User:Balefire/Spellslinger
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Spellslinger is an elite specialization for the elementalist that grants them access to [User:Balefire/Corsair#Utility|tricks]] skills and enables them to use pistols in their main hand.
List of spellslinger skills[edit]
- See also: List of thief skills
Profession mechanic[edit]
Spellslingers can swap attunements with no cooldown, but each attunement has five rounds of use. Once out of ammunition, the spellslinger is forcefully moved to the next attunement.
Weapon skills[edit]
Main-hand only[edit]
| Skill | Type |
|
Description | ||
|---|---|---|---|---|---|
Pistol[edit] | |||||
| 1 | ½ | - | Fire a magic bullet whose effects vary depending on your attunement. | ||
| 2 | 3½ | 8 | Fire a spray of magic, consuming ammunition, whose effects vary depending on your attunement. | ||
| 3 | ¾ | 15 | Fire a concentrated orb of magic, consuming ammunition, whose effects vary depending on your attunement. | ||
Healing[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Trick | ¾ | 15 | Consume your boons, gaining health for each one. |
Utility[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Trick | 0 | 30 | Teleport toward your target, breaking stun. If no target is selected, teleport backward. | ||
| Trick | ½ | 35 | Roll backwards, recharging all of your [[[ammunition]]. | ||
| Trick | ¾ | 35 | Your next three projectile attacks bounce between foes. | ||
| Trick | 0 | 20 | Remove conditions, losing health for each condition removed. |
Elite[edit]
| Skill | Type | Description | |||
|---|---|---|---|---|---|
| Gambit | ¾ | 90 | Challenge your foe to a death match. You each take periodic damage until one of you is downed. |
Corsair Traits[edit]
| Tier | Name | Description |
|---|---|---|
| Minor Proficiency | You can wield axes. | |
| Minor Adept | Apply vulnerability when you plunder from a foe. | |
| Adept | Improves the side effects of plunders. | |
| Adept | Boons you steal have increased duration. | |
| Adept | Axe skills deal more damage and have increased range. | |
| Minor Master | Regenerate endurance whenever you gain a new boon. | |
| Master | Plunders can strike multiple foes around your target. | |
| Master | Lose conditions whenever you are critically hit. | |
| Master | Reduces recharge on gambits and reduces their side effects. | |
| Minor Grandmaster | Plunders are unblockable and steal a boon on hit. | |
| Grandmaster | Your next attack after stealing a boon has a 100% critical hit chance. | |
| Grandmaster | Gain might whenever you strike a vulnerable foe. | |
| Grandmaster | Whenever you have full ammunition in your attunement, your next attack will critical hit. |
[[Category:Corsair|*]]
