Game updates/June 2025
| June 2025 updates |
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Update - June 27, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that prevented the Kinfall fractal’s challenge mode from awarding the daily extra rewards.
- Fixed an issue prevented the Janthir Wilds—Deluxe Upgrade from being on sale.
- Fixed an issue that caused spirits during the "Defeat Lextalion the Merciless" meta-event to scale into champions.
Cover of Shadow: Fixed an issue that caused this trait to retain its previous functionality.
Saint's Shield: This skill will now properly prioritize party and squad members.
Holographic Shockwave: Fixed an issue that prevented this skill from going on full cooldown when interrupted.
Transfusion: Fixed an issue that sometimes prevented this trait from properly interacting with Voracious Arc.
Glyph of Elemental Power: Fixed an issue that prevented this skill from going on full cooldown when interrupted.
Elixir R: Fixed an issue that prevented this skill from going on full cooldown when interrupted.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,102
Update - June 26, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that prevented the Undying Light achievement from being properly awarded if another player in the fractal had already completed it.
- Fixed an issue that prevented the portal between Mistburned Barrens and Bava Nisos from being accessible to players who had completed the first part of the Guild Wars 2: Janthir Wilds story chapter Forced Entry. The issue should be resolved the next time the character that could not access the portal enters Mistburned Barrens.
- Fixed an issue in the Kinfall fractal's normal mode that caused Whispering Shadow to skip Guttering Light and immediately use Glacial Midnight.
- Fixed an issue that caused player movements to appear erratic.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,034
Update - June 25, 2025[edit]
Bug Fixes:[edit]
- Ura's geysers will now properly spawn in Convergence: Mount Balrior challenge mode.
- Fixed a server crash.
- Fixed an issue that caused Black Lion Chests to award an incorrect guaranteed item.
- Fixed an issue that prevented Flute novelty instrument sounds from stopping properly after being played.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,974
Late Notes - June 24, 2025[edit]
- Fixed an issue that prevented progression of the Spirit Nutritionist achievement during the Lextalion portion of the A Titanic Voyage meta-event.
- Fixed an issue that prevented the spirits in the "Defeat Lextalion the Merciless" event from scaling.
- Fixed an issue that caused Lextalion’s health to be too low in the "Defeat Lextalion the Merciless" event.
Update - June 24, 2025[edit]
Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.
General[edit]
- Fixed an issue that prevented the AFK timer from kicking players in some cases.
- Fixed an issue that caused the public API to return incorrect inventory information.
Open World[edit]
General[edit]
- Fixed an issue that caused the Janthir Cartographer achievement to be awarded incorrectly.
- Fixed an issue that allowed possessed ward workers to be killed after the "Collect evidence of Kryptis infiltration" event had already been completed.
- Adjusted the location of a greater arcane chest in Skywatch Archipelago to prevent issues with the environment.
- Fixed an issue that prevented players from interacting with the crumbling wall in the Plains of Ashford.
- Fixed an issue that caused an asura gate name in the Black Citadel to be displayed incorrectly.
- Fixed an issue that caused a greater arcane chest to spawn sideways inside the Great Debate Hall in Amnytas.
- Fixed an issue that caused Ponponi Shinyteeth to display the wrong icon during the "Help Gork Thundermaker defeat Ponponi Shinyteeth" event.
- Fixed an issue that prevented Rhendak the Crazed from displaying an icon during the "Defeat Rhendak the Crazed" event.
- Fixed an issue that prevented the objective from being displayed correctly during the "Help Rupek and Porgar deliver water to their village" event.
- Fixed an issue that prevented titanspawn from spawning correctly during subsequent cycles of the "Help Kyung complete her ritual by consoling spirits, finding lost mursaat mementos, and driving away titanspawn" event.
- Fixed an issue that prevented markers from being displayed correctly during the "Help Kyung complete her ritual by consoling spirits, finding lost mursaat mementos, and driving away titanspawn" event.
- Fixed an issue that prevented titanspawn from dynamically scaling during the "Help Kyung complete her ritual by consoling spirits, finding lost mursaat mementos, and driving away titanspawn" event.
- Fixed an issue that caused several creatures in Guild Wars 2: Janthir Wilds content to be invisible at the beginning of their unlurk and lurk animations.
- Fixed an issue that prevented the boss camera from applying correctly during the "Defeat Lextalion the Merciless" event.
- Fixed an issue that caused the broadcast region for the "Assault the South Lung" event to be too small.
- Fixed an issue that could cause players to become stuck inside the terrain during the "Find the ward members inside the mirror network and return their findings to Alya" event.
- Fixed an issue that prevented players from simultaneously interacting with mursaat mirrors in Mistburned Barrens and Bava Nisos.
- Fixed an animation issue that could occur if the player was transformed while interacting with mursaat mirrors in Mistburned Barrens and Bava Nisos.
- Fixed an issue that caused players in certain Bava Nisos events to inadvertently scale another event.
- Fixed an issue that prevented the "Destroy jade constructs, titanspawn, and other mursaat defenses" event from properly displaying a marker at the start.
- Fixed an issue that prevented the siege turtle unlurking effect from playing correctly during "Destroy the membrane using siege damage from your turtle or skyscale or by pulling down debris with your warclaw chain" events.
- Fixed an issue that prevented the necrofungal macrophage from properly leashing.
- The necrofungal macrophage will no longer attempt to attack players outside of melee range with melee skills.
- Fixed an issue that caused voice lines announcing titan leukocyte appearances to play too frequently during the final stages of the Bava Nisos meta-event.
- Fixed an issue that caused optional dialogue to overlap when speaking with Livia, Ludo, and Bengt after the Bava Nisos meta-event succeeded.
- Fixed an issue that allowed the ghostly sacrifice to be killed after the "Defend the captive kodan sacrifice" event succeeded.
- Added messaging to clarify that players can use the hatchery envoy NPCs to mount their siege turtle in combat during the Bava Nisos meta-event.
- Fixed an issue that prevented a wall in the Flame Temple Tombs in Diessa Plateau from opening properly.
- Fixed an issue with the "Help Kennelmaster Warsnout track the Separatists" renown heart in the Iron Marches that could cause players to become stuck inside cage objects.
- Added a timed telegraph to Lextalion the Merciless's Ghastly Rampage shadowstep during the "Defeat Lextalion the Merciless" event.
- Players should no longer be targeted twice in a row by Lextalion the Merciless's Ghastly Rampage skill.
- Lextalion the Merciless will now shadowstep back to the arena if drawn too far away.
- Fixed an issue that prevented players from being ejected from respawning debris objects during the Bava Nisos meta-event.
- Fixed an issue that could cause Councillor Ludo to interrupt other dialogue following a successful Bava Nisos meta-event.
- Updated the messaging for the "Assault the titanic heart" event during the Bava Nisos meta-event to more accurately represent the size of the event.
- Fixed an issue that caused the "Destroy the membrane using siege damage from your turtle or skyscale or by pulling down debris with your warclaw chain" events in the Bava Nisos meta-event to occasionally display the wrong markers.
- Fixed an issue that caused the wrong UI messaging to appear when destroying an organ in the Bava Nisos meta-event.
- Fixed an issue that could cause two Scepters of Orr to appear if the player left the area while defending Livia during the Bava Nisos meta-event.
- Players should now be able to reach the major kodan cache located in the Old Hutment Site in Janthir Syntri.
- Fixed an issue that caused rotting fish heads to maintain their collision after being destroyed during the "Destroy the pollutants, and cover yourself in rot and get examined by the ward" event in Lowland Shore.
- Fixed an issue that caused fish dressing stations to incorrectly display an error during the "Quickly prepare the fish before they rot[sic]" event in Lowland Shore.
- Fixed health-point scaling for the titan hemolymph and titanic macrophages guarding vascular nodules in the Bava Nisos meta-event. These enemies should now be tougher.
Items[edit]
- Updated the text on items used to unlock gathering nodes for the home instance to clarify that they also unlock the node in homesteads.
- Updated the text notifications for the World Boss Portal Device to differentiate between alerts for Of Mists and Monsters, Convergence: Outer Nayos, and Convergence: Mount Balrior.
- Fixed an issue that could cause the Wizard's Portal Tome to send players to the Wizard's Tower instead of the Mists Vault.
Rewards[edit]
- Fixed an issue that prevented some Bog Queen Combat Tonic animations from playing correctly.
- The hidden reward Visage of the Mists is now visible in the Hero panel.
- Fixed an issue that prevented the Potted Bamboo homestead decoration from being selected or placed in the homestead.
- Fixed an issue that prevented the Portrait of Caudecus homestead decoration from appearing in the decoration palette after being crafted.
- Fixed an issue that prevented the purchase of Sweet-Treated Pine Planks or Neutralized Titan Alloy from a renown heart vendor from progressing the Legendary Weapon: Klobjarne Geirr Gifts achievement.
- Fixed an issue that prevented mini journeykits from animating properly when following the player.
- Fixed an issue that caused the Endless Warclaw Kitten Tonic to be priced incorrectly.
- Fixed an issue that caused several weapons to be rotated incorrectly in the Weapon Display Case homestead decoration.
- Fixed an issue that prevented the Star of Gratitude from progressing the Gobblers and Exchanges Collector achievement when players who completed the For the Children! achievement visited Lion's Arch.
Convergences[edit]
- Fixed issues that allowed wisps to be damaged by several of Decima's skills.
- Decima's Seismic Crash and Earthrend skills should no longer have instant kill messaging.
- The Convergence version of Ura should now be considered a titanspawn for the use of items and effects such as the Sigil of Demon Slaying.
- Flaming boulders on Mount Balrior should no longer damage wisps.
- Titans will now animate properly when going underground.
Fractals[edit]
- A new challenge mode for the Kinfall fractal is now available.
- Lonely Tower: Fixed an issue that allowed two players to interact with astral purifiers simultaneously.
- Lonely Tower: Fixed an issue that prevented eligibility for the Fissure Walker achievement from being reapplied after a party wipe. Eligibility is now reapplied when a player reenters the boss arena.
Personal Story[edit]
- Fixed several issues relating to markers inside an instance for Living World Season 3 Episode 1, "Out of the Shadows."
Profession Skills[edit]
Below are additions and changes to the balance preview notes we previously shared. The changes below supersede the preview notes. You can see the original balance notes shared here.
General[edit]
Relic of the Blightbringer: Increased the cooldown from 8 seconds to 12 seconds, reduced the poison duration from 7 seconds to 5 seconds, and reduced the cripple and weakness durations from 4 seconds to 3 seconds in PvP only.
Elementalist[edit]
Pyromancer's Puissance: This trait no longer removes might when triggering Flame Expulsion. Reduced the might stacks from 2 to 1 and increased the might duration from 6 to 10 seconds in WvW and PvP. Reduced Flame Expulsion's maximum power coefficient from 2.0 to 1.5 in PvP only.
Transmute Frost: Reduced the base healing from 1,078 to 778 and the healing scaling from 0.8 to 0.6 in WvW and PvP.
Elemental Shielding: Reduced the protection duration from 2.5 seconds to 2 seconds in PvP only.
Engineer[edit]
Big Ol' Bomb: This skill has been moved into the Bomb Kit, replacing Glue Bomb. This skill now knocks down enemies instead of launching them and combos a blast finisher twice. Increased the radius from 300 to 360. Increased the power coefficient from 2.475 to 3.0 in PvE only.
Mesmer[edit]
Axes of Symmetry: Increased the player confusion stacks from 3 to 5 in PvE only.
Mirage[edit]
Imaginary Axes: Increased the player torment duration from 4 seconds to 6 seconds in PvE only.
Chaos Vortex: Increased the boon radius from 360 to 480. Increased the player condition duration from 8 seconds to 10 seconds in PvE only.
Necromancer[edit]
Soul Shards: Reduced the life-steal damage from 605 to 456 and the life-steal healing from 576 to 476 in PvP only.
Hungering Maelstrom: Reduced the life-steal damage from 1,764 to 1,228 and reduced the first-hit healing from 1,764 to 1,228 in PvP only.
Ranger[edit]
Regenerate (Juvenile Fern Hound): Reduced the healing from 2,600 to 1,960 in PvP only.
Soulbeast[edit]
Griffon Stance: Evasion bonuses now have an internal cooldown of 1 second.
Bumble (Juvenile Janthiri Bee): Reduced the knockdown duration from 3 to 2 seconds in PvP only.
Stinging Sorrow (Juvenile Janthiri Bee): Reduced the power coefficient per hit from 0.3 to 0.2 in PvP only.
Primal Cry: Increased the cooldown from 20 seconds to 25 seconds in PvP only.
Untamed[edit]
Ravager's Abandon: Fixed an issue that prevented this skill from hitting downed enemies.
Thief[edit]
Daredevil[edit]
Impaling Lotus: Projectiles from this skill can now only hit their original target in all game modes. Increased the bleeding stacks from 1 to 2, and reduced the bleeding duration from 15 seconds to 8 seconds in PvE only.
Lotus Training: Increased the effect duration from 4 seconds to 6 seconds in PvE only.
Bounding Dodger: Increased the effect duration from 4 seconds to 6 seconds in PvE only.
Unhindered Combatant: This trait no longer inflicts exhaustion when removing cripple. Reduced the exhaustion duration when removing chill from 3 seconds to 2 seconds in WvW and PvP. Increased the effect duration from 4 seconds to 6 seconds in PvE only.
Specter[edit]
Well of Bounty: Increased the stability stacks from 1 to 2 and increased the regeneration duration from 8 to 12 seconds in PvE only.
Warrior[edit]
Brave Stride: This trait no longer has an internal cooldown and grants adrenaline in addition to its previous effects. This trait now grants fury instead of stability in WvW and PvP.
Might Makes Right: Increased the healing from 98 to 115 in WvW and PvP.
Stalwart Strength: Increased the damage increase from 10% to 12.5% in PvE only.
Berserker[edit]
Wild Throw: Fixed an issue that caused this skill to prevent certain traits from being triggered by other skills.
Rupturing Smash: Increased the power coefficient from 1.5 to 2.75 in PvE only.
Gem Store[edit]
- The free Vibrant Wings Backpack and Glider Combo no longer requires an expansion purchase to claim.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,824
- The Bearkin War Helm has been renamed to Bearkin War Helm Choice Box.
- The descriptions of the items Standing Stones Timepiece, Bearkin War Helm Choice Box, Salmon of Knowledge Backpiece, and Askur Camping Cookout Backpiece have been updated.
Adrenaline Rush: Description updated.
Cleansing Fire: Recharge reduced from 25 seconds to 20 seconds in PvE only.
Balance update preview - June 24, 2025[edit]
Hi, everyone, Welcome to the preview for the June 24 balance update! This update will bring many functional changes as well as reworks for some underused skills and traits. As always, the goal of previewing these changes is to gather your feedback before the live release. We'll be following the conversation and making further adjustments as needed. Thanks, Taylor "Trig" Brooks Competitive Designer
General[edit]
Before now, dark aura was only obtainable by performing a leap combo finisher in a dark field. This update we are adding a new application method for it as we add trait triggers for dark aura to thieves and revenants.
- Blasting a dark field now grants area Dark Aura instead of area blindness.
Elementalist[edit]
Elementalist is seeing functionality reworks for two of its utilities, Arcane Power and Glyph of Elemental Power, as we aim to make them skills with broader use cases. In the last preview, we had planned changes to hammer to increase some of its damage. We pulled away from those changes due to a recent meta development, hammer on tempest. Flame Wheel's large damage bonus held a large part of the weapon's power budget, which it was able to share with non-weapon skills such as Overload Air. We are reducing Flame Wheel's damage bonus while improving hammer's other skills so that the weapon maintains a more consistent strength across elite specializations in PvE. Lastly, aura-sharing tempests have been a mainstay of competitive modes, but due to tempest's alacrity application method, it was hard to justify in PvE. We are adding alacrity to Elemental Bastion in PvE so that we can align tempest's healing identity across all of our game modes.
Flame Wheel: Reduced the damage increase from 15% to 5% in PvE only.
Singeing Strike: Increased the power coefficient from 0.6 to 0.69 in PvE only.
Surging Flames: Increased the power coefficient from 1.8 to 2.07 in PvE only.
Triple Sear: Increased the power coefficient per hit from 0.757 to 0.871 in PvE only.
Molten End: Increased the power coefficient from 2.0 to 2.3 in PvE only.
Stream Strike: Increased the power coefficient from 0.5 to 0.575 in PvE only.
Water Rush: Increased the power coefficient from 0.5 to 0.575 in PvE only.
Chilling Crack: Increased the power coefficient from 1.2 to 1.38 in PvE only.
Rain of Blows: Increased the power coefficient per hit from 0.5 to 0.575 in PvE only.
Crashing Font: Increased the power coefficient from 1.25 to 1.438 in PvE only.
Cleansing Typhoon: Increased the power coefficient from 1.5 to 1.725 in PvE only.
Wind Slam: Increased the power coefficient from 0.9 to 1.035 in PvE only.
Hurricane of Pain: Increased the power coefficient per hit from 0.6 to 0.69 in PvE only.
Wind Storm: Increased the power coefficient from 0.26 to 0.3 in PvE only.
Shock Blast: Increased the projectile power coefficient from 0.5 to 0.575 and the explosion power multiplier from 1.5 to 1.725 in PvE only.
Stonestrike: Increased the power coefficient from 0.9 to 1.035 in PvE only.
Whirling Stones: Increased the power coefficient per hit from 0.65 to 0.748 in PvE only.
Ground Pound: Increased the power coefficient from 2.0 to 2.3 in PvE only.
Grand Finale: Increased the power coefficient per hit from 1.0 to 1.15 in PvE only.
Ether Renewal: Increased the base healing per pulse from 663 to 996.
Signet of Water: This skill now removes three conditions from affected allies in addition to its existing effects.
Cleansing Fire: This skill now breaks stun. Reduced ammunition count from 2 to 1. Increased the number of conditions removed from 3 to 4 in PvP and WvW.
Arcane Power: This skill has been reworked and renamed Arcane Echo. This skill now causes your next weapon skill to recharge instantly. The recharge of this skill is increased by the recharge of the recharged weapon skill.
Glyph of Elemental Power: This skill has been reworked. Unleash elemental energy around you with its effect differing per attunement.
Released version has further changes to might stacks in competitive modes, and a reduced maximum power coefficient in PvP
Pyromancer's Puissance: This trait no longer removes might when triggering Flame Expulsion.
Blinding Ashes: This trait has been reworked and renamed Inferno. Burning now scales with power instead of condition damage, but at a reduced rate.
Soothing Disruption: This trait will now grant a different boon for each cantrip instead of always granting vigor. All cantrips will still grant regeneration.
Ether Renewal: Vigor
Cleansing Fire: Fury
Mist Form: Stability (on ending)
Lightning Flash: Resistance
Armor of Earth: Aegis
Tornado: Protection
Arcane Lightning: This trait now grants the user quickness when they use Arcane Echo.
Tempest[edit]
Elemental Bastion: This trait causes auras to grant alacrity in addition to its previous effects in PvE only.
Weaver[edit]
Tailored Victory: You can now move while using this skill.
Engineer[edit]
This update's engineer changes are focused on their core utility skills. Some elixirs will have additional functionality, and Detection Pulse is getting a small rework to make Utility Goggles a more appealing option outside of the niche stealth reveal. Larger changes to Bomb Kit and Flamethrower will shift defensive skills to the toolbelt slot and add new skills to the kit itself. Grenade Kit's increased velocity is becoming baseline to increase the kit's useability in competitive modes without Grenadier. Additionally, functional changes to many grandmaster traits will potentially increase trait variety in competitive modes.
Elixir B: This skill now extends the duration of boons on you by 3 seconds.
Elixir C: This skill is now instant and heals you for each boon you have after converting conditions.
Elixir R: This skill now breaks stun. Increased the cooldown from 24 seconds to 35 seconds in WvW and PvP.
Detection Pulse: This skill has been reworked and renamed Flashbang. Throw out an explosive shell at the target area. It explodes on impact, dazing and blinding nearby enemies while revealing enemies in a larger radius.
Fumigate: This skill now removes conditions from the user when initially activated.
Bomb: Reduced the power coefficient from 1.2 to 0.9 in PvP only.
Fire Bomb: This skill now inflicts increased burning on the first pulse. Total burning amount is unchanged.
Concussion Bomb: This skill has been reworked and renamed Galvanic Bomb. Set an explosive that electrocutes enemies, dazing them.
Smoke Bomb: This skill is now instant. It has been moved to the toolbelt slot and is replaced by Magnet Bomb.[sic] Magnet Bomb sets an explosive that pulls in enemies after a delay.Released version has further power coefficient improvement in PvE only.
Big Ol' Bomb: This skill has been moved into the Bomb Kit, replacing Glue Bomb. It now knocks down enemies instead of launching them and now combos a blast finisher twice. Increased the radius from 300 to 360.
Flame Blast: This skill no longer damages enemies it passes through. Increased the explosion power coefficient from 0.75 to 1.3. Increased the explosion's burning stacks from 2 to 3 in PvE only.
Smoke Vent: This skill has been moved to the toolbelt slot.
Napalm: This skill has been moved to the fifth slot and reworked. Supercharge your flamethrower, damaging and burning enemies in a large cone in front of you.
Stoke the Flames: This is a new skill in flamethrower's fourth slot. Gain quickness and might while burning nearby enemies.
Grenade Kit: Increased grenade velocity by 100%.
Grenadier: This trait no longer increases grenade velocity.
Flashbang: This trait has been reworked and renamed Grand Entrance. Explosive Entrance grants resistance and increased critical-strike chance for a short period of time.
Hematic Focus: This trait has been reworked. Gain fury when you inflict bleeding on an enemy. Fury has increased effectiveness.
Juggernaut: This trait has been moved to the master tier, replacing Pinpoint Distribution. This skill no longer pulses stability and instead grants stability and fire aura when you use Napalm.
Equal and Opposite Reaction: This new Firearms grandmaster trait grants quickness and stability when you disable an enemy.
Iron Blooded: This trait has been reworked and renamed Chain Reactivity. Successfully comboing a field with a blast or a leap finisher grants you barrier. Every third trigger of this trait grants a larger barrier and might.
Gadgeteer: This trait now causes Slick Shoes to stun break and grant stability instead of crippling foes and causes Utility Goggles to grant barrier instead of protection.
Holosmith[edit]
Holographic Shockwave: This skill now evades.
Prime Light Beam: Increased the initial power coefficient from 1.0 to 1.5 in PvP only.
Vent Exhaust[sic]: This trait now grants vigor on dodge in addition to its previous effects.
Guardian[edit]
Since the advent of off-hand sword, guardian's focus struggled to retain its identity as a damaging off-hand weapon. This update, we are giving a functionality update to Ray of Judgment so that focus can have an identity as more of a utility-focused off hand. Greatsword is receiving changes to increase the consistency of the weapon, and Heavy Light now has additional functionality to increase its burst damage potential.
Orb of Wrath: The projectiles fired by this skill now track their target.
Chains of Light: Reduced the cooldown from 20 seconds to 15 seconds.
Ray of Judgment: This skill now strikes in a ground-targeted area. Allies in the area are cleansed of a condition and are granted regeneration. Enemies struck have a ray of light attached to them that deals continuous damage. Reduced the number of impacts from 9 to 6. Increased the damage coefficient from 0.45 to 0.675 in PvE only.
Shield of Wrath: Reduced the cooldown from 30 seconds to 25 seconds.
Leap of Faith: Increased the healing from 1,053 to 1,750 on the first hit. Additional hits will now heal for a lesser amount.
Symbol of Resolution: This skill now deals additional damage on the first strike.
Binding Blade: Projectiles from this skill can now only hit their original target. The effect inflicted by this skill now stacks when applied by different sources. Increased the maximum pull distance from 450 to 750. Increased the power coefficient from 1.5 to 2.5 in PvE only.
Line of Warding: Reduced the casting time from 1 second to 0.4 seconds.
Signet of Wrath: This skill now inflicts burning in addition to its previous effects.
Signet of Judgment: This skill no longer inflicts burning and now inflicts blind and weakness on nearby enemies.
Shield of the Avenger: This skill now grants protection to allies within its dome.
Dragonhunter[edit]
Heavy Light: This trait now also applies its bonus damage against enemies that are exposed.
Mesmer[edit]
For mesmer, this update is focused on opening up chronomancer's master trait tier and mirage's weapon options in PvE. Since Improved Alacrity got a critical-damage increase tacked on to it, it dominated the tier for all chronomancer builds. The critical-damage increase is being removed from Improved Alacrity, and its damage is being moved to the minor trait Flow of Time in the form of critical-strike chance. Mirage previously had important build components locked behind weapon choice. Alacrity could only be granted by staff, a large increase to power damage required wielding a spear, and mirage's condition damage trait required axes. Both Mirage Mantle and Mirrored Axes are being reworked to be applicable to any weapon. Additionally, Dune Cloak is gaining the ability to recharge offensive shatters. Our goal with Dune Cloak is to create a damaging-trait alternative to Infinite Horizons for mirages who prefer a shatter-focused playstyle.
Phase Retreat: Reduced the cooldown from 12 seconds to 10 seconds in WvW and PvP.
Chaos Armor: Reduced the cooldown from 25 seconds to 20 seconds in WvW and PvP,
Chaos Storm: Reduced the cooldown from 35 seconds to 28 seconds in WvW and PvP.
Axes of Symmetry: Clones casting this skill will no longer be interrupted when gaining mirage cloak.
Furious Interruption: This trait now grants might in addition to its previous effects.
Power Block: This trait no longer increases the cooldown of interrupted skills and now grants a damage bonus when you interrupt an enemy.
Evasive Mirror: This trait has been reworked and renamed to Wandering Mind. Cleanse a non-damaging condition and gain swiftness when you evade an attack.
Chronomancer[edit]
Flow of Time: This trait now increases the critical-strike chance of yourself and your illusions when under the effects of alacrity.
Danger Time: This trait now increases critical-strike damage instead of critical-strike chance.
Illusionary Reversion: This trait now grants alacrity in addition to its previous effect.
Improved Alacrity: This trait no longer increases critical-strike damage.
Mirage[edit]
Split Surge: Reduced the cooldown from 1 second to 0.5 seconds. Increased the power coefficient from 0.85 to 1.0625 in PvE only.Released version has additional PvE player condition duration.
Chaos Vortex: Increased the boon radius from 360 to 480.
Mirage Mantle: This trait has been reworked. This trait now causes ambush skills to grant boons to nearby allies.
Mirrored Axes: This trait has been reworked and renamed Phantom Pain. This trait causes shatter skills to grant a damage bonus based on the number of illusions shattered.
Dune Cloak: This trait now reduces the cooldown of Mind Wrack and Cry of Frustration upon gaining mirage cloak, in addition to its previous effects.
Necromancer[edit]
Necromancer is receiving a handful of quality-of-life changes as well as a rework to its Transfusion trait. Staff is a weapon with a strong identity in PvP, but it struggles elsewhere. Transfusion is being reworked to augment staff's marks to gain supportive capabilities. Staff will gain a new identity as a support weapon, while also giving support necromancers some additional tools. Lich Form is being tweaked to make it more appealing for condition-focused builds to use its full duration.
Mark of Blood: This skill's mark will now also be triggered by allies.
Life Transfer: Reduced the casting time of this skill. Increased the life force per hit from 0.5% to 1%.
Wail of Doom: Reduced the aftercast of this skill.
Summon Flesh Wurm: This skill will go on a reduced cooldown when the summon is dismissed upon mounting.
Lich Form: Reduced the recharge from 150 seconds to 120 seconds.
Deathly Claws: This skill now inflicts bleeding.
Lich's Gaze: This skill has been reworked. It now fires a projectile at your target, chilling and corrupting boons on hit.
Signets of Suffering: Increased the base life-siphon damage from 650 to 1,002 in PvP and WvW. Increased the base life-siphon healing from 645 to 997 in PvP and WvW.
Transfusion: This trait has been reworked. Marks can now be triggered by allies and will heal and grant additional supportive effects to allies when triggered. Create Chilblains at your location when you use your fourth shroud skill.
Mark of Blood: Grants vigor to allies in the area.
Chillblains: Heals and grants protection to allies in the area.
Putrid Mark: Removes conditions from allies in the area.
Reaper's Mark: Grants stability to allies in the area.
Harbinger[edit]
Blight: Reduced the health percentage decrease from 1.5% to 1% in PvE only.
Ranger[edit]
This update, ranger is receiving small updates to torch and the Skirmishing specialization line's grandmaster traits. Torch is gaining a blind as well as a stronger burst of burning to give it a boost in competitive modes. Quick Draw providing quickness and Light on Your Feet's uptime increase will make them potentially more compelling alternatives to Vicious Quarry. The Restorative Strikes trait is being reworked to leverage the strength of Vow of the Untamed while incentivizing you and your pet to be unleashed for even amounts of time.
Throw Torch: Increased ammunition from 1 to 2. This skill now inflicts blindness in addition to its previous effects.
Bonfire: This skill now releases an initial burst of fire when used. The total burning amount is unchanged.
Quick Draw: This trait now grants quickness in addition to its previous effects.
Light on your Feet: This trait now triggers with any ranger skill that evades. Increased the effect duration from 4 seconds to 6 seconds.
Soulbeast[edit]
Unstoppable Union: This trait has been reworked. Gain protection when entering or leaving beast mode.
Untamed[edit]
Cleansing Unleash: This trait now displays on the effect bar when it is not on cooldown.
Restorative Strikes: This trait has been reworked and is now named Biorhythm. When you or your pet unleash, gain a stack of Biorhythm every interval for a duration, granting a percentage of strike damage as healing. When you reach the Biorhythm stack threshold, the next time you or your pet unleash, gain both bonuses from Vow of the Untamed.
Revenant[edit]
We're focusing on Legendary Demon Stance and the Corruption specialization line for revenant in this update. Corruption is gaining some small dark aura hooks to enhance the natural synergy it has with Embrace the Darkness's dark field. Legendary Demon Stance is getting damage outside of Embrace the Darkness to incentivize a more aggressive playstyle. Similar to aura-focused tempests, healing vindicators are a popular build in competitive modes that PvE largely couldn't partake in. Alacrity is being added to vindicator's supportive dodge trait to allow the Kurzicks to shine.
Aggressive Agility: This trait has been renamed Aggressive Arrival. It now grants resistance when swapping legends instead of on movement ability.
Brutality: This trait no longer removes stability while striking with quickness and instead causes you to deal increased damage when you strike a foe that has protection or stability.
Replenishing Despair: This trait has been reworked. Gaining dark aura siphons health from nearby enemies.
Permeating Pestilence: This trait now grants dark aura in addition to its previous effect.
Empowering Misery: This skill now grants dark aura and might per condition on you.
Banish Enchantment: This skill now inflicts torment when striking an enemy in addition to its previous effects.
Call to Anguish: This skill now grants access to a follow-up skill, Unyielding Impact. Leap in place and slam the ground, dealing damage and inflicting burning, torment, and poison on foes you strike.
Renegade[edit]
Righteous Rebel: This trait now causes Kalla's Fervor to increase outgoing healing effectiveness instead of reducing incoming condition damage.
Vindicator[edit]
Redemptor's Sermon: This trait has been reworked. Heal and grant protection to nearby allies when you use a healing skill.
Saint of zu Heltzer: This trait now applies alacrity to allies affected by your dodge in PvE only.
Thief[edit]
We're continuing to improve support-focused specter as well as adding dark aura options to the top row of the Shadow Arts specialization line. Shadestep is being reworked so that Specter's alacrity application can be more controlled and to make space for new tools. Shadow Arts is gaining synergy with dark aura to allow thieves to support allies with the trait line outside of stealthing. Specter's initiative penalty is being removed so that its weapons can share a similar efficacy across elite specializations. Both Deadly Arts and daredevil are getting small boosts to give them a bump up in PvP.
Death Blossom: Increased the bleeding stacks per hit from 1 to 2 and reduced the bleeding duration from 15 seconds to 7.5 seconds in PvE only.
Black Powder: Reduced the initiative cost from 8 to 7 in WvW only.
Shadow Sap: Increased the initiative cost from 3 to 4.
Measured Shot: Increased the initiative cost from 3 to 4.
Signet of Shadows: This skill now grants dark aura in addition to its previous effects.
Dagger Storm: Increased the bleeding stacks from 1 to 2 and the bleeding duration from 5 to 7 in PvE only.
Mug: Increased the healing from 1,980 to 2,460.
Even the Odds: Increased the might duration from 6 seconds to 8 seconds in WvW and PvP.
Revealed Training: Increased the base power from 80 to 100 and the bonus power from 120 to 150 in WvW and PvP.
Exposed Weakness: Increased the damage increase per condition from 2% to 3% in WvW and PvP.
Shielding Restoration: This trait now applies dark aura to allies in addition to barrier.
Shadow Savior: This trait has been reworked. Gain dark aura when you steal. Gaining dark aura heals nearby allies.
Cover of Shadow: When you steal, create a field around yourself that grants protection to nearby allies. Gaining dark aura removes a condition from nearby allies.
Daredevil[edit]
Distracting Daggers: Interrupting a foe with this skill no longer increases the cooldown of the interrupted skill and instead grants the user initiative and a damage increase.
Escapist's Fortitude: Increased the base healing from 150 to 300 in WvW and PvP.
Brawler's Tenacity: Increased the endurance gained from 10 to 15.
Impacting Disruption: This trait now reduces Steal's recharge in addition to its previous effect.Released version only modifies bleeding stacks.
Impaling Lotus: Projectiles from this skill can now only hit their original target. Increased the torment stacks from 1 to 2 and increased the bleeding from 1 stack for 15 seconds to 3 stacks for 10 seconds in PvE only.Released version increased duration effect in PvE only.
Unhindered Combatant: This trait no longer inflicts exhaustion when removing cripple. Reduced the exhaustion duration when removing chill from 3 seconds to 2 seconds in WvW and PvP.
Specter[edit]
Specter: This trait no longer reduces maximum initiative.
Shadestep: This trait has been reworked. It now augments your shadow shroud skills to have additional supportive effects:
Haunt Shot: Provides a small amount of healing to nearby allies.
Grasping Shadows: Grants alacrity to nearby allies in PvE and regeneration to nearby allies in PvP and WvW.
Dawn's Repose: Grants protection to nearby allies.
Eternal Night: Provides a large amount of healing to nearby allies.
Mind Shock: Applies aegis to nearby allies.
Warrior[edit]
Our goal this update is to increase warrior's weapon variety in both PvE and competitive modes. In PvE, due to the strength of Dual Wielding and powerful off-hand abilities, some two-handed weapons have fallen behind. Greatsword's Hundred Blades and hammer's synergistic traits are being brought up so the weapons can shine. In competitive modes, however, main-hand weapons apart from dagger struggle to justify their use. Axe's Eviscerate will now be a more consistent large hit, and mace gains the ability to cancel a block for on-demand damage with Counterblow. More power is being put into the level 1 burst skills for axe and mace so that they are more appealing to spellbreakers. Bladesworn is receiving changes focused on improving quality-of-life for the specialization. Berserker's small boosts are aimed at helping their performance in PvE and PvP.
Eviscerate: Increased the range from 300 to 450. This skill now has a 50% increased critical-strike chance. Increased the power coefficient from 1.33/1.67/2.0 to 1.6/1.9/2.2 in WvW and PvP.
Cyclone Axe: Increased the fury duration from 1 second to 1.5 seconds in PvP and WvW.
Throw Axe: Reduced the damage increase at 50% target health from 50% to 25% and at 25% target health from 100% to 50% in WvW and PvP.
Skull Crack: Increased the stun duration from 1.0/1.5/2.0 seconds to 1.25/1.75/2.25 seconds.
Counterblow: This skill can now be reactivated to strike enemies, inflicting a lesser amount of vulnerability. This skill no longer grants adrenaline when it ends and now grants adrenaline when you strike an enemy. Increased the power coefficient from 1.0 to 1.35 in PvP and WvW.
Hundred Blades: Increased the power coefficient from 0.5775 to 0.775 and the final strike power coefficient from 1.21 to 1.5 in PvE only.
Body Blow: This trait now inflicts vulnerability instead of bleeding.
Merciless Hammer: Increased the damage increase from 20% to 25% in PvE only.Released version uses a lower damage increase of 12.5%
Stalwart Strength: Increased the damage increase from 10% to 15% in PvE only.
Berserker[edit]
Heat the Soul: Increased the quickness duration from 3 to 5 seconds in PvE only.
Dead or Alive: This trait now heals in addition to its previous effects.
Bladesworn[edit]
Artillery Slash: Reduced the maximum ammo count from 3 to 2 in PvE only. This skill now dazes for 1.5 seconds at 1 ammo spent and stuns for 3 seconds at 2 ammo spent in PvE only.
Dragonspike Mine: This skill no longer creates a mine and will now cause an explosion at the beginning of the evade.
Detonate Cartridges: This skill is replaced by Supercharged Cartridges. Supercharged Cartridges causes your remaining overcharged cartridges to increase explosion damage even more.
River's Flow: Increased the Positive Flow stacks from 1 to 2 in PvE only.
Swift as the Wind: Increased the Positive Flow stacks from 1 to 2 in PvE only.
Unseen Sword: Increased the Positive Flow stacks from 1 to 2 in PvE only.
Dragonscale Defense: This trait no longer has an internal cooldown.
Unshakable Mountain: This trait has been reworked. Gain barrier when you convert flow into charges while below the charge threshold.
Lush Forest: This trait no longer has an internal cooldown.
Update - June 17, 2025[edit]
Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.
Dragon Bash Festival[edit]
It's time for Dragon Bash! It wouldn't be a proper celebration without your attendance. Join me in Hoelbrak for another moot for the ages! There will be tests of strength, racing, food, song, and most importantly—ale.
I'll see you there. Unless, of course, you don't enjoy fun.
Join the celebration in Hoelbrak! Celebrate Tyria's resistance against the Elder Dragons while engaging in a variety of festive games, including:
Dragon Arena: Show off your dragon-fighting prowess against lifelike holograms in the Dragon Arena, or challenge a more difficult gauntlet in its private mode.
Hologram Stampede: The fighting continues in the Hologram Stampede, a map-wide scramble to clear the Hoelbrak countryside of deadly enemies.
Piñata Bashing: Master the tradition of destroying dragon piñatas in the Piñata Bashing adventure.
Dragon Bash Rally: Speed around Hoelbrak in a mounted race, the Dragon Bash Rally.
Moa Race: Tigg's famous racing moas return in a moa race event. Put your zhaitaffy on the line and cheer on the winner!
- The festival meta-achievement, (Annual) Dragon Bash Feats, has been updated with a new reward, the Raven-Blessed Visage. Last year's reward, the Holographic Dragon Cuisses, can now be purchased from the Dragon Bash prizes merchant.
- The new Sacred Raven's weapon set, inspired by norn traditions, is now available! You'll receive your choice of a weapon by progressing the Dragon Bash Feats meta-achievement, and you can acquire additional weapons from the (Weekly) Dragon Bash Festivities achievement. Last year's Sacred Crystal weapons are now available from the weekly Dragon Bash merchant.
- Three new Uncrowned Legend's weapons are now available as rare drops from dragon coffers. They can also be purchased from Sparking Stone, a Dragon Bash weapons vendor in Hoelbrak.
- A new Mini Golden Labrador has been added to the Dragon Bash rewards vendor.
- Deft Lahar is visiting Hoelbrak for the festival and has a variety of homestead-tailored recipes for your favorite Dragon Bash decorations.
- New Norn Brazier, Norn Stair, Norn Stone Structure, Norn Structure, and Raven Hall guild and homestead decorations have been added.
- Some Dragon Bash vendors have been rearranged to accommodate visitors for the festival.
- Small bugs and issues have been resolved to ensure a friendly atmosphere for festivalgoers.
- Special objectives are available in the Wizard's Vault to earn extra astral acclaim as you enjoy the festival.
- The party rages for three weeks, from June 17 until July 8 at noon Pacific Time (UTC-7). Get bashing!
Guild Wars 2 Wiki Notes[edit]
- No patch needed for this update, build number remains same from previous patch.
- Build: 182,321
Update - June 13, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that allowed the Trader's Sacred Crystal Chest to be purchased more than once per week from the Dragon Bash weekly trader.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,321
Update - June 10, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that caused the "Legendary Conqueror of Ura" title to be awarded incorrectly.
- Fixed an issue that caused players to be redirected to failed meta-event maps in Bava Nisos.
- Fixed an issue that prevented the (Weekly) Challenge Mode Convergences: Mount Balrior achievement from progressing correctly.
- Removed an unintended item from the Gem Store.
Guild Wars 2 Wiki Notes[edit]
- Build: 182,120
Update - June 6, 2025[edit]
Bug Fixes[edit]
- Gharr Leadclaw in Lion's Arch now sells the Star of Gratitude to players who have completed the For the Children achievement.
Guild Wars 2 Wiki Notes[edit]
- Build: 181,927
Update - June 5, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that caused long load times when using a waypoint.
- Fixed an issue that prevented the Complete the A Titanic Voyage Meta-Event special objective in the Wizard's Vault from progressing if the player was downed or defeated during the meta-event. Additionally, the participation requirements for this objective have been relaxed.
Guild Wars 2 Wiki Notes[edit]
- Build: 181,860
Update - June 4, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that caused the Gift of Janthir Wanderlust to list an incorrect recipe item.
- Fixed an issue that caused some Dragon Bash items to be sold for lower than intended prices.
- Fixed an issue that caused the new homestead gathering nodes to be repeatedly harvestable.
- Fixed an issue that caused players to be moved to another completed meta-event map after successfully completing the Bava Nisos meta-event.
- Fixed an issue that caused fumarollers to spawn at the incorrect difficulty level in the Mount Balrior raid.
- Fixed an issue that prevented Bava Nisos's reward coordinator from recognizing players' successful meta-event completion.
- Added a Mist Shard Glove Box to the traveling Elonian trader vendor in Dragonfall. It can be acquired if a player had partially but not fully completed the My Beautiful Infrastructure achievement.
Guild Wars 2 Wiki Notes[edit]
- Build: 181,777
Update 2 - June 03, 2025[edit]
Bug Fixes[edit]
- Fixed an issue that prevented players from completing the "Keep the titans apart in order to defeat them" event.
- Fixed an issue that prevented the Wizard's Vault's purchase limits from refreshing with the new season.
- Fixed an issue that prevented the Enchanted Roller Beetle skin's floating orbs from being dyed properly.
- Fixed an issue that prevented certain events in Bava Nisos from being properly cleaned up after failing.
- Fixed an issue that could cause Ura to become stuck in Convergence: Mount Balrior.
- Fixed a missing collision in the Bava Nisos jumping puzzle.
- Fixed an issue that prevented the ending scene of the Bava Nisos meta-event from properly playing.
Guild Wars 2 Wiki Notes[edit]
- Build: 181,709
Update - June 03, 2025[edit]
Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.
Guild Wars 2: Janthir Wilds—"Absolution"[edit]
Bava Nisos awaits! With the immediate threat of the titans pushed back, and revelations gleaned from memories of the mursaat who once inhabited the isles of Janthir, the wayfinder stands on the threshold of discovering the true nature of the threat to their new allies, the lowland kodan. Between them and the answers they seek lies a magical barrier, constructed hundreds of years ago, that has kept out even the most powerful members of the Wizard's Court. Until now...
Release Highlights[edit]
- Conclusion to the Guild Wars 2: Janthir Wilds story
- New open-world map: Bava Nisos
- New map-wide meta-event
- New fractal: Kinfall
- New legendary back armor and glider combo: Orrax Manifested
- The Wizard's Portal Tome
- The Wizard's Gobbler
- Increased homestead decoration limits
- Rift essence can now be stored in the wallet as currency
- Ura joins the Convergence: Mount Balrior boss rotation
- Challenge mode for all Convergence: Mount Balrior bosses
Wizard's Vault[edit]
The Wizard's Vault's inventory has been updated for the new season! Last season's unique rewards are now available in the Legacy shop tab.
- New special objectives for the season have been added, and more will appear over the course of the season, including special objectives associated with bonus events and festivals.
- The Legendary Weapon Starter Key has been updated. Set 8 is now available, with two new legendary starter kits and two returning starter kits.
General[edit]
- Added the Jackal Rental Post to the homestead decoration racing storage category.
- Dragon Response Missions: The preparation phase event will now wait for a moment before completing to give its bonus objectives time to award a morale boost if one should have been earned.
- Fixed an issue in roller beetle races that caused stamina power-ups to disappear if the race's event completed while a player was midway through the adventure version.
- The Icebrood Saga: Removed an extra replay marker from the post-Dragonstorm entry point for the Champion's End mission.
- The Icebrood Saga: Fixed an issue that could prevent the Destroyer of the Last Forge boss from starting its spear phase.
- Fixed an issue that caused Mr. Quiggles to appear in Hearth's Glow even if the instance owner did not complete the Build-a-Quaggan achievement.
- Fixed an issue that caused some hallucinated creatures to appear to be wielding non-hallucinated weapons.
- Fixed an issue that caused some non-hallucinatory creatures to be labeled as hallucinations in the Tower of Nightmares.
- Objectives will no longer attempt to send players through blocked portals during the Battle for Lion's Arch mission. Exit-portal positioning and art have been adjusted to more clearly indicate how to leave the map.
- Fixed an issue that could cause skiff race adventure checkpoints to be briefly inactive when the associated skiff race event was ending.
- Added a portal connecting Janthir Syntri and Mistburned Barrens.
- Fixed an issue that caused the omnomberry resource node in Hearth's Glow to float.
- Fixed issue that caused the petrified stump resource node in Hearth's Glow to float.
Open World[edit]
Janthir Syntri[edit]
- Fixed an issue that prevented the "Collect jars, fill them with lightning, and deposit them in the drop-off locations" event from being completed if the chain was interrupted by a world boss encounter.
- Fixed an issue affecting the rewards gained from the Janthir Syntri: Save Woodland Creatures adventure.
- Fixed an issue that prevented the "Kill the leviathan" event from starting a second time if the boss was killed too fast the first time it appeared.
- Fixed an issue that caused Rainless Meadow to appear in the wrong place for the Titan Researcher achievement.
Lowland Shore[edit]
- Edited some text for the Breeze Weaver conversation.
- Fixed an issue in the Journeykin Outpost renown heart achievements that showed the incorrect tiers.
Mistburned Barrens[edit]
- Fixed an issue that prevented damage from being properly logged when throwing coalesced Mists energy into enemies during the "Into the Valley of Agony" survey event chain.
- Fixed an issue that prevented enemies killed by coalesced Mists energy from dropping more coalesced Mists energy during the "Into the Valley of Agony" survey event chain.
- Fixed an issue that prevented the Scouts Found counter from properly counting the final scout during the Mistburned Barrens: Search-and-Rescue Challenge adventure.
- Fixed an issue that could cause the "Collect lightning to keep the asura turrets charged" event to fail even when enough captured lightning had been collected.
- Fixed an issue that prevented players from earning the Hazardous Research: Bronze achievement if they earned a silver medal or higher in the Mistburned Barrens: Hazardous Research adventure.
- Fixed an issue that prevented the leaderboard rankings from displaying the proper ranking in the Mistburned Barrens: Hazardous Research adventure.
Kessex Hills[edit]
- Fixed an issue that prevented the "Defeat the toxic spider queen" event from starting properly.
Dragonfall[edit]
- Reduced the number of events needed to complete the My Beautiful Infrastructure achievement.
Items[edit]
General[edit]
- The Dragon Bash vendor in Hooligan's Route now stocks a much greater number of Dragon Bash items to enjoy throughout the year, including recipes for homestead decorations.
- Fixed an issue that prevented a third logging strike from occurring when using some logging tools.
- The Personal Merchant Express no longer spawns a Black Lion merchant for the owner and instead opens a vendor window directly.
- Mini Warclaw Cubs have been renamed Mini Journeykin.
- Essence of luck text has been updated to include the rarity in the item name.
- The Convergences: Mount Balrior Wayfinder's Choice Chest has been renamed Convergence: Mount Balrior Commander's Choice Chest.
- The Knotted Rope Ring, Ring of the Crustacean, and Wood Rune Ring can now be attuned and infused.
- Increased the drop rate of the Mini Bog Queen from the "Defeat the Bog Queen before she floods the area with maggots" event.
- A new Bog Queen Combat Tonic can be acquired as a rare drop from the "Defeat the Bog Queen before she floods the area with maggots" event.
- Fixed an issue that allowed Dawn and Dusk to be used in the Mystic Forge as exotic greatswords. These weapons can be only used in their intended Mystic Forge recipes.
- Fixed an issue that prevented astral fluctuating masses from progressing the Gape into the Abyss achievement when opened in PvP maps.
- Fixed an issue that allowed the Victory Rock chair to sometimes be usable in combat or while defeated.
- The Endless Kodan Tonic novelty item now correctly uses dodge roll animations.
- Increased the purchase limit from 1 per day to 7 per week from provisioner token vendors in Central Tyria and Heart of Maguuma.
- Added the Bloodstone Infusion to the Mount Balrior raid merchant's inventory.
Rewards[edit]
New rewards await you in this release.
Legendary Backpack: Orrax Manifested[edit]
A new legendary backpack and glider combo, Orrax Manifested, is now available. Visit Jorvik Jorundsson in Mantle's Arrival in Bava Nisos after completing the Guild Wars 2: Janthir Wilds story step Salvation's Cost to begin the legendary collection.
Crafting Orrax Manifested will unlock both the back armor and matching glider skin. Completing the precursor backpack will also award a matching homestead decoration.
Wizard's Portal Tome[edit]
The new Wizard's Portal Tome is available for all Guild Wars 2 players. This allows you to access the teleportation items you've earned in game via a single item.
Work Hard for Now, the achievement that awards the Wizard's Portal Tome, can be found in the Side Stories category. A new Teleportation Gizmos Collector achievement tracks the portal devices you've earned through gameplay. Progress can be updated retroactively when visiting Lion's Arch and meeting certain conditions.
Wizard's Gobbler[edit]
A new Wizard's Gobbler is available for all Guild Wars 2 players. This allows you to access the gobbler and exchange items you've earned in game via a single item.
The Wizard's Gobbler can be purchased from Gharr Leadclaw at Hooligan's Route in Lion's Arch. The new Gobblers and Exchanges Collector achievement tracks the gobbler and exchange items you've earned through gameplay. Progress can be updated retroactively when visiting Lion's Arch and meeting certain conditions.
Story Rewards[edit]
Convergence: Mount Balrior Challenge Mode Rewards[edit]
- New titles
- Mini Fumaroller
Bava Nisos Rewards[edit]
- Lightborne weapons
- Slumbering Lightborne weapons
- Askur Camping Cookout backpiece
- Four Mini Journeykit variants
- Mini Vigilant Geode
Fractal Rewards[edit]
- The Frost Legion Infusion is a possible drop in the new Kinfall fractal.
Homesteads[edit]
- Five homestead decoration limit increase upgrades can be purchased from Deft Lahar. Each will add 100 to your maximum decoration limit.
Mastery Updates[edit]
- Homesteading Mastery: Added the Grandmaster Handiworker Crafting tier, which allows you to craft level 500 decorations, improves rested bonuses, and increases your maximum decoration limit by 500.
- Mursaat Shadowcraft Mastery: Added the Janthir Beehive Mastery tier, which provides additional bonuses that are improved based on Masteries trained in previous expansions.
Achievements[edit]
- Added a new Master of Masteries: Janthir Wilds achievement to reward the player with a Mini Janthiri Floppy Fish and a new title.
- Added a new Mini Collection—Janthir Wilds achievement.
- Updated the six fishing achievements that award titles to count completion of fishing collections in Guild Wars 2: Secrets of the Obscure and Guild Wars 2: Janthir Wilds.
- Convergence challenge mode achievement icons have been updated in the Hero panel to help distinguish them from normal mode Convergence achievements.
New titles have been added to the game. Players will be able to display the following titles if they have already completed the achievement requirements:
- Always Tired: Title from the Queen of the Fire Islands achievement.
- Guiding Star: Title from the "A Star to Guide Us" Mastery achievement.
- Still Standing: Title from the To Kill a God achievement.
Shiny King M'takk has moved into Hooligan's Route in Lion's Arch and sells new titles for the players to use if they meet the requirements.
- Champion of Orr
- Lightbringer
- Magister
- This is my story.
- Warmaster
Rift Essence Update[edit]
- Fine, masterwork, and rare rift essence can now be consumed to convert them into a wallet currency.
- Rift Researcher Adam at Moon Camp Covert in Lowland Shore can convert rift essence in bulk at no extra charge.
- Rift Researcher Adam has been added to the Rift Hunter Lounge point of interest at the Wizard's Tower.
- Existing sources that previously awarded the material version of rift essence will now reward the wallet currency.
- Any vendors and recipes that previously required the material version of rift essence have been updated to use the wallet currency version instead.
Peer Reviewed Research[edit]
A new recipe, Peer Reviewed Research, is available to most crafting disciplines. Crafting this item immediately grants a large amount of research notes.
Commander's Choice Chests[edit]
The new Commander's Choice Chest item has been added to allow players to make bulk purchases of their choice of rewards.
- Hero's Choice Chests can be exchanged in bulk using the Portable Wizard's Tower Exchange or by speaking to Gharr Leadclaw in Dragon's Stand, Eye of the North, Arborstone, the Wizard's Tower, and Lowland Shore. These items give their guaranteed reward, such as pieces of unidentified gear and crafting materials, in addition to the respective Commander's Choice Chest. The Wayfinder Mastery is required to interact with Gharr Leadclaw in the Wizard's Tower.
Dungeons[edit]
- Twilight Arbor: Fixed an issue that could cause Cadeyrn's Cruel Transformation skill to put players in unexpected non-cat states.
- Honor of the Waves: Fixed an issue that could cause Hirvela the Lost's transformation to be repeatedly interruptable.
- Honor of the Waves: Reduced the knockback effect of ice bombs in the Butcher path.
- Dungeons should once again be listed by level order in the Looking for Group tool.
Fractals[edit]
New Fractal: Kinfall[edit]
Become one of the only survivors of a devastated lowland hunting party. A bearkin gave their life to ensure that these last few kodan would make it out with a warning—if they don't, more hunters are about to follow them into a fatal trap.
- The Kinfall fractal is accessible through the Mistlock Observatory.
- The new Kinfall fractal achievement category has been added under the Fractals of the Mists achievement panel.
- Kinfall has been added to the fractal rotation list.
Convergences[edit]
Mount Balrior[edit]
- The marker over Distant Memory's head has been updated.
- Decima should no longer be able to damage wisps.
Raids[edit]
Mount Balrior[edit]
- Fixed an issue in normal and challenge mode that caused the final attack of Decima's Mainshock skill to hit twice.
Strike Missions[edit]
Aetherblade Hideout[edit]
- Boons are now only stripped once at the start of the encounter.
Personal Story[edit]
- Fixed an issue in the "Godspawn" story chapter Trial and Error that could cause multiple dialogues to overlap.
- Adjusted instance boundaries in the "Godspawn" story chapter Balrior Peak to prevent a story step from stalling.
- Fixed an issue in the "Godspawn" story chapter Balrior Peak that caused a channeling skill to end prematurely.
- Fixed an issue in the "Godspawn" story chapter Balrior Peak that prevented a portal from teleporting players as intended.
- Fixed an issue in the "Godspawn" story chapter Balrior Peak that prevented a boss skill from being deactivated when the fight concluded.
- Fixed an issue in the "Godspawn" story chapter Balrior Peak that caused one of Decima's conduits to spawn below the terrain.
- Fixed an issue in the "Repentance" story chapter A Legacy Damned that allowed players to sit inside a table.
- Fixed an issue in the "Repentance" story chapter A Legacy Damned that caused an interactive object to be visible before a prerequisite objective was completed.
Guild Wars 2 Wiki Notes[edit]
- Build: 181,657
- Added the Visage of the Mists.
- The description of the Old-Growth Spear Skin has been updated to fix a text error that referred to it as a staff.
- Titanspawn Geysers now spawn a single Elite Fumaroller and no other monsters across all difficulties in Mount Balrior.