Honor
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“"On my honor, I will protect you."
Honor improves your ability to assist allies through healing, cleansing, and revival. Many of its abilities affect multiple allies at once and have large areas of effect.
— In-game description
Honor is a core specialization for the guardian that focuses on healing allies.
Honor may enhance the mace, staff, symbol and shout skills.
| Tier | Trait | Description | |
|---|---|---|---|
| Minor Adept | Gain vigor at the end of your dodge roll. | ||
| Major Adept | Increase your healing to other allies each time you block an attack. Mace skills gain reduced recharge and their boons gain increased duration. | ||
| Major Adept | Cast Lesser Shield of Absorption when you begin reviving an ally. Shield of Absorption revives allies when it detonates. | ||
| Major Adept | Cast Lesser Symbol of Protection when you use a healing skill. | ||
| Minor Master | The end of your dodge roll heals nearby allies. | ||
| Major Master | Gain concentration. Empower now grants endurance to allies in addition to its effects. Staff skills recharge time is reduced. | ||
| Major Master | Aegis heals when it blocks an attack. | ||
| Major Master | 1 | Grant might to nearby allies when you critically strike. | |
| Minor Grandmaster | Your Virtue skill 2 passive also regenerates endurance. | ||
| Major Grandmaster | Shout skills convert conditions to boons on allies. | ||
| Major Grandmaster | Symbols are improved and heal allies. | ||
| Major Grandmaster | Gain increased vitality. Healing others is improved based on a percentage of your vitality. |
- See also: List of guardian traits
Version history[edit]
For a detailed specialization history, see here.
