Weapon spell
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Weapon spells are a skill type introduced with the necromancer specialization Ritualist. They grant empowering effects to the user and also provide fewer stacks of the same effects to nearby allies.
List of weapon spell skills[edit]
| Skill | Description | |||
|---|---|---|---|---|
| Resilient Weapon | ½ | 25 | Weapon spell. Take reduced damage from strikes and periodically heal. Effectiveness increased while below 50% health. Grant this to nearby allies for a reduced duration. | |
| Splinter Weapon | ¼ | 20 | Weapon spell. Your strikes will trigger an additional strike on nearby enemies. Allies receive fewer stacks of this. | |
| Nightmare Weapon | ¼ | 20 | Weapon spell. Your strikes steal life from enemies and inflict vulnerability. Grant fewer stacks of this to nearby allies. | |
| Weapon of Remedy | 20 | Weapon spell. Periodically remove conditions, healing for each condition removed. Grant this to nearby allies for a reduced duration. | ||
| Weapon of Warding | 30 | Weapon spell. Block attacks. Gain protection when the last stack is removed. Grant fewer stacks of this to nearby allies. | ||
| Xinrae's Weapon | 75 | Weapon spell. When you take damage over a percentage of your maximum health, heal for the difference, then steal life from that foe. Grant fewer stacks of this to nearby allies and break them out of stuns. |
Related traits[edit]
Wielder's Boon (Ritualist) — Weapon spells remove conditions from affected allies. Affected allies receive the full benefit of weapon spells.
Gallery[edit]
| The Guild Wars Wiki has an article on Weapon spell. |
A magical orb created by Xinrae's Weapon.