with other similar consumables such as boosters.

Special rewards for finishing each encounter are limited to once per week, with a weekly reset at Monday 07:30. Raid encounters can be accessed and completed in any order via the raid join UI. There are no waypoints inside raids; instead, they use a checkpoint system which players can use to revive themselves and which most of the time resets skill recharges when everyone is defeated. The /gg command or one of its alternatives can be used to restart an encounter faster.

The first raid, Forsaken Thicket, was split into three different wings, with the first one released on November 17, 2015. While the corresponding wings originally told a progressing story in a specific order, each wing could be entered and completed independently. After the third wing was released, future raids were released as singular wings rather than multi-wing instances. Forsaken Thicket also introduced the first challenge mode boss encounter, a harder version with more punishing mechanics. The Temple of Febe raid encounter from Secrets of the Obscure introduced a new pinnacle difficulty setting with the legendary mode. Strike Missions (single boss encounters) were merged with raids and were renamed as raid encounters on February 3, 2026.

Accessing raids[edit]

Raid selection interface

Raiding is intended to require certain amount of time and dedication to learn and overcome each boss's unique mechanics, but in return it offers a large variety of rewards.

Many solo players begin their raiding journeys by joining raid-training guilds or groups, learning mechanics via quickplay raids, or by joining dedicated training groups listed in the LFG tool (under Raids (Training)) in order to learn the basics of each encounter and accrue kill proof.

The Special Forces Training Area offers a personal instance to practice and test your abilities. It allows customizing effects to mimic a raid environment, and will uniquely show you your DPS.

Availability[edit]

Getting there[edit]

Entrances providing access to all raids
  • Raid (map icon).png Raid — Combined, a portal in Lion's Arch Aerodrome (Waypoint (map icon).png Aerodrome Waypoint).
    • The Aerodrome also contains individual portals to each raid wing.
  • Raid (map icon).png Raid Rally Points, objects in various deluxe lounges.
  • Join via the pop-up box when the raid instance is opened.
    • While inside a raid instance, a different raid can be opened via the lower-right door icon → Select New.
Entrances for specific raids

Difficulty tiers[edit]

Challenge mode activates a more difficult version of the encounter
Base Difficulty

Some raids have challenge and legendary modes that will increase difficulty.

— Raid selection

  • Quickplay mode: Accessed through the Looking for Group → Raids → Raids (Training) and automatically pairs players to play a random raid encounter from a curated list. Player power is also increased.
  • Normal mode: Standard difficulty.
    • Emboldened mode: An opt-out effect that increases player durability and power per failed attempt. Active in a different raid wing each week.
  • Challenge mode (CM): Additional mechanics.
  • Legendary mode (LM): Additional mechanics, additional boss health.

List of raid encounters[edit]

Name Boss/Event Mastery Requirements Notes
GW2Logo new.png Core Game
Boss encounter
Freezie
Release date: December 11, 2018 (original release)[1]
December 17, 2019 (first labeled as a strike mission)
Boss encounter
Challenge mode available
Quickplay mode available
Watchknight Triumvirate
Achievements:
End of Dragons (achievements).png End of Dragons
Release date: November 8, 2022
November 29, 2022 (challenge mode release)[2]
HoT Texture Centered Trans.png Heart of Thorns
Boss encounter
Vale Guardian
Event encounter
Spirit Woods
Boss encounter
Gorseval the Multifarious
Boss encounter
Sabetha the Saboteur
Glider Basics.pngGlider Basics (required)
Updraft Use.pngUpdraft Use (required)
Achievements:
Spirit Vale (achievements).png Spirit Vale
Legendary Armor (achievements).png Envoy Armor I: Experimental Armor
Release date: November 17, 2015
Boss encounter
Slothasor
Event encounter
Prison Camp
Boss encounter
Matthias Gabrel
Updraft Use.pngUpdraft Use (required)
Bouncing Mushrooms.pngBouncing Mushrooms (required)
Forsaken Thicket Waters.pngForsaken Thicket Waters
Achievements:
Spirit Vale (achievements).png Salvation Pass
Legendary Armor (achievements).png Envoy Armor I: Experimental Armor
Release date: March 8, 2016
Event encounter
Siege the Stronghold
Boss encounter
Challenge mode available
Keep Construct
Event encounter
Twisted Castle
Boss encounter
Xera
Ley Line Gliding.pngLey Line Gliding (required)
Bouncing Mushrooms.pngBouncing Mushrooms (required)
Forsaken Thicket Waters.pngForsaken Thicket Waters
Forsaken Magic.pngForsaken Magic
Achievements:
Spirit Vale (achievements).png Stronghold of the Faithful
Legendary Armor (achievements).png Envoy Armor I: Experimental Armor
Release date: June 14, 2016
Boss encounter
Challenge mode available
Cairn the Indomitable
Boss encounter
Challenge mode available
Mursaat Overseer
Boss encounter
Challenge mode available
Samarog
Boss encounter
Challenge mode available
Deimos
Glider Basics.pngGlider Basics (required)
Achievements:
Spirit Vale (achievements).png Bastion of the Penitent
Legendary Armor (achievements).png Envoy Armor II: Refined Armor
Release date: February 8, 2017
PoF Texture Trans.png Path of Fire
Boss encounter
Challenge mode available
Soulless Horror
Event encounter
River of Souls
Event encounter
Statues of Grenth
Boss encounter
Challenge mode available
Dhuum
Raptor (skill).pngRaptor (with Canyon Jumping)
Springer (skill).pngSpringer (with High Vault)
Achievements:
Spirit Vale (achievements).png Hall of Chains
Legendary Trinkets.png Coalescence I: Unbridled
Release date: November 28, 2017
Boss encounter
Challenge mode available
Conjured Amalgamate
Boss encounter
Challenge mode available
Twin Largos
Boss encounter
Challenge mode available
Qadim
Jackal (skill).pngJackal (with Shifting Sands)
Glider Basics.pngGlider Basics
Achievements:
Spirit Vale (achievements).png Mythwright Gambit
Legendary Trinkets.png Coalescence II: The Gift
Rare Collections.png Ultra Shiny
Release date: September 18, 2018
Event encounter
Gates of Ahdashim
Boss encounter
Challenge mode available
Cardinal Sabir
Boss encounter
Challenge mode available
Cardinal Adina
Boss encounter
Challenge mode available
Qadim the Peerless
Glider Basics.pngGlider Basics
Updraft Use.pngUpdraft Use (recommended)
Achievements:
Spirit Vale (achievements).png The Key of Ahdashim
Legendary Trinkets.png Coalescence III: Culmination
Release date: June 11, 2019
Living World Season 5 logo.png The Icebrood Saga (Requires Path of Fire)
Boss encounter
Legendary Icebrood Construct
Glider Basics.pngGlider Basics
Achievements:
Bound by Blood.png Prologue: Bound by Blood
Release date: September 17, 2019
Boss encounter
The Voice and the Claw
Essence of Vigilance Tier 2.pngEssence of Vigilance Tier 2
Achievements:
Bjora Marches.png Whisper in the Dark
Shadow in the Ice.png Shadow in the Ice
Release date: November 19, 2019
Boss encounter
Fraenir of Jormag
Essence of Valor Tier 2.pngEssence of Valor Tier 2
Achievements:
Bjora Marches.png Whisper in the Dark
Shadow in the Ice.png Shadow in the Ice
Release date: November 19, 2019
November 26, 2019 (first time active in rotation)
Boss encounter
Quickplay mode available
Boneskinner
Essence of Resilience Tier 2.pngEssence of Resilience Tier 2
Achievements:
Bjora Marches.png Whisper in the Dark
Shadow in the Ice.png Shadow in the Ice
Release date: November 19, 2019
December 3, 2019 (first time active in rotation)
Boss encounter
Quickplay mode available
Whisper of Jormag
Achievements:
Shadow in the Ice.png Shadow in the Ice
Release date: January 28, 2020
Boss encounter
Ancient Forgeman
Achievements:
Visions of the Past- Steel and Fire.png Visions of the Past: Steel and Fire
Release date: March 17, 2020
Boss encounter
Minister of Morale
Achievements:
No Quarter.png Morale Breaker
Release date: May 26, 2020
EoD Texture Trans.png End of Dragons
Boss encounter
Challenge mode available
Quickplay mode available
Mai Trin
Achievements:
End of Dragons (achievements).png End of Dragons
Release date: February 28, 2022
April 19, 2022 (challenge mode release)[3]
Boss encounter
Challenge mode available
Quickplay mode available
Ankka
Achievements:
End of Dragons (achievements).png End of Dragons
Release date: February 28, 2022
May 10, 2022 (challenge mode release)[3]
Boss encounter
Challenge mode available
Quickplay mode available
Minister Li
Achievements:
End of Dragons (achievements).png End of Dragons
Release date: February 28, 2022
May 24, 2022 (challenge mode release)[3]
Boss encounter
Challenge mode available
The Dragonvoid
Achievements:
End of Dragons (achievements).png End of Dragons
Release date: February 28, 2022
June 28, 2022 (challenge mode release)[3][4]
Secrets of the Obscure logo.png Secrets of the Obscure
Boss encounter
Challenge mode available
Quickplay mode available
Dagda
Achievements:
End of Dragons (achievements).png Secrets of the Obscure
Release date: August 22, 2023
November 7, 2023 (challenge mode release)
Boss encounter
Challenge mode available
Legendary mode available
Quickplay mode available
Cerus
Glider Basics.pngGlider Basics
Achievements:
End of Dragons (achievements).png Secrets of the Obscure
Release date: August 22, 2023
February 27, 2024 (challenge mode release)
Janthir Wilds logo.png Janthir Wilds
Boss encounter
Challenge mode available
Greer, the Blightbringer
Boss encounter
Challenge mode available
Decima, the Stormsinger
Boss encounter
Challenge mode available
Legendary mode available
Ura, the Steamshrieker
Warclaw (skill).pngWarclaw (recommended for better experiences)
Achievements:
Spirit Vale (achievements).png Mount Balrior
Release date: November 19, 2024
March 11, 2025 (challenge mode release)
March 25, 2025 (Ura's legendary mode release)
Visions of Eternity logo.png Visions of Eternity
Boss encounter
Challenge mode available
Kela, Seneschal of Waves
Achievements:
Spirit Vale (achievements).png Guardian's Glade
Release date: February 3, 2026
February 24, 2026 (challenge mode release)[5]
Default backdrop.jpg
TBA
Boss encounter
Challenge mode available
Legendary mode available
TBA
Release date: Quarterly Update 3

Quickplay mode[edit]

Entering quickplay will match your team with other players automatically for a quickplay raid. All quickplay raids are available regardless of expansion ownership.

— In-game description

Quickplay mode is accessed through the Looking for Group → Raids → Raids (Training) and automatically pairs players to play a random encounter. The quickplay LFG tool can be used whether a player is solo, in a partial group seeking additional allies, or already partied with friends and looking for adventure. Players are affected by Quickplay Boost.png Quickplay Morale boosting their combat stats. Quickplay raids are selected from a curated list:

Non-quickplay achievements cannot be completed from quickplay raid encounters[5], examples include:

Daily Raid Bounties[edit]

Primary article: Daily Raid Bounties

Daily Raid Bounties is a category of daily achievements for completing specific daily raid and raid encounter bosses. The progress in these achievements resets each day with the server reset. Completing a daily raid bounty will reward players with a boss coffer.

Boss 1
1 Raid Bounty: Shiverpeaks Pass
2 Raid Bounty: Voice and Claw of the Fallen
3 Raid Bounty: Fraenir of Jormag
4 Raid Bounty: Gorseval
5 Raid Bounty: Cairn
6 Raid Bounty: Mursaat Overseer
Boss 2
1 Raid Bounty: Aetherblade Hideout
2 Raid Bounty: Cardinal Sabir
3 Raid Bounty: Whisper of Jormag
4 Raid Bounty: Vale Guardian
5 Raid Bounty: Cosmic Observatory
6 Raid Bounty: Cold War
7 Raid Bounty: Boneskinner
8 Raid Bounty: Sabetha
9 Raid Bounty: Xunlai Jade Junkyard
10 Raid Bounty: Temple of Febe
11 Raid Bounty: Keep Construct
12 Raid Bounty: Kela
Boss 3
1 Raid Bounty: Slothasor
2 Raid Bounty: Matthias
3 Raid Bounty: Xera
4 Raid Bounty: Samarog
5 Raid Bounty: Conjured Amalgamate
6 Raid Bounty: Twin Largos
7 Raid Bounty: Decima
8 Raid Bounty: Cardinal Adina
9 Raid Bounty: Old Lion's Court
10 Raid Bounty: Ura
11 Raid Bounty: Kaineng Overlook
12 Raid Bounty: Deimos
Boss 4
1 Raid Bounty: Qadim
2 Raid Bounty: Qadim the Peerless
3 Raid Bounty: Soulless Horror
4 Raid Bounty: Harvest Temple
5 Raid Bounty: Dhuum
6 Raid Bounty: Greer

Click here to purge the server cache, this forces the server to update the contents.

Effects of the week[edit]

Each week, two raid wings are assigned special effects. These rotate among the raid wings in order every week at Monday 08:30, effectively changing one hour after the raid rewards reset.

Emboldened mode[edit]

Primary article: Emboldened
Icon displayed above raid wing portals denoting that the Emboldened effect is active in that wing.

Raid emboldened mode icon.pngEmboldened is active. Reduced difficulty with stacking effect on loss. Players can vote to disable by interacting with the Emboldened mote.

— Raid selection

Emboldened.png Emboldened is an effect that becomes active in a new raid wing each week, effectively reducing the difficulty of each encounter by negating the heavy reliance on damage and healing. This gives players the chance to familiarise themselves with each boss's mechanics. This effect is automatically applied but can be deactivated by interacting with the Emboldened Mote near the entrance of each wing. Rewards are unaffected by Emboldened mode.

Upon entering a raid wing, players gain their first stack of Emboldened, which grants additional health, damage output, and improved healing to aid in their battle against each encounter. Each failed boss encounter attempt adds a stack of Emboldened (max 5), providing up to 100% additional health, 50% increased damage, and 50% increased healing output. This resets to 1 stack upon successfully completing the boss encounter.

Raid Next up
Spirit Vale July 6, 2026 08:30 UTC+00:00
Salvation Pass July 13, 2026 08:30 UTC+00:00
Stronghold of the Faithful July 20, 2026 08:30 UTC+00:00
Bastion of the Penitent Emboldened portal icon.png Active
Hall of Chains June 8, 2026 08:30 UTC+00:00
Mythwright Gambit June 15, 2026 08:30 UTC+00:00
The Key of Ahdashim June 22, 2026 08:30 UTC+00:00
Mount Balrior June 29, 2026 08:30 UTC+00:00

The effect rotates among the raids every week on Monday 08:30, effectively changing one hour after raid rewards reset.
Click here to purge the server cache, this forces the server to update the contents.

Call of the Mists[edit]

Primary article: Call of the Mists (raid effect)
Icon displayed above raid wing portals denoting that the Call of the Mists effect is active in that wing.

Raid call of the mists icon.pngCall of the Mists is active. Doubles the amount of gold and experience gained from this raid.

— Raid selection

Call of the Mists.png Call of the Mists is an effect that doubles the amount of gold and experience gained from raid boss kills, rotating every week between each raid wing in order of release date.

Raid Next up
Spirit Vale June 29, 2026 08:30 UTC+00:00
Salvation Pass July 6, 2026 08:30 UTC+00:00
Stronghold of the Faithful July 13, 2026 08:30 UTC+00:00
Bastion of the Penitent July 20, 2026 08:30 UTC+00:00
Hall of Chains Call of the Mists portal icon.png Active
Mythwright Gambit June 8, 2026 08:30 UTC+00:00
The Key of Ahdashim June 15, 2026 08:30 UTC+00:00
Mount Balrior June 22, 2026 08:30 UTC+00:00

The effect rotates among the raids every week on Monday 08:30, effectively changing one hour after raid rewards reset.
Click here to purge the server cache, this forces the server to update the contents.

Rewards[edit]

Currencies[edit]

  • Magnetite Shard.pngMagnetite Shards are rewarded on every completion, amount depends on encounter difficulty and length.
    • A couple may also be awarded upon failure, depending on progress.
    • No Reward.pngNo Reward — If the currency cap (800) has been reached that week, killing a boss will award this instead of a currency.
    • Gaeting Crystal.pngGaeting Crystals are instead awarded from the most recent expansion's encounters.

Quickplay mode[edit]

Once per week per encounter:

  • 5,000 Karma
  • 48,006−66,675 Experience.png
Accounts lacking the normally required expansion for the content may earn no experience.

Normal mode[edit]

Once per week per encounter:

Challenge mode[edit]

In addition to normal mode rewards, once per boss per week:

Common Terms and Abbreviations[edit]

  • Encounter — Refers to one boss or event.
    • "Raid Encounter" — The single-encounter instances previously called Strike Missions were renamed when unified with raids, but in some aspects of the game such as Wizard's Vault weekly objectives, specifying "Raid Encounter" still differentiates these from "Raid".
    • "IBS3", "IBS5", "EoD4" — Groups of raid encounters commonly done together. See IBS5.
  • Wing — Used to connect the multiple bosses and events of a specific instance.
    • While technically only the Forsaken Thicket was split into 3 wings, the term is unanimously used for other raids.
      • It was eventually collectively used to describe all raids that existed prior to the unification of Raids and Strike Missions.[5]
    • "w1", "w2", etc. — Wings are commonly shortened to w# with # being the number of the raid in release order, as shown in the list above.
    • "fc" — "Full Clear", meaning clearing every boss starting from first boss/event in that particular wing.
LFG requirements

In addition to the specific raid, groups in the LFG tool often advertise in shorthand the requirements of the players they seek. Common codes include:

  • "kp" — Players with "kill proof", items that can only be looted by someone who has defeated the boss, to prove they've already beaten it. This can include decoration tokens received from its coffer, specific titles, or any of the gear (such as raid weapons) that can only be acquired by defeating the boss.
  • "xx li" — Players with at least that many Legendary Insights, to indicate raiding experience. The currency itself requires external tools to prove, but crafted items such as Perfected Envoy armor can be linked in chat.
  • aheal , qdps, etc. — Which general roles are needed. See abbreviations for more terms.
    • tank, tower, pylon, etc. — Roles requiring specialized builds for certain encounters.
Other
  • "/gg", "/qq", "/ff" — Aliases for "/resign", chat commands used to concede defeat faster to reset the encounter.
  • 2 up 3 down, 2 circle 3 arrow, etc. — Assignments for which squad subgroup goes where during the encounter.
  • 1-3, 4, and other numbers — (Order of) players doing mechanics, such as Sabetha cannons or Slothasor mushrooms.

Related achievements[edit]

Notes[edit]

  • Race specific damage bonuses on slaying sigils, e.g. the 7% bonus on Superior Sigil of Demon Slaying, do not apply to raid bosses. Slaying potions, e.g. Powerful Potion of Demon Slaying, get removed upon entering the raid and cannot be applied once inside.
  • Many raid bosses have different lore and mechanical races, e.g. Vale Guardian is mechanically considered a plant.
  • At this time players cannot use transformation tonics or potions whilst in raids.
  • If the instance is held open after completion, it is possible invite other players to let them complete various achievements such as Loot Finder, Piecing It Together or My Hero!.
    • It is no longer possible to re-open a cleared instance after it has been left.
    • Many Hidden Chests can also be reached by opening an instance with the final boss of the wing chosen in the Raid Select UI.

Version history[edit]

External links[edit]

References[edit]